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Empire Veteran
Join Date: Jul 2012
Posts: 470
Thanks for addressing the bugs from our tiny community. ;\

Getting the UI fixed on the KDF has made frapping much better. Thanks!


Clearly AFK is a issue! I almost have enough video frapped to make a montage of just that one idiot sitting there. Funny thing is, and it's perfect, he actually FIRED back after we singled him out. He didn't do anything really, he just tried to run. But funny no less.

Quote:
Originally Posted by aytanhi View Post

AFKer that flies into a fight and AFKs. (Shows that he's not actually AFK, just trying to get himself killed)
And how to deal with them at 4:22

http://www.youtube.com/watch?v=p613Q2w2ItA

http://www.youtube.com/watch?v=z_z1tIe04X0
THREAD = http://sto-forum.perfectworld.com/sh...d.php?t=328091



REPOST: I don't even care about the fleet marks, outside, maybe a couple per match. It's the lack of repeat in kerrat that is pushing these idiots here. I guess killing that repeat was to counter the EC farming from gold farmer, but all it's done is alienate the minority in this game that plays to actually play each other. Pew pew!!!! Damnit. Don't make us lose hope, kthx.

Quote:
Originally Posted by xtremenoob1 View Post
Change kerrat back from a daily, that will get rid of a lot of unwanted afkers in the queues.

Add marks as a reward for PVP (arenas and C&H,) but (maybe) give double rewards to the victor. I've heard people complain they didn't get marks in the starbase missions, but they didn't do anything, so one must ask... Was/is that a bug.

Even a starbase PVP map for the queues may work??? Just remove all the unauditable dribble from the background.


While not an ideal solution, perhaps it's a good middle ground since PVP isn't the easiest of game play. However, by providing a reward win or lose, while giving double marks for victory, that could increase the attention new players/old players, that are new to PVP, take in the game. End result, more skilled players, more active queues? More importantly, it brings pvpers back to the queues instead of grinding fleet marks in PVE missions. We all hate killing helpless NPCs. I'm sure a lot of the smaller fleets would fair a lot better (I know mine would,) if PVP provided marks. When I get on I queue up (with the exception of grinding a character on the mirror event hour,) I don't waste hours doing the fleet mark missions. That's not fun.

Let's be honest, one PVP escort is better than an entire group of a NPCs in the starbase missions.

Just an idea.
Rihannsu
Join Date: Jun 2012
Posts: 1,425
# 2
07-31-2012, 02:43 PM
I'd have to agree that Borticus, despite quite a few issues that can some times be created by his work, does also do a good job at trying to squash not only those issues, but other issues as well, incuding some of the strange ones that are plagueing us reciently.

Good Job J-Man and good luck with all the future issues!
You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
Captain
Join Date: Jun 2012
Posts: 3,201
# 3
07-31-2012, 02:45 PM
Multiple spawn points would be nice.

A couple of different scenerios, map doesn't matter-
KOTH- King of the hill, every PvP'r from different games knows this one, basically kill everyone else (a TEAM option would be awesome) winner gets X dilith, X marks, or level appropriate loot.
Team Defend- one or more objects placed around map, 1 team attacks, the other defends. SIMPLE- starbase defense PvE but without AI. Increased difficulty could be centered around freighters instead of base object- freighers die: defenders lose. Perhaps a little of both.

C'mon, this is standard PvP stuff found in numerous other games, ideas arent really needed here, implementation IS !
Perhaps the devs should allow foundry missions to award currency (dilith/FM's) after 'official' review, my old Starfleet command buddies used to write entire campaigns every couple months, and 100's of peeps would battle online for weeks to win the campaign. I'm sure some of those 'user created' missions would appeal to ST:O players.
KBF Lord MalaK
Awoken Dead

Contact support @ https://support.perfectworld.com/app/ask
to show your displeasure over the stealth mail attachment nerf
Captain
Join Date: Jun 2012
Posts: 993
# 4
07-31-2012, 02:55 PM
Yeah, Borticus is doing a great job fixing Space PvP


My idea of improvement is this amazing post, perfectly redacted and explained.

http://sto-forum.perfectworld.com/sh...d.php?t=269665
Division Hispana
www.divisionhispana.com
Captain
Join Date: Jun 2012
Posts: 1,052
# 5
07-31-2012, 03:05 PM
no.

sorry no appreciation.

actually, not even sorry.

fix the weapons. then i may give some appreciation for them doing something that shouldnt even be an issue.

really.?

starting a appreciation thread while the game is so borked?
Empire Veteran
Join Date: Jul 2012
Posts: 470
# 6
07-31-2012, 04:19 PM
I'm looking on the bright side, we are getting some notice so let's not bite the hand that feeds us. J/S maybe I'm overshooting. I just want to see more pew pew from good player and less from dickhead douchebags that are just farming.

Quote:
Originally Posted by thishorizon View Post
no.

sorry no appreciation.

actually, not even sorry.

fix the weapons. then i may give some appreciation for them doing something that shouldnt even be an issue.

really.?

starting a appreciation thread while the game is so borked?
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 7
07-31-2012, 06:25 PM
Quote:
Originally Posted by xtremenoob1 View Post
I'm looking on the bright side, we are getting some notice so let's not bite the hand that feeds us. J/S maybe I'm overshooting. I just want to see more pew pew from good player and less from dickhead douchebags that are just farming.
With the current PVP numbers, i'd settle for as much of both as possible, frankly.

But yes, let us see results and then praise will be delivered.
Career Officer
Join Date: Jun 2012
Posts: 797
# 8
07-31-2012, 07:30 PM
after reading the latest changes on tribble.

i cant support the devs.


that is all.
Empire Veteran
Join Date: Jun 2012
Posts: 6,429
# 9
07-31-2012, 09:37 PM
yall had me till i saw the trans and chrono mine changes. play the game competitively where this stuff maters, then try to balance it. with these 2 changes, this is were you needed to come here and ask what do you think about this? we would have told you to do the categorically opposite thing.

i do really appreciate borticus and jheinig stopping by this forum and consulting with the people that know this stuff best, making our experience and knowledge part of the solution. there are some that are gonna always hate on you guys and be extreamly harsh and disappointed, but i know you guys are trying and its always gonna be a work in progress, keep up the good work.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Career Officer
Join Date: Jun 2012
Posts: 102
# 10
07-31-2012, 10:36 PM
Nothing has happened yet. A lot of devs have come on the PVP forums saying that they will do something about it, and time and time again nothing happened.

No appreciation until something happens in the game, check some of my older threads. I made one specifically thanking the devs for directing their attention at PVP, but 6 months later nothing had changed.

Aytanhi of TSI, TSI fleet founder and leader OrganizedPVP channel Admin
Feel free to ask me about PVP or starship strategies. "No, I am not Borg!"
/channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match
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