Ensign
Join Date: Jun 2012
Posts: 9
# 41
08-01-2012, 08:55 AM
please fix broken and useless plasmonic leech soon.
Career Officer
Join Date: Jun 2012
Posts: 20
# 42
08-01-2012, 10:21 AM
Quote:
Originally Posted by zer0niusrex View Post
Removed the non-functional Mouse4-Mouse8 buttons from bind window.
??? What do you mean non-functional. I'm using it on my Logitech MX-518 mouse.


~ I don't want the world... I just want your half!

Last edited by woody898; 08-01-2012 at 10:26 AM.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 353
# 43
08-01-2012, 10:47 AM
Quote:
Originally Posted by woody898 View Post
??? What do you mean non-functional. I'm using it on my Logitech MX-518 mouse.
I've forwarded this information on to our UI guy and we'll have this change reverted.
Thanks for the info.
Career Officer
Join Date: Jun 2012
Posts: 515
# 44
08-01-2012, 12:02 PM
Quote:
Originally Posted by zer0niusrex View Post
I've forwarded this information on to our UI guy and we'll have this change reverted.
Thanks for the info.

Thanks,
I bind mouse 4 to distribute shields.... I was up in arms until I read this post. 4 and 5 generally work with the forward and back buttons on Logitech mice.
1hr of work @NYS Min Wage 7.25 = 725 Zen
725 x 102 (or current exchange rate) DL = 73950 DL <- can you earn that per hour in game?

Join Date: Sep 2009 - I want my changeling lava lamp!
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 45
08-01-2012, 12:11 PM
Quote:
Originally Posted by zer0niusrex View Post
I've forwarded this information on to our UI guy and we'll have this change reverted.
Thanks for the info.
my logitec G700 has 11 buttons, but i have most of them set to keyboard keys with the setpoint software, as having them set to button 4-11 was always kind of buggy in most games. pushing a button on the mouse is as reliable as pushing a button on the keyboard now, i suspect this could at least a workaround for many button mouse users, and it just works better imo.

also have 2 button profiles for gaming and general use, for gaming the scroll sensitivity is turned way down and the buttons are all keyboard commands. general use has back and forward, refresh and a must more sensitive scroll, etc...

Last edited by dontdrunkimshoot; 08-01-2012 at 12:15 PM.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,158
# 46
08-01-2012, 01:52 PM
I noticed an error in the above patch notes when going back over the Mine Changes. It should read:

- Chroniton Mines' chance to proc its slow debuff was increased from 33% to 80%

Stating that the proc chance was 100% was, in fact, an error taken from earlier testing before the chance was reduced back to 80%. The current changes on Tribble include the correct 80% proc chance.
-=-=-=-=-=-
Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
Kurland here...
Lt. Commander
Join Date: Jun 2012
Posts: 138
# 47
08-01-2012, 02:03 PM
Quote:
Originally Posted by drkfrontiers View Post
I believe that's to ALLOW EVERYONE in the fleet the chance to participate and not just a few.
You're assuming a fleet that has more than one or two people contributing.
Career Officer
Join Date: Jun 2012
Posts: 223
# 48
08-01-2012, 02:21 PM
Quote:
Originally Posted by zer0niusrex View Post
UI:
  • C-store items now have a confirmation prompt when attempting to discard them.
  • Updated the tooltips for Fleet Assets and Dilithium to indicate their limits.
    • Fleet Credits, Refined Dilithium, and Dilithium Ore are limited to 10 million each.
    • Fleet Marks is limited to 1 billion.
You need to add a confirmation to opening crates from lock boxes as well. I opened a ship on accident because of this. I didn't want it. I wanted to link it in the chat box. I am used to "double Clicking".

Why the caps on Dilithium and such? I think its bogus, just like the EC cap...

Also, the leader-board needs to be fixed to properly show the contributions in fleet credits "Per Project" like the Season 6 notes stated, not the overall someone has earned. It should also be an option in the permissions so the Admins can set who sees it anyways...

=/\= 106th Fleet =/\=
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Joined: Oct/2008
Original Handle: the_orig_jean_luc_picard
Career Officer
Join Date: Jun 2012
Posts: 223
# 49
08-01-2012, 02:22 PM
Quote:
Originally Posted by meteoricone View Post
please fix broken and useless plasmonic leech soon.
I don't know whats borked about it. Seems to work well.

=/\= 106th Fleet =/\=
Website | Fleet Charter | Mission Statement | Forums | Join | F.A.Q.
Joined: Oct/2008
Original Handle: the_orig_jean_luc_picard
Cryptic Studios Team
Join Date: Jun 2012
Posts: 353
# 50
08-01-2012, 02:24 PM
Quote:
Originally Posted by borticuscryptic View Post
I noticed an error in the above patch notes when going back over the Mine Changes. It should read:

- Chroniton Mines' chance to proc its slow debuff was increased from 33% to 80%

Stating that the proc chance was 100% was, in fact, an error taken from earlier testing before the chance was reduced back to 80%. The current changes on Tribble include the correct 80% proc chance.
I updated the patch notes to include this correction.
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