Captain
Join Date: Jul 2012
Posts: 2,192
# 11
08-01-2012, 10:02 PM
yes that and other stuff. If I put a +30 particle generator console on my ship I know the exact effect it will have. If I put a +30 sensor console i know "that perhaps, it is possible, that I have a little higher chance to detect someone".

Also the tachyon console field is T3 as plasmonich beech console. So there should be reliable way to judge their "power" and impact in typical FvK scenario. If it even works, about which I'm not sure.

Cloak detection is pure PvP, it has no use in PvE. As cloaking NPCs are scripted so they decloak at 5km anyway, and in STF you cannot detect cloakers because of another script
Captain
Join Date: Jul 2012
Posts: 2,192
# 12
08-01-2012, 11:52 PM
The only thing I know for sure is that science ships get ~1,2x points to their Stealth Detection rating from +sensor skill, while cruisers/escorts get ~0,4x points. And even that does not give consistent numbers, so perhaps there is some diminished returns in that as well.
Lt. Commander
Join Date: Jun 2012
Posts: 228
# 13
08-02-2012, 01:59 AM
I think stealth rating is linear and based on a 100km range (you start seeing a cube), that's why you could see stealthed bortas at 20km+ when their cloak was 80% as effective as a normal cloak.

It's only personal feeling though.
Career Officer
Join Date: Jun 2012
Posts: 574
# 14
08-02-2012, 05:04 AM
Quote:
Originally Posted by dalnar83 View Post
Cloak detection is pure PvP, it has no use in PvE. As cloaking NPCs are scripted so they decloak at 5km anyway, and in STF you cannot detect cloakers because of another script
This also makes it harder to find an answer since only pvp would really give some accurate testing, sort of speak. No matter what you do you won't be able to decloack donatra in ka. Still people are trying, lol. Hopefully bort reads this and has few minutes to throw in some numbers.
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Career Officer
Join Date: Jun 2012
Posts: 1,501
# 15
08-02-2012, 05:16 AM
I can actually park on the nacelles of a ship, and if they aren't actively looking for me with say sensor scan, they won't be seeing me.

And yes I have pics. But how boring would that be?

So 1 to 2 range and anyone would see you, isn't quite true. I did remove my 3 stealth consoles and at that point my foe was able to momentarily glimpse my ship. Right about then is when the Dev mentioned that even small changes like that could have great changes on stealth due to the mechanic involved.

So again really hard saying not knowing. I have full skill points in stealth, and I can't remember the last time someone ever popped me out of it, or that I had difficulty getting into it without them using an active ability.

But shootdrunkdontim, I think someone here is looking for the minimum they can do to get the maximum effect! They aren't like us! Kill them before they can breeeeed!!!!

Happy Hiding!
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Empire Veteran
Join Date: Jun 2012
Posts: 6,952
# 16
08-02-2012, 01:21 PM
Quote:
Originally Posted by thissler View Post
I can actually park on the nacelles of a ship, and if they aren't actively looking for me with say sensor scan, they won't be seeing me.

And yes I have pics. But how boring would that be?

So 1 to 2 range and anyone would see you, isn't quite true. I did remove my 3 stealth consoles and at that point my foe was able to momentarily glimpse my ship. Right about then is when the Dev mentioned that even small changes like that could have great changes on stealth due to the mechanic involved.

So again really hard saying not knowing. I have full skill points in stealth, and I can't remember the last time someone ever popped me out of it, or that I had difficulty getting into it without them using an active ability.

But shootdrunkdontim, I think someone here is looking for the minimum they can do to get the maximum effect! They aren't like us! Kill them before they can breeeeed!!!!

Happy Hiding!
well i dont spec or try to be especially stealthy, and i just know not to get closer then that wile cloaked, especially to sci ships. if i did spec for stealth i would expect to get away with more.

ya thats the impression i got too, whats the least i can do? how do i best skate by? how do i half ass this wile getting the result i want? based on the number of variable, you really have only 1 option, go for broke, ether in stealth or detection. that is unless you grab a buddy and do tests. add and remove consoles, raise and lower aux, get a feel for the the system, that will do you more good then a graph will
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Commander
Join Date: Jun 2012
Posts: 460
# 17
08-04-2012, 04:10 AM
I always thought stealth detection was broken in space. I've got an MK XII blue sensor and two MK XI purple sensors on my escort and I can't see **** at 50 aux power, even when 2 or 3 km from a cloaked target. Looking at my stat screen with and without the sensor consoles attached gives me the same numbers.

But it's been awhile since I actually tried that, maybe it's fixed now. All I know is that I never find cloaked targets unless I physically run into them while flying and I'm never found while cloaked unless a science ship hits me with sensor scan before I use my battle cloak.
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Career Officer
Join Date: Jun 2012
Posts: 17
# 18
08-04-2012, 04:58 AM
Quote:
Originally Posted by dalnar83 View Post
Cloak detection is pure PvP, it has no use in PvE. As cloaking NPCs are scripted so they decloak at 5km anyway, and in STF you cannot detect cloakers because of another script
Technically not true at all. The Romulan/Remen Ship that the Donatra is(the ship class name escapes me will edit later once i get the name) Isn't scripted to be undetectable while in cloak. I have been known to be able to find this ship and pound on it with a patrol escort while it is suposed to be cloaked while the rest of my team watches me do it. The trick is to keep an eye on it as it flys off cloaking and predict its position along its path, once you find it cloaked you can do tremendous damage to it. All NPC are like that actually they have set behaviors when they cloak and are detectable just that romulan ship is the easiest to track.
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