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Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Some characters were stuck in a loading screen with a "Server Not Responding" message
Does this mean Fire Energy, Fire Torpedoes and Fire Mines will work separately again?
My setup
Space: Energy Weapons
Mouse 4: Torpedoes
Mouse 5: Mines
It was one of the small things added that I loved so much.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. If I ask you a question it is not an insult but a genuine attempt to understand why. When I insult you I won't be discreet about it, I will be precise and to the point stupid.
We have a fix for this now. It won't make it in time for the next patch, but it should be in the patch after.
z
Seriously? This is a prime example of something that could have been released as a "HOTFIX" no?
I have run into this issue on three occasions now, each time just I was getting close to the end of a difficult map against a BOSS ship. Try taking out a Battleship with a friggen turret and mines as your only weapons!!
Seriously? This is a prime example of something that could have been released as a "HOTFIX" no?
I have run into this issue on three occasions now, each time just I was getting close to the end of a difficult map against a BOSS ship. Try taking out a Battleship with a friggen turret and mines as your only weapons!!
Hey, not every issue can be easily fixed, no matter the priority or desire it be a hotfix. This is probably one of those bugs.
They're doing the best they can, but they have schedules to keep, and bug fixes can only come when they have the time (and know where it is, how it happens, and how to fix it... that speeds things up).
We have a fix for this now. It won't make it in time for the next patch, but it should be in the patch after.
Quote:
Originally Posted by trek21
Hey, not every issue can be easily fixed, no matter the priority or desire it be a hotfix. This is probably one of those bugs.
They're doing the best they can, but they have schedules to keep, and bug fixes can only come when they have the time (and know where it is, how it happens, and how to fix it... that speeds things up).
Apparently they DID have the time as they FOUND the FIX already but it did not make it into the last PATCH in time (their words, not mine).... not that it seems you bothered to read the thread first or anything.... of course, why would you? Shields up all the time when protecting the Cryptic Hull, right? To bad those shields scramble your sensors .