Rihannsu
Join Date: Jun 2012
Posts: 3,174
# 231
08-04-2012, 03:22 PM
Quote:
Originally Posted by kylesal24 View Post
Ok. I have just spent a decent amount of time reading through EVERY post. My 2 cents.

1. I am really surprised that nobody has talked about the Jupiter Dreadnought. The build that was selected on the Jupiter thread was a battleship that was balanced. (I will post a link once I find it again.)
I would sincerely hope hat there could be several different skins for such a ship. ^^

Quote:
2. Till the devs add that, which I doubt sadly, again nobody really touched on this. Carriers? anybody?
This thread is about a Tactical Com, Tactical Lt Com ship - carriers (real carriers, with the below exception) are Sci Commander ships, and, while cool, an entirely different lot.

Quote:
3. If you dont like the Atrox, then get the Recluse Carrier and put a com. tac in the U-slot. still has fighers, lost of heath, dual heavy cannons, and strong Boff layout.
Kyle
Yes, my hope is since there now is a ship in the game that can be made sort of like 66% battleship by virtue of its universal Commander slot, there might also be other ships that do not get pressed into the strange "tactical ships must be agile and fragile" pattern which is so unintuitive for so many people.

DHC's by the way, do not make a "battleship".
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Promote what you love, instead of bashing what you hate.
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Empire Veteran
Join Date: Jun 2012
Posts: 803
# 232
08-04-2012, 04:23 PM
Quote:
Originally Posted by sophlogimo View Post

DHC's by the way, do not make a "battleship".
No, they don't, massive armor, excellent speed, massive firepower does. A combination you won't get in this game.

World of Battleships is this way -->

-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.
Commander
Join Date: Jul 2012
Posts: 312
# 233
08-04-2012, 04:58 PM
Yes, I know that carriers do not count as battleships. That was not the point of the post. The post was for giving you a quick fix for your problem.
Kyle
Delta Fleet Command
Captain
Join Date: Jun 2012
Posts: 1,132
# 234
08-04-2012, 08:56 PM
Quote:
Originally Posted by bluegeek View Post
How about...


Rank: VA
Tier: 5
Type: Dreadnought (new type)

Hull: 42,000
Shields: 5000 (-ish)

Weapons: 4 Fore, 2 Aft (can equip dual cannons, quad cannons, and 1 Capital Weapon)
Crew: 750 (no non-essential personnel)

Bridge Officers:
Cmdr Tactical
LTC Engineer
LT Tactical
LT Engineer
Ens Science

Device Slots: 2 (Sacrificing some versatility here)

Consoles: 4 Tac, 3 Eng, 2 Sci

Turn Rate: 6
Impulse Modifier: 0.12 (-ish)
Inertia Rating: 20-25
Bonus Power: +15 Weapons

Note: The role of the Dreadnought is to engage large tactical cruisers, flagships, carriers, and other support vessels with superior firepower and the ability to sustain significant damage from enemy escorts as it closes to effective range.

At point-blank range, the Dreadnought's firepower advantage is reduced by a lack of manuverability. However, the Dreadnought is able to assume a limited tactical support role for the escorts that normally accompany it into battle with its damage control capabilities and can continue to engage the larger and slower support ships of the enemy.
huh missed this. this is a good compromise. it does not make it overly powerful and not completely suck with enough eng boff powers to tank

what the capital weapon would be would be interesting
Rihannsu
Join Date: Jun 2012
Posts: 3,174
# 235
08-04-2012, 09:54 PM
Quote:
Originally Posted by lostusthorn View Post
No, they don't, massive armor, excellent speed, massive firepower does. A combination you won't get in this game.
[...]
Well, I have exlained quite thoroughly what I mean by that word: A tactically-focused ship that is not a tiny ship on steroids. Slower, less maneuverable, but a bit (!) more tanky.

Alternatively, give me some actually useful offensive engineer powers.
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
https://www.youtube.com/watch?featur...lM_skuv4#t=584
Empire Veteran
Join Date: Jun 2012
Posts: 803
# 236
08-04-2012, 10:08 PM
Quote:
Originally Posted by sophlogimo View Post
Well, I have exlained quite thoroughly what I mean by that word: A tactically-focused ship that is not a tiny ship on steroids. Slower, less maneuverable, but a bit (!) more tanky.

Alternatively, give me some actually useful offensive engineer powers.
You want the kdf fleet vor'cha.

-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.
Rihannsu
Join Date: Jun 2012
Posts: 3,174
# 237
08-04-2012, 11:42 PM
Quote:
Originally Posted by lostusthorn View Post
You want the kdf fleet vor'cha.
Sigh.

This thread is getting repetetive.
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
https://www.youtube.com/watch?featur...lM_skuv4#t=584
Empire Veteran
Join Date: Jun 2012
Posts: 803
# 238
08-05-2012, 05:50 AM
Quote:
Originally Posted by sophlogimo View Post
Sigh.

This thread is getting repetetive.
So, when presented with the option of what you want, you don't want it?
Look at your own post above, the fleet vor'cha fits exactly what you said.

-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.
Rihannsu
Join Date: Jun 2012
Posts: 3,174
# 239
08-05-2012, 06:04 AM
Quote:
Originally Posted by lostusthorn View Post
So, when presented with the option of what you want, you don't want it?
Look at your own post above, the fleet vor'cha fits exactly what you said.
1. There is currently no Fleet Vor'cha visible on Tribble.
2. If there was one, it would probably be like a Fleet Assault Cruiser, so no, not a Commander tact/Lt Commander Tact ship, but merely a Com Eng/Lt Com tact ship.
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
https://www.youtube.com/watch?featur...lM_skuv4#t=584
Captain
Join Date: Jun 2012
Posts: 1,132
# 240
08-05-2012, 06:25 AM
what is your need for the commander tac station? what powers are there really at that level that would benifit a heavy ship?

and also the fleet vor'cha has this lay out

LTC tac
LT tac
LT uni (can use it as a tac so 3 tac stations if you so wish)
COM eng
and ensign eng
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