Career Officer
Join Date: Jun 2012
Posts: 44
# 11
08-04-2012, 05:58 AM
I believe all the new retrofits are underpowered compared to their normal T5 counterparts. It seems like the Fleet versions of these ships are only marginally better than a normal T5 ships because they have 10 console slots.

I was kind of hoping the Fleet Escort would be like a Federation equivalent of the Jem'Hadar attack ship maybe not as high of a hull strength, but maybe high maneuverability. They are about the same size and appearance. I don't care what it was like in canon because this game doesn't care much about that.

I think the only real highlights to the fleet system are the new ships and they did not seem to put much thought into it.

Here you can have a T5 Saber, but you are not really going to want to use it.

Last edited by saiwot; 08-04-2012 at 06:53 PM.
Commander
Join Date: Aug 2012
Posts: 471
# 12
08-04-2012, 04:13 PM
I suppose its far too much to ask for these days to request an explanation as to why this disparity exists?

It was hard enough getting a response in the old days. From what I hear the forums are never frequented by devs with answers.
Captain
Join Date: Jun 2012
Posts: 3,172
# 13
08-04-2012, 05:29 PM
Sadly I think this was not a mistake, but by some bizzare twist of logic this was done on purpose. The Fleet Aquarius and Fleet Somraw KDF side also have low hull and shield modifier. Seems like the Fleet Somraw is the KDF equivelent of the Fleet Saber since both are escorts based off of Lt Cmdr ships and both have horrible shield modifier and hull.
Commander
Join Date: Aug 2012
Posts: 471
# 14
08-05-2012, 02:01 AM
Not really it just means that the programming behind the scaling is consistantly wrong. I'd accept lower shield/hull values than a ship that was originally T5 but to have a LOWER shield modifier than its T1 version?
That's just silly.
Captain
Join Date: Jul 2012
Posts: 2,192
# 15
08-05-2012, 11:12 PM
It just a bizzare example of Cryptic's Spreadsheet logic. A T2 fleet ship has worse stats than a T1 fleet ship.

If anything they should at least swap the ships.
Lieutenant
Join Date: Jun 2012
Posts: 53
# 16
08-06-2012, 02:56 AM
If you think the fleet sabre is bad, just take a look at the fleet Nova!
Captain
Join Date: Jul 2012
Posts: 2,192
# 17
08-06-2012, 03:19 AM
Fleet Nova is awesome.....
Empire Veteran
Join Date: Jun 2012
Posts: 385
# 18
08-06-2012, 03:56 AM
The Fleet Comet (Recon Science Vessel) is awesom-er.

http://www.stowiki.org/Fleet_Reconna...Science_Vessel


Join Date: December 2009 - Alliance Central Command - boq botlhra'ghom
Captain
Join Date: Jun 2012
Posts: 1,395
# 19
08-06-2012, 04:40 AM
The thing I really don't understand is why they didn't give such an itty-bitty ship a great turn rate. 20 would be fantastic but I'd be satisfied with 18. At least then it'd have something fairly unique and attractive about it.
Career Officer
Join Date: Jun 2012
Posts: 4,046
# 20
08-06-2012, 05:03 AM
Quote:
Originally Posted by shimmerless View Post
The thing I really don't understand is why they didn't give such an itty-bitty ship a great turn rate. 20 would be fantastic but I'd be satisfied with 18. At least then it'd have something fairly unique and attractive about it.
That itty-bitty ship is actually bigger than a K't'inga.

But yeah given it currently has not upside compared to the other fleet ship whatsoever and its impressive impulse engines I still completely agree with you.

Anyway when I look at the ship's stats and compare them to the Fleet Patrol Escort (pretty much its counterpart) I notice both have the same console setup and of course turnrate yet the Saber has less hull and shields not to mention a slightly less flexible BO setup...well I think every Dev involved in this fleet ship business should have realized this was not a bright idea.
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