Captain
Join Date: Jun 2012
Posts: 1,074
# 21
08-15-2012, 05:01 PM
Can we have an update Cryptic?

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Division Hispana
www.divisionhispana.com
Ensign
Join Date: Jul 2012
Posts: 14
# 22
08-17-2012, 01:10 PM
This is not very encouraging.

Foundry mission editor is still painfully slow.
Working with it has become an unenjoyable experience.
Captain
Join Date: Jun 2012
Posts: 1,074
# 23
08-17-2012, 02:08 PM
More than 10 days Cryptic, and still no update.. did you guys forget about this?

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Division Hispana
www.divisionhispana.com
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,862
# 24
08-17-2012, 02:26 PM
Am I going to have to make a "The Foundry has gone X days with horrible slow-downs" sig? Don't make me do it Cryptic!
The Foundry Roundtable live Wednesdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
Forum Logic dictates that if the devs don't do what a poster wants, they therefor actively hate what that poster is advocating for.
Forum Logic =/= Real Logic
Career Officer
Join Date: Jun 2012
Posts: 1,510
# 25
08-17-2012, 02:57 PM
Patch notes for Tribble include fixing the Foundry lag

http://sto-forum.perfectworld.com/sh...31#post5332331
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,862
# 26
08-17-2012, 03:03 PM
Score.

Check this out as well:

Quote:
Added the TOS Bridge and TOS Ship Interior template maps to the Foundry.
The Foundry Roundtable live Wednesdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
Forum Logic dictates that if the devs don't do what a poster wants, they therefor actively hate what that poster is advocating for.
Forum Logic =/= Real Logic
Career Officer
Join Date: Jun 2012
Posts: 1,510
# 27
08-17-2012, 03:04 PM
Yup! Good news for everyone making a TOS mission. I just hope we don't have to wait until next Thursday for it to hit Holodeck
Career Officer
Join Date: Jun 2012
Posts: 844
# 28
08-17-2012, 04:26 PM
We'll have to wait and see once it hits Holodeck. There aren't enough large missions on Tribble to say for sure if it's fixed.

But, hopefully next Thursday we'll finally be able to get back to work.


Click here for my Foundry tutorial on Creating A Custom Interior Map.
Cryptic Studios Team
Join Date: Jul 2012
Posts: 11
# 29
08-18-2012, 09:02 AM
Now that a lot of fixes are in the pipeline (one is on Tribble, other fixes should be coming soon), I thought you might like to know what happened.

The new slowdown is primarily the result of changes to the Costume Editor. This means the more costumes you have, the slower your editing would be. Nagorak, your missions performed the worst out of everyone in this thread because you create so many custom costume. (BTW, Nagorak's missions are awesome because of all the custom costumes he makes. You should play them.)

On my test computer on one of Nagorak's projects, it would take 660 ms to update the UI after each change. On Tribble, it now takes 280 ms to update the UI. Once all the optimizations get in, it will take 180 ms to update the UI after each change. (These numbers are all on my computer. A slower computer will run slower.)
Career Officer
Join Date: Jun 2012
Posts: 1,510
# 30
08-18-2012, 02:59 PM
Thanks mr dev guy
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