Just wanted to offer some thoughts on Starbase Projects as I see them. I'll keep it short and simple (but may add later)
Firstly, the special projects - great idea for grinding fleet credits...but it's a great idea not implementation. We're working towards T3 now and still using the same projects that we were at T1, we need more variety, let us find different Doffs to contribute, if I never see a green trader or diplomat again it'll be too soon. There should be 20/30 of these rotating around on a daily basis or some such to give variety to the doffs used.
Simiarly I'm really impressed with the main construction projects, but can we expand this so instead of just having access to 'Practice tActical Exercises II' I can also do the first level of it, so I can, as I say, use different Doffs.
Otherwise awesome system and keep it up, love it - but Doffs are a HUGE bottle neck right now with everyone starting at the same point, it needs mixing up a touch