All the complaints? There's not that many people complaining and many people, myself included, LIKE the change!!!
I can understand why some peeps dislike them. It might be a good thing to have an option for turning them off, but in many situations they GREATLY improve the visibility of things I want to find. And that is good!
Well, that's a matter of personal preference, as I find making things easy to find incredibly boring (go to the flashing light, click, go to the flashing light, click again, good boy!), and could always get better results by simply using a tricorder scan (which oddly you always have with you).
However, these aren't a matter of personal preference, and those of us who find them extremely distracting, offensive, and a severe break in emersion are forced to endure them for the sake of those who can't live without them. For that reason, I intend to continue to post Admiral's Logs in this or another thread until either they are made optional (which they should have been from the beginning of the game), or eliminated entirely (not just changed to a cute pink teddy bear hovering over the item and making little pixie-magic sounds).
After all, how would -you- react if, in the next Star Trek film, Kirk and Spock calmly sit in the Briefing Room while the main computer terminal is burning right next to Kirk's arm? Or even worse yet, consoles all over the ship are pulsing with energy and emitting a flaming aura, and no one seems to find it out of the ordinary, even when a close up of a main character or console readout is completely blinded out by the glow? I think you'd consider that pretty bad cinematography and special effects use, wouldn't you?
Lastly, if the effect -were- part of a Star Trek film, not having the main characters react to it would seem unrealistic, yes? And if they did react to it, wouldn't they stop at nothing to correct the issue, even leaving off the story the movie was -supposed- to be about to do so?
I think you get the point.
Last edited by danqueller; 09-04-2012 at 12:46 PM.
could always get better results by simply using a tricorder scan (which oddly you always have with you).
"Commanders log, note to Starfleet Corps of Engineers, when I set my tricorder to scan for creepy cloud vampires, why does it take me to hidden caches of power cells or weird anomalies before it will even try to look for the vampire cloud?"
I remember crawling through the pixelated corridors of Dungeon Master or Eye of the Beholder, searching the walls for secret buttons; carefully checking every corner of the room for that magic ring or block of cheese.
They didn't glow, they didn't flash, they didn't have giant indicators floating over them, yet somehow, I was able to find these things. In fact, doing so was part of the FUN of playing the game.
MMOs take their origins from games like that. It's a shame and a loss that developers have forgotten it.
Once, I was simply called Mojo. Now, I'm forced into a new name, but don't be fooled, I'm the original STO Mojo!