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Captain
Join Date: Jul 2012
Posts: 1,273
I'm a reasonably skilled BoP pilot (and occasional braggart) who looks forward to possibly using stronger BoPs down the road (maybe the Hoh'sus?). Since BoPs are a favorite subject of mine, I figured I would create a thread specifically about BoPs, and how they could be reasonably improved in order to remain relevant.

To start things off, I would say go with a 4th tac console (same as the Hoh'sus) AND an extra BOFF skill slot (like what the Ning'tao has). . .with the same hull strength and maneuverability as either the Hegh'ta or B'Rel Retro. MAYBE add in a 3rd weapon slot to the rear. None of this 'add a tac slot but remove several k hullpoints/some shield modifier', which results in a marginal, overpriced 'improvement'.

I do not feel this would make the Bird of Prey class 'overpowered', especially not when compared to some Federation escorts/destroyers and the Jem'Hadar Attack Ship. It would simply keep the BoP up to date.

What do you all think? Try to restrict discussion to BoPs. . .that's what I made this thread for

EDIT: As some might notice, I'm not pleased with the 'fleet' Birds of Prey being offered.
Ensign
Join Date: Jun 2012
Posts: 25
# 2
08-12-2012, 07:04 AM
I honestly was hoping that the new teir3 BOP in the shipyard was just a glitch not fixed yet. It literally only has 500 more hull than its level 30 variant. hell the new little one that you can get that launched off the bortasq has more hull than it. I want to use the norgh bop again! be nice if they gave it the proper stats
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,683
# 3
08-12-2012, 09:09 AM
Yeah...a 4th tac console, another Boff slot, a 3rd aft weapon...anything else? I don't know...nuclear warheads...all universal Boffs...aft DHC...
Do whatever you want, you eK (I can't write it in full otherwise Cryptic make to me disappear the entire thread!) but remove that damned battle cloak, because it's so frustrating to see a near vaporized Bop vanishing away!
After a fierce battle against the evuls a Fed Captain needs some relax!
Banned
Join Date: Jun 2012
Posts: 846
# 4
08-12-2012, 09:15 AM
Quote:
Originally Posted by starwrathforever View Post
Yeah...a 4th tac console, another Boff slot, a 3rd aft weapon...anything else? I don't know...nuclear warheads...all universal Boffs...aft DHC...
Do whatever you want, you eK (I can't write it in full otherwise Cryptic make to me disappear the entire thread!) but remove that damned battle cloak, because it's so frustrating to see a near vaporized Bop vanishing away!
Torps are great for bop killin.

So are tractor beams, VMs, PSWs. Try them sometime.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,683
# 5
08-12-2012, 09:39 AM
I'm a TB2 full aux fanatic against the bops...
After a fierce battle against the evuls a Fed Captain needs some relax!
Lt. Commander
Join Date: Jun 2012
Posts: 102
# 6
08-12-2012, 09:43 AM
Quote:
Originally Posted by starwrathforever View Post
I'm a TB2 full aux fanatic against the bops...
Do you happen to fly a Danube?
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,683
# 7
08-12-2012, 09:45 AM
Quote:
Originally Posted by spacepenguin121 View Post
Do you happen to fly a Danube?
How did you know it?
After a fierce battle against the evuls a Fed Captain needs some relax!
Career Officer
Join Date: Jun 2012
Posts: 18
# 8
08-12-2012, 12:58 PM
Quote:
Originally Posted by travelingmaster View Post
I'm a reasonably skilled BoP pilot (and occasional braggart) who looks forward to possibly using stronger BoPs down the road (maybe the Hoh'sus?). Since BoPs are a favorite subject of mine, I figured I would create a thread specifically about BoPs, and how they could be reasonably improved in order to remain relevant.

To start things off, I would say go with a 4th tac console (same as the Hoh'sus) AND an extra BOFF skill slot (like what the Ning'tao has). . .with the same hull strength and maneuverability as either the Hegh'ta or B'Rel Retro. MAYBE add in a 3rd weapon slot to the rear. None of this 'add a tac slot but remove several k hullpoints/some shield modifier', which results in a marginal, overpriced 'improvement'.

I do not feel this would make the Bird of Prey class 'overpowered', especially not when compared to some Federation escorts/destroyers and the Jem'Hadar Attack Ship. It would simply keep the BoP up to date.

What do you all think? Try to restrict discussion to BoPs. . .that's what I made this thread for

EDIT: As some might notice, I'm not pleased with the 'fleet' Birds of Prey being offered.
basically you want the best attributes of the fed escorts with a battle cloak. Basically.

Got it. Totally fair. You have such an awesome grasp of balance. Seriously, how come more people can't think like you?
--------------------------------------------------------------

Real Join Date: Oct. 2009

Empire Veteran
Join Date: Jun 2012
Posts: 7,165
# 9
08-12-2012, 01:17 PM
Quote:
Originally Posted by greenlightracer View Post
basically you want the best attributes of the fed escorts with a battle cloak. Basically.

Got it. Totally fair. You have such an awesome grasp of balance. Seriously, how come more people can't think like you?
it looks like your coming from the perspective that the bop is overpowered, which is LAUGHABLE. just because a bop users styles on you, doesn't mean its overpowered. your the one who isnt skilled enough to properly grasp the nuances of balance. in every category the bop gives something substantial up, the ship their using isn't even at the same level as any escort

any of its best station combos are already recreated on exclusively federation escorts, each of which have more weapons, more hitpoints, sometimes as much maneuverability, and more stations. oh and the battle cloak, ya that makes such a difference. i cant wait till feds get battle cloak, it will get them killed more then it will help them.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Empire Veteran
Join Date: Jun 2012
Posts: 189
# 10
08-12-2012, 01:40 PM
I would like the 3rd weapon restored to the T5 BoP like it used to be before the crybabies whined about how OP the BoP was so they removed it and reduced the hull soon after game launch.
Lord Krueg
KBF CO
We are the Dead
join date Aug 2008
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