Captain
Join Date: Jun 2012
Posts: 1,489
# 51
08-12-2012, 06:54 AM
Luckily I have enough toons at VA so I can rotate out whenever some useless lowbie joins a fleet event. Not helping any of those leechers getting fleet marks. Same thing goes for VAs bringing their Connies to STFs.
Rihannsu
Join Date: Jun 2012
Posts: 338
# 52
08-12-2012, 06:58 AM
Quote:
Originally Posted by robdmc View Post
As far as the leaver penalty is concerned it only affects one character. If you are worried you can switch characterss and play again.
This is a lifesaver. I am a proud elitist in the sense that I believe that if you are not capable of pulling your own weight in team missions, you should rethink your strategy and stay the heck outta those missions until you can! If you're learning, that's fine, then pay attention to what the veterans say and ask for help if you don't know what you are doing. In actuality, I do try to be a team player, offer advice, communicate, and stay in most games to the finish. Most games...

I've learned, for instance, that if I am doing a game of Khitomer Accord Space Elite (STF), if it takes more than about 3 minutes for the team to kill the tactical cube at the beginning then I might as well leave. Now, I haven't actually done that, but I have yet to have an at all reasonable game when the team's damage output is below a certain threshhold. I can understand now why some players might enter a game, size up the team, and leave to spare everyone the aggravation they'd all have otherwise.

Also, there are many ways of not being a team player. I used to despise quitters, but after enough ELITE stf's in which people had no clue what was going on and ignored all instructions, pleas, and screams from other players... what I wish is that there were a mechanism for punishing people for being bad teammates in other ways than just quitting early. A player can enter a game, sit AFK for the whole mission, and collect the reward with no penalty (I see this every now and then in fleet missions); but, if a player enters a game full of clueless players and leaves...they get punished. Keep that in mind. I know my real beef is with bad elite STF's...in those cases, players could play on normal until they are up to par, like I did...but even in fleet missions there are unexcusable things players do. Blockade, for instance...I'm sure we've all had games where everyone bunches up to defend the same transport despite repeated reminders over team chat that doing so will result in the loss of half of the transports. Look, everyone is a newbie at some point. Some people choose to remain noobs.

Again, though, that's why having multiple VA alts is a lifesaver. You can simply switch characters to dodge the penalty. Alternatively, in certain cases, such as a truly awful round of Cure Space Elite, you can log out for a couple minutes, wait for the game to end (as in, wait for the noobs to lose), and then log back in and continue with no penalty. Poor sportsmanship? perhaps. I try not to get in the habit of doing this because it feels, well, very anti-Trek to me in most cases. When other players are just willfully stupid and ignore all advice from you or even multiple vets, though, I reserve the right to put on a bit of Commander Shran's attitude and revel in my superiority.

Former/Cryptic Name: Captain_Hans_Langsdorff
Founding member, Special Service Squadron
"Fear God and Dread Nought." First Sea Lord, Adm. Jacky Fisher

Last edited by theindefatigable; 08-12-2012 at 07:01 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,690
# 53
08-12-2012, 07:31 AM
Quote:
Originally Posted by chemicalmonkey View Post
True, but what if you join a Cure Ground and 2 people leave right off the bat. Then you realize one of the people that is still there doesn't even have a remodulator. You have no choice but to leave because there is no way to finish the STF and there is no failing to get out of it. Should you really end up penalized for someone elses stupidity?

Its happened to me 3 times this week.
First of all remodulators can, as far as I know, now be replicated on the ground. That leaves the problem that two people have left. Don't you think that THEY should be penalized? That's what the OP did. What the game is missing is the ability for left-over teams to finish the mission without penalty through a majority vote.
FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
Lieutenant
Join Date: Jun 2012
Posts: 64
# 54
08-12-2012, 07:50 AM
Ok so it does appear the ALOT feel the same way I do about after earning your ability to carry a mission through, and having to go above and beyond that using expensive consumables to carry leechers.

Some of you have this mis-interpretation that I am being an ELITIST. I am not. I am simply stating being QUALIFIED. You do not send a ricky recruit booter into a war zone. They have to LEARN first.
I don't understand where people can get off thinking, you can place a LT. into an ELITE type mission and expect success.

Now for the few that hammered me about not completing the mission. Here is some news for you:

Infected Ground (Normal) I have done over 450 times. How many EVER won (And that means playing to the end), NONE. Yes people that is correct. I spent many many, many, many hours doing this mission over and over and over, with lowbie noobs etc. even a few VA's thrown in like myself on occasion, and ALL FAILED, because of the dying noobsters.

Do I want to endure this pain and suffering again spending hundreds of thousands of EC trying to carry and teach them only to never see them again? Hell freaking No. It is BECAUSE of that mission, I have become ANTI NOOB and will never change back.

KA and CURE? Luckily I made it through those. I have done untold amounts of COLONY and Incursions and Fleet Alerts, and well, after seeing all my consumables go poof and have to keep making or buying more, I decided it was not worth it.
So re-think your position when you start calling me for being banned for 24 hours and permanently for not wanting to endure ANOTHER failed mission again and again and again.
Too Bad, So Sad
PS: Sollvax, no need to add your worthless wooden nickel comments.



Last edited by fogerty1; 08-12-2012 at 08:03 AM.
Commander
Join Date: Jun 2012
Posts: 363
# 55
08-12-2012, 07:53 AM
you go in then leave a mission and cry then about prnality?

i vote for higher penalitys for this kids what destroy missions for others on this way many times the free places will not be refield.

so go in and do your job or get 5 hours penelity!!!
Lieutenant
Join Date: Jun 2012
Posts: 64
# 56
08-12-2012, 08:01 AM
Quote:
Originally Posted by lostmoony View Post
you go in then leave a mission and cry then about prnality?

i vote for higher penalitys for this kids what destroy missions for others on this way many times the free places will not be refield.

so go in and do your job or get 5 hours penelity!!!
Guess you didn't read the last post.
Too Bad, So Sad
PS: Sollvax, no need to add your worthless wooden nickel comments.


Captain
Join Date: Aug 2012
Posts: 1,755
# 57
08-12-2012, 08:18 AM
Infected Ground (Normal) I have done over 450 times. How many EVER won (And that means playing to the end), NONE. Yes people that is correct. I spent many many, many, many hours doing this mission over and over and over, with lowbie noobs etc. even a few VA's thrown in like myself on occasion, and ALL FAILED, because of the dying noobsters.
------------------
I've just recently joined a fleet that's capable of sending out a complete STF team and were I'n the training stage , it's nice training the same people some lessons are learned and applied and the success rate climbs , However I have played perhaps 450 stfs, infected ground is my favorite and I have a complete Maco elite set and 5 of my Boffs have complete Maco or omega sets and I have a stack of common and rare Borg techs that I haven't cashed into Tech yet.

All of this I got with the random groups, some were a help some I had to carry and solo the boss myself. If you see me online I will group with you and we will do this STF , it's not that big of a deal , I don't know what your doing wrong but whatever it is we will fix it.

Either one of my characters can do this STF with ease, I never care about the optional because the prize you get from the boss not the optional and I've got that prize many times.the only complaint I really have is not being able to communicate with someone speaking a differnt language, that's hard.
Jellico....Engineer.....Stargazer KDF Tac
Saphire.. Science.....Ko'el Rom Kdf Tac
Leva........Tactical.....Mailu KDF Sci

JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Commander
Join Date: Jul 2012
Posts: 426
# 58
08-12-2012, 08:18 AM
Quote:
Originally Posted by fraghul2000 View Post
Luckily I have enough toons at VA so I can rotate out whenever some useless lowbie joins a fleet event. Not helping any of those leechers getting fleet marks. Same thing goes for VAs bringing their Connies to STFs.
Low level players trying to earn fleet marks are not leechers. They're just trying to contribute to their fleet's projects just like you.

Quote:
Some of you have this mis-interpretation that I am being an ELITIST. I am not. I am simply stating being QUALIFIED. You do not send a ricky recruit booter into a war zone. They have to LEARN first.
I don't understand where people can get off thinking, you can place a LT. into an ELITE type mission and expect success.
Fleet events are not "elite type missions", and to get to No Win (the event you're complaining about) you have to be a Vice Admiral. That's the only requirement. And how the hell are "lowbies" supposed to learn how to run a fleet event if they don't play them? (Answer: they can't.)

You want to exclude "lowbies" because "they aren't experienced enough". You're claiming that you're more qualified for whatever reason. Guess what? That's elitism.
Demons run when a good man goes to war.
Captain
Join Date: Aug 2012
Posts: 523
# 59
08-12-2012, 08:22 AM
Quote:
Originally Posted by fogerty1 View Post
Not happy with new patch that if you leave an STF early your temporarily banned from ALL team type issions like PVP and PVE's for 30 mins.

I remember how we had the penalty for the borg missions, but this new penalty for fleet actions is WRONG.

Why? Because we are all fleets trying to build our starbases. Sometimes, not everyone you know who can handle these missions properly with you is online, so you must PUG it.

Upon entering earlier, I attempted the No-Win scenario (Which is a VA50 Mission) and upon rez had a Captain with ZERO accolade points sitting next to me. Knowing full well he is a one hit wonder who will immediately explode cryning HELP and HILFE, leaving the rest of the team to have to carry him and spend costly consumables, as always, I left before it even started.

Wham, hit with penalty.

As a paying customer since the beta days, I am REALLY angered by this.

Everyone keeps saying it is all based on Rank, well these noobs make VA in a matter of a week not even doing Storyline missions which give them the skills and 2% gains from damage and kill accolades. As I proposed in an earlier post, that I won't even attempt it anymore (After seeing so many fail miserably GARUNTEED) based on them being noobsters, if they have less than 6,000 accoldae points. They have the skills, the 2% accolades to handle more than one hit, and most likely the gear.

Of course VA's can drop it too, but the point is, they should not allow players with absolutely no experience in the game to wreck it for 4 other people who are working hard and spending alot of EC on consumables to complete these missions.

So at this point, I have definitely devised a new strategy (ancient chinese secret) and will NOT carry noobs through these missions. Secondly, I am NOW seriously considering to downgrade to Free as that appears to be all Craptic seems to cater to and is crapping on us veterans, who have EARNED their ranks and have the skills to be a team asset not a serious liability.

I remember when as a noob I couldn't even venture into certain sectors until achieving certain levels of accolades or skills and ranks, but it sure appears that these "i'm too lazy to work for it" types, can do more than I can.

Thanks alot.

P.S. I do expect the onslaught of trolls and noobs to blast me for this, about how they should have everything catered to them, so save your breath on that.

Accolades.
Seriously. Accolades?

What kind of demon keeled over and spilled his horrid essense over basic logic to make you think that accolades are in any way a proper method of appraising ones skill?
Commander
Join Date: Jun 2012
Posts: 363
# 60
08-12-2012, 08:25 AM
Quote:
Originally Posted by fogerty1 View Post
Guess you didn't read the last post.
no only the first one what is importend.

and the discussion is about players what leave mission for whatever reason and make the mission for the smaller group harder?


and if dis discussion is about that i vote for 5 hours penality for anyone who join a mission and then leave its 100% not importend why if he leave he have to pay for that.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:58 AM.