Commander
Join Date: Jun 2012
Posts: 282
# 1 Help me scratch this ship itch
08-16-2012, 03:35 AM
My main character has been kicking about since the game came out, and is a Tactical. I've spent most of my time hopping between Escorts and Cruisers and he can make either work. Recently I got a little bored (now it might be the fact that nothing new to do has been added to the game for months that caused that feeling) of my Gal-X, so decided to go back to the escort. Thought I'd try out the Armitage.

Meh.

Looks awesome, flies like an escort, but is squishy like you wouldn't believe, I suspect both my other classes of escort are actually better.

But that's not what this is about.

Essentially I'm looking for a new fun ship. I dislike the fact, on cruisers you have to fill out a Turn requisition form every damn time. Equally a bit of survivability is desired, as is the ability to shoot stuff.
Now I know that I'm asking for a little bit from each class (Escort and cruiser) and that sounds broken. Well yes and no. I'm talking about balanced abilities. So yes it can put some fire-power out, but not as much as an escort. Equally it can last longer than an escort (IE: It can survive a dirty look), but not as well as a cruiser.

Trouble is, the only ship that potentially comes close to fitting that bill I can think off is the Gal-R with its saucer dismounted. or Hopefully the Andorian "Cruiser" (When ever that piece of Vapour ware arrives).

So do you lovely people have any ideas about a midway ship between Cruiser and escort, is there something that fits the bill?
Thanks.
Captain
Join Date: Jul 2012
Posts: 2,192
# 2
08-16-2012, 03:36 AM
Uhm, have you tried shield drones on the Armitage ? It can be a very tough escort with right setup. Although most people use danoobe shuttles in it.

If you like nimble ships, you might also like to experiment with recon science ship.
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 3
08-16-2012, 03:40 AM
Quote:
Originally Posted by purvee1 View Post
Thought I'd try out the Armitage.

Meh.

Looks awesome, flies like an escort, but is squishy like you wouldn't believe, I suspect both my other classes of escort are actually better.

But that's not what this is about.
Well, I'll make it what this is about!

I don't know about you, but more often than not my Armitage is the last thing flying that isn't an Odyssey in the STFs I play.

Quote:
Although most people use danoobe shuttles in it.
Danoobes are better for STFs and tanking spheres.

But yes, that isn't what this is about.

I guess you could try an assault cruiser? Some AC builds and Science Vessel builds I see here and there are more mobile than cruisers but carry cannons like escorts.
Commander
Join Date: Jun 2012
Posts: 282
# 4
08-16-2012, 03:53 AM
Granted my CAM Ship (Sorry I meant escort carrier) is quite new, so poorly kitted out. However...

A science ship would be about right for manoeuvrability, I run science ships with Tac captains on the Klingon side. But I'd like some Dual heavies and less science powers.
Career Officer
Join Date: Jun 2012
Posts: 4,501
# 5
08-16-2012, 03:57 AM
Quote:
Originally Posted by unangbangkay View Post
Well, I'll make it what this is about!

I don't know about you, but more often than not my Armitage is the last thing flying that isn't an Odyssey in the STFs I play.



Danoobes are better for STFs and tanking spheres.

But yes, that isn't what this is about.

I guess you could try an assault cruiser? Some AC builds and Science Vessel builds I see here and there are more mobile than cruisers but carry cannons like escorts.
Have to agree - my Armitage can hang in there pretty well. And I tend to use Danoobs quote often too; they're very useful for slowing enemies, often resulting in said enemy ships never geting within firing range of their target.

Often use the Peregrins too though, as they additional DPS is always nice.
Quote:
Originally Posted by robdmc View Post
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Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 6
08-16-2012, 04:04 AM
Quote:
Originally Posted by reyan01 View Post
Have to agree - my Armitage can hang in there pretty well. And I tend to use Danoobs quote often too; they're very useful for slowing enemies, often resulting in said enemy ships never geting within firing range of their target.

Often use the Peregrins too though, as they additional DPS is always nice.
Peregrines are nice too, but I always feel sad because the whole squadron tends to die when the enemy ship blows up.

Also, I like to see the beams, so Danoobs are perfect.


Quote:
Originally Posted by purvee1 View Post
Granted my CAM Ship (Sorry I meant escort carrier) is quite new, so poorly kitted out. However...

A science ship would be about right for manoeuvrability, I run science ships with Tac captains on the Klingon side. But I'd like some Dual heavies and less science powers.

Eh, besides buying an Orb Weaver (or whichever Tholian ship has the Universal Commander), the only non-Escort non-Gal-X fed ship that can mount DHCs is the Atrox carrier, and that's overflowing with SCIENCE!

I suppose that could be OK since you'll have the pets do most of your work, but flying a catboat goes against your desire for mobility. I've heard it's literally the slowest turning ship in the fleet save for the oddy.

Last edited by unangbangkay; 08-16-2012 at 04:06 AM.
Career Officer
Join Date: Jun 2012
Posts: 2,225
# 7
08-16-2012, 04:22 AM
Quote:
Originally Posted by purvee1 View Post
My main character has been kicking about since the game came out, and is a Tactical. I've spent most of my time hopping between Escorts and Cruisers and he can make either work. Recently I got a little bored (now it might be the fact that nothing new to do has been added to the game for months that caused that feeling) of my Gal-X, so decided to go back to the escort. Thought I'd try out the Armitage.

Meh.

Looks awesome, flies like an escort, but is squishy like you wouldn't believe, I suspect both my other classes of escort are actually better.

But that's not what this is about.

Essentially I'm looking for a new fun ship. I dislike the fact, on cruisers you have to fill out a Turn requisition form every damn time. Equally a bit of survivability is desired, as is the ability to shoot stuff.
Now I know that I'm asking for a little bit from each class (Escort and cruiser) and that sounds broken. Well yes and no. I'm talking about balanced abilities. So yes it can put some fire-power out, but not as much as an escort. Equally it can last longer than an escort (IE: It can survive a dirty look), but not as well as a cruiser.

Trouble is, the only ship that potentially comes close to fitting that bill I can think off is the Gal-R with its saucer dismounted. or Hopefully the Andorian "Cruiser" (When ever that piece of Vapour ware arrives).

So do you lovely people have any ideas about a midway ship between Cruiser and escort, is there something that fits the bill?
Thanks.
Your build is poor, that's why you are getting squished. I have all TAC ships in the game and the Armitage is second only to my Jem Bug. The Armitage is NOT a squishy ship at all. We have builds for it in our fleet that will decimate almost any other ship except the bug and it's better at STFs than the bug too. Sounds like you are hull tanking, don't bother, keep your engine power up and add a field gen if your shields are still dropping, my guess is though that your skills are off.

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Lt. Commander
Join Date: Jun 2012
Posts: 247
# 8
08-16-2012, 04:57 AM
I second that. I have my Armitage setup almost like a 'light cruiser', and it can both defend and attack reasonably well.

Of course, I'll never tank like a cruiser nor dps like a tascort, but I can do a bit of both even without the shield drones.

In fact, your fighters can act as your kit of tools and allow you to play a bit of sci to (snares with danubes, freighter protection in blockade with shield drones, etc.)

So yeah, I agree, the Armitage should be the ship you're looking for. It can do a bit of everything.
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Captain
Join Date: Jun 2012
Posts: 1,129
# 9
08-16-2012, 11:57 AM
Quote:
Originally Posted by purvee1 View Post
Granted my CAM Ship (Sorry I meant escort carrier) is quite new, so poorly kitted out. However...

A science ship would be about right for manoeuvrability, I run science ships with Tac captains on the Klingon side. But I'd like some Dual heavies and less science powers.
Fed side, there's only the D'Kora lockbox ship that'd fit that role. Very expensive to get a hold of, but has a decent mix of maneuverability when in battle mode, HP, and can take Dual Heavies.

You might also try rolling a Engineer captain, as one of those can make an escort surprisingly tanky with Eng powers.
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