Lt. Commander
Join Date: Jun 2012
Posts: 148
# 11
08-19-2012, 11:16 AM
You are a Tactical officer and you buff damage...Which abilities and weapons are you going to buff on the Atrox? The Atrox is slow so you will only be firing turrets and beam arrays and only six of them at that. You only have a lt Tactical Boff. There really isnt any choice between the two ships.

You say you havent had much success with escorts, IMHO I dont think you will be getting any more success with any other kind of ship. Maybe its just because you havent tried the top tier ships yet. In that case I suggest the Armitage. Its an all around great ship. Its a very sturdy ship and you can have some fun with the pets. You can fit an Extends on it for protecting targets.

The Atrox is more of an Engineer's ship. You can protect yourself with your native Engineering abilities which frees up your Boff abilities to heal others.

Science can do ok in it too.
Commander
Join Date: Jul 2012
Posts: 312
# 12
08-19-2012, 01:02 PM
hyprodimus, I find it funny that you call an escort "Its a very sturdy ship." we are talking about an escort right? Yes it does great DPS, but it is not sturdy compared to an Atrox. If you want strong plus DPS when go Atrox.

Kyle
Delta Fleet Command
Lt. Commander
Join Date: Jun 2012
Posts: 223
# 13
08-19-2012, 01:47 PM
Quote:
Originally Posted by kylesal24 View Post
hyprodimus, I find it funny that you call an escort "Its a very sturdy ship." we are talking about an escort right? Yes it does great DPS, but it is not sturdy compared to an Atrox. If you want strong plus DPS when go Atrox.
It's the sturdiest of all escorts (it can run Emergency Power to Shields 3 and has plenty of room for Tactical Teams), plus it can use shield drones to further buff its defenses (and still deal a bucketload of dps, as it's still an escort otherwise).

Besides, no other escort can use its fighters to take down high yields or mines...so yes, it's a VERY sturdy ship...for an escort.
Don't fall for the fake advertising: Guild Wars 2 is a WoW clone and a poor one too.
Lt. Commander
Join Date: Jun 2012
Posts: 148
# 14
08-19-2012, 01:54 PM
I assume that people know which category the Armitage falls into and hence which ships it should be compared to.

The Armitage isnt a tank, but it doesnt need to be because Cyptic makes PvE so laughable.

Anything with 3-piece borg, cycling EPS and has shield distribution officers is tough enough for PvE.

Ill say it again.

Quote:
You are a Tactical officer and you buff damage...Which abilities and weapons are you going to buff on the Atrox? The Atrox is slow so you will only be firing turrets and beam arrays and only six of them at that. You only have a lt Tactical Boff. There really isnt any choice between the two ships.
Commander
Join Date: Jun 2012
Posts: 273
# 15
08-19-2012, 03:12 PM
For PvE, the Armitage is quite solid all around. It's something of a super star gate buster with Adv. Peregrines, great for escorting the freighters in Blockade (here, have some shield repair drones, and extend shields 2). It can have quite a bit of crowd control, thanks to Eject Warp Plasma 1 and Danube Runabouts.

About the only thing it doesn't do appreciably well is fly as a High-Aux heal boat (the Atrox stomps it there, no qustion). It can be extremely durable, BFI DOffs (plenty of room for a pair of them, thanks to having plenty of ENS slots for TT), RSP, and EPtS3 (on an escort!) lead to a ship that's not getting one shotted by anything other than a shield-ignoring super torpedo.

Oh, just remember, that as an escort, it's busy. If you're making the most of your pets by micro-managing them, you'll easily find the workload doubled over something like, say, the Patrol Escort.
Lt. Commander
Join Date: Jul 2012
Posts: 176
# 16
08-19-2012, 03:56 PM
Quote:
Originally Posted by kylesal24 View Post
I have 125 weapons power and have around 90 shield power. I also stay right at 4-5 KM. So I am still sticking with at that range cannons and turrets are better. And yes that is what I use, 3 each of DHCs and turrets.

orondis, kind of hard to do DPS when you are dead. If you have not tank then you take a lot of extra fire. If escorts were really the best then everyone would use them am I right? Then why are there a lot of Eng. and Sci. ships?

Yes DPS is king, but escorts are not the only DPS ships. Carriers are the others. Hence this thread.

Kyle
You fly 125 weapon power in a sci ship? A sci ship where you ignore the free sub system targeting by not even running one beam weapon? You have 3xDHC's on a ship with a turn rate of 5? You are a little weird there kyle.

As for escorts, they are more than tough enough for PVE play in the hands of a decent pilot, look at corsair114, hyprodimus and thibash's post, that's all true, we're not lying to you.

On a side note, that blockade build sounds interesting Corsair, I hit them with Tac team 1, Aux2Str1, TSS and HE then go to town with my fighters set to intercept or defend. I might try out an EPtS1, Aux2Str1, ES engineer now.
Commander
Join Date: Jul 2012
Posts: 312
# 17
08-19-2012, 04:12 PM
To the 3 of you who have posted in the last bit. thanks for doing it, but here is my response.

Ok, yes STFs and PVE are really easy now. But here is the challenge. I do the fleet alert a lot. This has now happened a few time. I have been in a few where there are only me, in an Atrox, and 2 escorts. Usually the Armitage. Here is my question to you all, can the Armitage tank both fleets and heal both escorts while blowing up most of the ships? Before you say the other 2 ships are weak, they are skilled pilots but they cannot tank 30 ships. The Atrox can.

And yes it has a turn rate of 5. Yes I do not use subsystem targeting. I used beam for a the first day and every time I used SST it failed. Have you ever used this ship with end lvl gear? my ship turns about 8-9 degrees sitting still, faster turning with speed.

Please don't say this ship cannot do DPS, this ship is one of the best at DPS. It can DPS some escort ships with no problem.

P.S. I may be weird, but I don't care. Where is the fun in normal?
Kyle
Delta Fleet Command
Lt. Commander
Join Date: Jun 2012
Posts: 148
# 18
08-19-2012, 04:58 PM
I Fleet Alerts in PUGs as a sci-scort all the time. We beat it no problem. Never have I ever had to "tank both fleets and heal both escorts while blowing up most of the ships"

Quote:
Have you ever used this ship with end lvl gear?
Well yeah...only for the past four months. Its always assumed that people are max level with end level gear unless they say otherwise.

You may be having fun, but you are also telling people to spend real money on a ship that they wont be effective in. You are telling them to buy a fridge just so they can heat themselves with the heat exchange coils at the back.
Commander
Join Date: Jul 2012
Posts: 312
# 19
08-19-2012, 05:32 PM
hyprodimus, funny. I was thinking the same about what you were saying. So you use the Atrox with 3-piece borg and MACO shield with DHCs and Turrets? If so then fine, but beams are not the best for this ship if you are a Tac captain.

I said that because I have had many events where it is just 2 or 3 people. Yes with 5 people you can run just about anything, but with just 2 or 3 builds really feel the pressure.

Kyle
Delta Fleet Command
Commander
Join Date: Jun 2012
Posts: 273
# 20
08-19-2012, 05:38 PM
Easiest way to tank one of those fleets in an Armitage is to clear the trash ships as fast as possible (Raptor/BoP sized ships). Try come in sideways, to avoid shield balancing mechanics (namely on BoP's), laying down scattery volley, Torp Spreads, and Beta 3/1. Once they're gone, you'll have enough aggro to hold the attention of most of the ships and enough survivability to weather whats coming at you, just don't park and shoot.

I could probably tie up both waves in the Fleet Alert if necessary, but generally am about 10-20km from the other wave (as I tend to try and catch them on point, that way when they if they do get within range of the STB, their numbers and firepower are dramatically decreased). If push comes to shove, there's been a few situations where I was flying circular strafing runs around the STB while I had ES2 on it to keeps its shield intact while mowing down the enemies in the alert. My gear is not optimal, but I'll post what I'm running on my Escort Carrier below.

--------------------------

Front: 3 Phaser DHC Mk XI anti-borg / 1 Photon Torpedo anti-borg
Rear: 3 Phaser Turret Mk XI anti-borg

Deflector: Borg
Engines: Borg
Shields: MACO Mk XI Resilient shields

ENG Con: Torpedo PDS / 2 Neutronium Mk X Rare
SCI Con: Borg Assimilated Console / Field Generator
TAC Con: 3 Phaser Relay Mk X rare / 1 Photon Torpedo Detonator Console Mk XI Rare (it'll turn into a phaser console sooner or later, probably)

Hangar: Advanced Peregrine Fighters

BOffs:

CMDR Tac: Torpedo Spread 1 / Attack Pattern: Beta 1 / Cannon Scatter Volley 2 / Attack Pattern: Beta 3

LT Tac: Tactical Team 1 / Cannon Scatter Volley 1

ENS Tac: Tactical Team 1

LTC Eng: Emergency Power to Shields 1 / Emergency Power to Shields 2 / Extend Shields 2

LT Sci: Hazard Emitters 1 / Transfer Shield Strength 2

--------------------------------------

Note, this setup does have one really annoying weakness for PvE, a cookie to whoever can pick it out. PvP'ers, yes, it's got about a dozen fatal flaws, but I don't fly it in PvP for a reason.
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