Career Officer
Join Date: Jun 2012
Posts: 1,894
# 1 Movement in ground combat
08-18-2012, 07:24 PM
In ground combat if I have a target selected my character won't be able to turn away and basically run like hell. And that's what I want. Is there any way to make that happen or is that not currently a capability of the game engine?

Always face forward is checked.

Not focus off screen targets is checked.

Free camera.

I basically don't want to **** around with losing my target so I can move, and then trying to pick it back up again. So doing that and using a target last target isn't an option. Just want to know if there is some simple step right in front of me that I'm missing.

Awesome Blog
Awesome Videos
Website that's always under construction

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 03:57 AM.