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Lt. Commander
Join Date: Jul 2012
Posts: 105
# 11
08-21-2012, 12:55 PM
Quote:
Originally Posted by kylesal24 View Post
Yes. I run DHCs and turrets. Do you want my full build?

Kyle
yes please. i have been only doing missions and fighting the borg as i seem to be getting in the way on the fleet ones? i don't know what to shoot at or in what order and i can't type fast enough to ask people during the mission but have noticed a few chat remarks about doing it wrong.I still haven't figured out voice chat tho i have a mic headset. I can't really tell you my fighting style so anything that will help me stay alive longer i'll take under consideration. By the way i did add a purple gravimetric scientist to add aftershock to my gravity well 3 and tykens rift 3 tho only 1 DOFF can be used at a time.flight,tech,projectile weapons officers in purple or blue added also.I'm off to extend my energy credit to 1 billion as i think these upgrades are going to be expensive....thanks for the different opinions......jesse
Commander
Join Date: Jun 2012
Posts: 359
# 12
08-21-2012, 01:55 PM
Quote:
Originally Posted by kylesal24 View Post
gypsyblade, 90% of the time in Fleet events. the other 10% is the last ship and I don't feel like turning so I just let my pirigtine fighters finish him off. Everyone says that, but they say that because they have not tried it yet. I will NEVER go back to beams because there is so much more DPS with cannons.

Kyle
make 1 turn in 5 min then make a shot and you talk about your great dps.

i hope i will see this show anytime.

and anyone told you you not only must have the enemy in righ position to a cannon also short range, or dmg not exist on any way?

seriously if you have no plan from the gamemechanics join a fleet ask the players to help you, and they will do it for free. xD

Last edited by lostmoony; 08-21-2012 at 01:58 PM.
Commander
Join Date: Jul 2012
Posts: 312
# 13
08-21-2012, 03:35 PM
lostmoony, I run my own fleet, bottom of my posts, and I know how to use this ship.

Yes on paper it can't turn, but give it end level engines and you can turn at about 8-9 without moving. With power I hit about 10-15 degrees per second.

This may take some time possumlips so give me a little bit.

Kyle
Delta Fleet Command
Commander
Join Date: Jun 2012
Posts: 359
# 14
08-21-2012, 03:41 PM
Quote:
Originally Posted by kylesal24 View Post

Yes on paper it can't turn, but give it end level engines and you can turn Kyle
so you have the new tier 25/ MXIII space marine sub engine, so gogogo kill the bad boys.
Commander
Join Date: Jul 2012
Posts: 312
# 15
08-21-2012, 03:46 PM
possumlips, here you go.

I am a Tac Fed toon who uses the Atrox Carrier and it is my favorite ship and my main.

I use 3 Phaser DHCs up front. (I may go to Anti-proton but not sure yet.) 3 Phaser turrets in the back.
I have 2 Phaser relays for Tac consoles. 3 Armor consoles, Nuentionion is what I use. 2 Field genterators right now, not sure if I should get 1 more or have something else, and assm. console. (Don't have the Borg console yet because one of the missions is broken.)

BOFF, Tac: TT 1, CRF 1.
Eng: EP2W 1, RSP 1, AUX2SIF 2.
Sci: HE 1, TSS 1 TR 2.
Sci: HE 1, PH 2, TSS 3, GW 3. (May get rid of some of my heals, I have too many.)

DOFFs: Still working on this. Almost have 5 Hanger DOFFs of different types. Still trying stuff out here.

Hangers: 2 Pringine fighter wings. Best for DPS. If you just do PVE and STFs then get these. If not try out other wings.

3-peice Brog set and the MACO shield is what I like.

Can't think of anything else. Any other questions?

Kyle
Delta Fleet Command
Commander
Join Date: Jul 2012
Posts: 312
# 16
08-21-2012, 03:48 PM
lostmoony, you don't?

Look, just because the Wiki says it is bad at turning does not mean it really is. If you don't believe me than try the ship out. And if you have then you didn't set it up right or you don't know how to use it.

Kyle
Delta Fleet Command
Commander
Join Date: Jun 2012
Posts: 359
# 17
08-21-2012, 03:59 PM
Quote:
Originally Posted by kylesal24 View Post
lostmoony, you don't?

Look, just because the Wiki says it is bad at turning does not mean it really is. If you don't believe me than try the ship out. And if you have then you didn't set it up right or you don't know how to use it.

Kyle
i have finally quit my fed account about this big piece of crap called atrox what i have used ~2 weeks befor i start play KDF only
Commander
Join Date: Jul 2012
Posts: 312
# 18
08-21-2012, 04:09 PM
Then why are you talking about the side of the game you gave up?

You left! So you don't know how it runs with the Atrox. I took mine out today. Did you? I know how it runs and what turning it gets. You have never used my ship.

Kyle
Delta Fleet Command
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,691
# 19
08-21-2012, 06:56 PM
heck i just bought this ship yesterday and am loving it....only thing that needs to be redone is the range at which the hanger pets go to attack....it SAYS on the wiki that when running solo its 15 km...but im only getting 10.5 km range....not even worth sending pets then....where as on a team that range is 100km...they really need to decide on what the range is...carrier are SUPPORT they are meant to stay out of battles..not fight in them.

turns really well....in sector space hahaha, in normal space running at 1/4 impulse is good for turning IMO...or running in reverse.
Lt. Commander
Join Date: Jun 2012
Posts: 246
# 20
08-22-2012, 04:30 AM
I think the underlying point of the discussion is this: yes, it can turn, and yes, you can get some buffs that make it turn better. But if you're used to flying escorts, then it cannot turn at all.

Hope that solves the discussion once and for all?
Don't fall for the fake advertising: Guild Wars 2 is a WoW clone and a poor one too.
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