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Join Date: Jun 2012
Posts: 1,657
# 21
08-21-2012, 06:34 PM
Quote:
Originally Posted by fourxgamer View Post
You say you're doing this project for the sake of maintaining busywork for your fleet?


Why would you suggest your fleet members utilize a bar that doesn't allow you to vendor loot at the better than replicator rates?
Oh, suggesting they use it is another question entirely; but OBTAINING it is a point of social focus. It's a group activity, no less or more meaningful than having a social gathering in the base, or any of a number of other activities fleets engage in to build a sense of community.

Helping fleet members advance their characters is certainly an important thing for a fleet to do, but if you want your fleet to be more than just a mutual aid society, you also need a balance of social activities and group goals. Things that benefit nobody singly can benefit everybody together.
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Lt. Commander
Join Date: Jun 2012
Posts: 120
# 22
08-21-2012, 07:05 PM
I can understand that gathering 250 Romulan Ale might make for an ongoing social event, but that much Ale will be a monumental time sink, and in the meantime that project would hold down a slot. Maybe better to put that one on the back burner, and move on to Projects that will actually benefit the Fleet tangibly.
Captain
Join Date: Jun 2012
Posts: 658
# 23
08-21-2012, 09:56 PM
Quote:
Originally Posted by tvlar View Post
I can understand that gathering 250 Romulan Ale might make for an ongoing social event, but that much Ale will be a monumental time sink, and in the meantime that project would hold down a slot. Maybe better to put that one on the back burner, and move on to Projects that will actually benefit the Fleet tangibly.
This is actually my logic for stopping my fleets at Tier II. I do not see further practical rewards for the higher tiers and I have no use for the Fleet gear as well. Especially not with the costs increasing exponentially.

As far as I'm concerned I roll just fine with STF-spec gear and do not need higher tier fleet ships. Fleet patrol escort of doom ftw.

I also skipped all "limited time" special projects and duty officers on starbases. I could finance them all myself but I'd rather channel all those resources to supporting my players directly with special hardware they actually use in-game, not some numerical statistic posted on a starbase page.
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Rihannsu
Join Date: Jun 2012
Posts: 60
# 24
08-22-2012, 05:05 PM
when u add these drinks, it hardly gives any fleet credits too i hope cryptic fixes this
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Career Officer
Join Date: Jun 2012
Posts: 998
# 25
08-22-2012, 05:26 PM
Speaking of Fleet Tribbles, since they can't be put on BOFF, what are the chances it will eat your Ale or Dosi as you try and farm it.

The price on this project is insane, what kind of a lunatic came up with it? Romulan Ale, maybe one every 3 Romulan missions, donno what the drop rate is on Elite. Some fleeties and I did the Hobos mission and killed everything on the ground map and only got 1 for a group of 5.
Hi, my name is: Elim Garak, Former Cardassian Oppressor

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Empire Veteran
Join Date: Jun 2012
Posts: 1,163
# 26
08-23-2012, 01:58 AM
Quote:
Originally Posted by syberghost View Post
Oh, suggesting they use it is another question entirely; but OBTAINING it is a point of social focus. It's a group activity, no less or more meaningful than having a social gathering in the base, or any of a number of other activities fleets engage in to build a sense of community.

Helping fleet members advance their characters is certainly an important thing for a fleet to do, but if you want your fleet to be more than just a mutual aid society, you also need a balance of social activities and group goals. Things that benefit nobody singly can benefit everybody together.
That is sort of like saying "Let's all get together and spend several years and all of our money to build a giant monolith. It will serve absolutely NO useful function. It will not better us in any fashion whatsoever BUT we will be able to all work on it and in the end say we built it." ... I guess if you enjoy building a monument to your inefficiency and lack of vision then have at it but I would rather focus on things that actually matter.
Lt. Commander
Join Date: Jun 2012
Posts: 114
# 27
08-27-2012, 02:26 PM
My fleet is in the same boat. We've had the bartender project sitting there unmoving, mocking us for the better part of a week now. In fact all of our projects are presently stalled for lack of doffs or other impossible to obtain components. With all the projects stalled I don't even have a reason to grind the missions anymore. The exchange is contaminated with fleet doffs so I don't dare spend any EC there and I'm sitting on 600 fleet marks that I can't spend on star base upgrades ...so why grind more?

Will somebody please remind me why I'm still playing this game because I'm running out of reasons of my own.
Career Officer
Join Date: Jun 2012
Posts: 998
# 28
08-27-2012, 02:50 PM
Well 45 Dosi to go but that is still going to take a while and to add insult to injury we are now have the Science Tier 2 upgrade project and Engineering Tier 2 stuck behind this project. We are also quickly coming up on Military Tier 3.
Hi, my name is: Elim Garak, Former Cardassian Oppressor

LTS, here since...when did this game launch again?
Career Officer
Join Date: Jun 2012
Posts: 207
# 29
08-27-2012, 05:12 PM
I dont see the issue myself.....A small fleet of 10 players....each only needs a small amount....



A solo fleet it becomes an issue for YOU....but thats the price you pay for being a fleet of one....


My fleet is a fleet of me and my alts and a few select others...I have in the bank 900 dosi and 700 ales........i earned them myself.....grinding alts and daily doffs..



If you are in a fleet of one.......you better have 11 alts if you expect to be able to imrpove your SB in any efficeint manner....and then this wont be an issue
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Empire Veteran
Join Date: Jul 2012
Posts: 4,758
# 30
08-27-2012, 08:49 PM
Honestly, my fleet got through it, not easily, but we had some prep work so it wasn't as hard. In turn, when it seemed like we were gonna be getting to a halt, I just took a breath, and finished it by just paying out the EC.

It wasn't fun, it wasn't cheap, but it got done and over with.

I don't say that I finished that project as a means of bragging, only that if someone in your fleet has the money, and they are willing to do so, they should if possible..

Something to keep in mind, a lot of fleets are starting to do this mission, and in a few weeks, most of them should have it done, so the prices might fall down again.

I know that's not very good news, but it's something to keep in mind.

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