Career Officer
Join Date: Aug 2012
Posts: 2
# 11 Sovereign Turn base issue
08-24-2012, 04:39 PM
hello I am Diana,
I been a sov user for 3 years... and I have been found ot have one of the strongest builds in game for the ship. I have done alot of testing on both ships. The BO layout is good and a great option. I however must give the ship a B- There is an error somewhere in the math on turn rate. I have equiped the exact same consoles, and BO abilities, on the Sov, and the Refit Sov. The base Turn rate as listed by Cryptic is 7 for both ships. I find this in error. The turn rate in the normal Sov, is actually higher then the refit for some reason. So for the added damage we take a slight punishment in Turn rate. I can do just about as good dps in my Regular sov then the refit. The metreon console is cute... but in real gaming exspierience very hard to use. And when usedreally lacks the punch to actally crush the oponenent in it. I have also found NPC's in fleet events escape it. The damage base is low enough it hardly does damage to the targets caught in it. In the actual movie, the gas destroyed One Sona Ship and crippled the other. If your introducing a ingame item from the movie, then it needs to be closer to the movie stats. The ship itself is a great idea. It is finally, time the recognized the assult crusiers users, and give them an upgrade.
I do suggest that in the fleet cersion when it comes out that it is is available for BOTH types of the assult cruiser.

Sincerly,
Diana@Fredenburg
U.S.S. Sovereign
NCC-9921701-A
1st Alpha Quadrant
Lt. Commander
Join Date: Jun 2012
Posts: 103
# 12
08-24-2012, 05:19 PM
Quote:
Originally Posted by paragon92518 View Post
Do you work for Cryptic? I know 4 players who purchased it and they say it was a huge waste of $$$. Just sayin'
Wow....that is the funniest thing I've ever heard. If I worked for Cryptic, I would have fought for an even better Sovereign refit. If you look at previous sovereign refit threads in this forums, you'd see that I've been very vocal about possible setups for the new sovereign refit prior to its release. That said, I didn't get what I was hoping to get, but still what we got was good enough. In fact, I was fearing the worst when we saw the Fleet Sovereign boff layout in Tribble briefly before it was pulled. That setup would of made the Sovereign the least tanky cruiser of all. So compared to that, what we got was very good. We got an increase in Tactical with a slight loss in tanking. I was hoping for Com ENG, Lt Com ENG, LtCom TAC, and Lt Sci where we gain in tactical without a loss in tanking, but I can live with what we got.

I've been testing out the new Sovereign refit for the past week, and have been adapting and tweaking it to make the best build possible. I actually love the Lt Universal as it allows more versatility. Yes most will be using Science there, but in certain cases, I'm able to do without the science there and recently have been flying with a tactical there. And I have to say, it is a beast. Remember you still have a Com ENG and Lt ENG, so you can chain EPS3 and EPS2 for shield tanking.

Perhaps the most valuable is the Wide-angle Quantum Torpedo Launcher. I believe it should be part of the build of most cruisers...as a torpedo build is more viable now.

That said, I'm still keeping my original Sovereign around as I do not think this new Regent replaces it, but rather offers an alternative. A fun alternative at that.

Last edited by studleydoo; 08-24-2012 at 05:22 PM.
Lt. Commander
Join Date: Jun 2012
Posts: 103
# 13
08-24-2012, 05:25 PM
Quote:
Originally Posted by fredenburg View Post
hello I am Diana,
I been a sov user for 3 years... and I have been found ot have one of the strongest builds in game for the ship. I have done alot of testing on both ships. The BO layout is good and a great option. I however must give the ship a B- There is an error somewhere in the math on turn rate. I have equiped the exact same consoles, and BO abilities, on the Sov, and the Refit Sov. The base Turn rate as listed by Cryptic is 7 for both ships. I find this in error. The turn rate in the normal Sov, is actually higher then the refit for some reason. So for the added damage we take a slight punishment in Turn rate. I can do just about as good dps in my Regular sov then the refit. The metreon console is cute... but in real gaming exspierience very hard to use. And when usedreally lacks the punch to actally crush the oponenent in it. I have also found NPC's in fleet events escape it. The damage base is low enough it hardly does damage to the targets caught in it. In the actual movie, the gas destroyed One Sona Ship and crippled the other. If your introducing a ingame item from the movie, then it needs to be closer to the movie stats. The ship itself is a great idea. It is finally, time the recognized the assult crusiers users, and give them an upgrade.
I do suggest that in the fleet cersion when it comes out that it is is available for BOTH types of the assult cruiser.

Sincerly,
Diana@Fredenburg
U.S.S. Sovereign
NCC-9921701-A
1st Alpha Quadrant
Its funny what you say about the turn rate. I've been noticing the slower turn rate as well. I thought it was just me. However it wasn't as slow in the beginning. Perhaps it was just a lag in the server. I notice it from time to time....also in the past with my original sovereign.

And I whole-heartedly agree with you, I hope we can get the fleet sovereign for both versions too.
Captain
Join Date: Jun 2012
Posts: 973
# 14
08-24-2012, 09:09 PM
Quote:
Originally Posted by studleydoo View Post
Its funny what you say about the turn rate. I've been noticing the slower turn rate as well. I thought it was just me. However it wasn't as slow in the beginning. Perhaps it was just a lag in the server. I notice it from time to time....also in the past with my original sovereign.

And I whole-heartedly agree with you, I hope we can get the fleet sovereign for both versions too.
LMAO after flying oddys and atroxs the thing is a joy to fly. my take: I love the quantum launcher but i would have preferred a console that would make a launcher of your choice 180 degrees. the metreon is about worthless IMHO, yes it is a cool lightshow, but it's not worth a console slot. I sprayed a cruiser that had one shield down completely, and detonated. the other shields went to yellow but no significant hull damage. I think I'll drop the point defense console in instead. I may try the uni as a tac, but i'm uneasy about not having TSS. if i play with a cannon build, I will have to try turrets vs cannon fore and aft. can you even get a broadside with cannons fore and aft? theoretically there should be no overlap.
Rihannsu
Join Date: Jun 2012
Posts: 626
# 15
08-25-2012, 07:02 AM
Quote:
Originally Posted by vetteguy904 View Post
if i play with a cannon build, I will have to try turrets vs cannon fore and aft. can you even get a broadside with cannons fore and aft? theoretically there should be no overlap.
You can't mount cannons aft only turrets. Such a ship would produces less of a broadside and more of a "frontside".
My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug.
Captain
Join Date: Aug 2012
Posts: 1,744
# 16
08-25-2012, 09:52 AM
I have bought the ship and tested it out

It's not worth buying

Turn rate is very poor

The ensign Tac spot should have been added
To the universal position making it a LT cmdr

It should have 10 consoles not 9

The metron gas weapon just tickles

The 90 degree quantum does sub standard damage

As a premium priced ship the only thing
Premium is the looks jam jam did his part.

I do not recommend anyone to spend money
On this ship you will be disappointed .

The Excelsior is a better ship.
Jellico....Engineer.....Stargazer KDF Tac
Saphire.. Science.....Ko'el Rom Kdf Tac
Leva........Tactical.....Mailu KDF Sci

JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Captain
Join Date: Aug 2012
Posts: 3,553
# 17
08-25-2012, 03:25 PM
I know you don't work for cryptic for one reason alone. One of my friends from this game and a few others got a regent, and he loves the thing. He used to fly mostly his Sov, now I don't see him in anything else. He also loves the MGC Console, since I see him blow by on EPtE spewing the gas while he laughs about deadly farts on TS. And when he detonates it, BEAUTIFUL light show, and things inside die.
So all those guys who don't like it, I can respect that, but I'm just sayin, the Regent is nice. But it's not my fish lol, call me a noob, but I'll take the Oddy any day XD
Captain
Join Date: Jun 2012
Posts: 3,172
# 18
08-25-2012, 03:38 PM
I think its ok, but a little expensive, I'd get it if it were 2000 zen just for the BOff layout, I don't really need the wide angle torp, and don't want or intend to waste a console slot for some gimicky metreon gas console. I think I will just hold out for the Fleet Assault Cruiser instead, I'm pretty sure it will be out eventually, they just postponed it to sell the Regent for awhile.

http://www.stowiki.org/Fleet_Assault_Cruiser_Refit
Career Officer
Join Date: Jun 2012
Posts: 222
# 19 I bought1
08-25-2012, 03:45 PM
I find the ship to be without merit for the 25 bucks u need to purchase it.

The wide angle launcher is nothiing innovative. Damage is ok.

It has only 9 console slots...instead of 10. ..thats a big dissapointment.

The console item is pretty underwhelming too.


I am trying to understand why this ships has the same price as the oddy but delivers far less in value. Noone and I mean NOONE should buy this ship based on the idea that there are far superior ships to it for the same price or less.

I am not angry i bought 1....i have tons of refined dilithium and was curios as to the ships performance.

DEVS of the SHIP...u really dropped the ball on this one..

The things that would have made this ship a good buy.

1 its price....lower it to 1500. then as it stands this ship would be a fair deal.

2. 1 more console.

3 The wide angle launcher be an integral part of the ship I.E. allows you to use any weapon type (torp)

4 A general increase in effectiveness or power or strength in the ship as opposed to its predecessor.
Napoleon's final defeat came at Waterloo. Must've been embarrassing. You're the f'ing emperor. You conquered all of Europe, only to lose in a place with a stupid name like Waterloo. Or Watergate, or Whitewater. Note to politicans: Stay on land.
Lt. Commander
Join Date: Jun 2012
Posts: 103
# 20
08-25-2012, 06:30 PM
Thanks for all your comments. But I'd like a little more explanation why some thinks an Excelsior retrofit or an Oddysey is better. Rather than simply stating it, explain why you think it is. For example, an Excelsior retrofit is better for a cannon build because of its better turn rate...etc.

Given all ships has its strengths and weaknesses and different ships are better at different things. Obviously an Odyssey will always be a better tanker or healer than a Sovereign refit, but is it better as a tactical cruiser?

Personally I think a Sovereign refit is the better tactical cruiser than the Odyssey. The main reason is that if you use the Lt universal for a tactical slot, that'll give you a LtCom Tac, Lt Tac, and Ens Tac. A C-store Odyssey can match this by using its LtCom and Ens Universal slots for tactical. However, to achieve this an C-store Odyssey has to sacrifice its tanking abilities severely...as using its universal slots for all tactical means it only have a Com ENG and a Lt Sci to tank. The Sovereign refit still have a Com ENG and Lt ENG to tank. Plus it has a better turn rate.

Versus the Excelsior retrofit....it is closer. The most obvious advantage the Excelsior retrofit has is its better turn rate but this can be negated to an extent with the wide-angle Quantum Torpedo launcher. Still, Tactically the Sovereign has the upper hand. Even with the balance layout of using a science in the Lt Universal slot, the Sovereign refit has one extra Ens Tac while the Excelsior retrofit has an extra ENS ENG. Also, it is important to note that the Sovereign refit has +10 to weapon energy. So with the balanced boff layout, the Sovereign refit has a slight tactical advantage but the Excelsior retrofit has a slight tanking advantage. If you choose to use a Tactical in the Lt Universal slot, the Sovereign refit will far exceed the Excelsior retrofit in the tactical department but the weakness is that it will not have any science powers to clear debuffs or help supplement tanking. Of course all this wouldn't matter much in PvE, however it may be an issue in PvP. However, having a team mate cover these deficiencies by removing debuffs and healing may help.

So in a nutshell, it all comes down to what you want and how much you are willing to pay for it. The Sovereign refit has its role and covers the heavy tactical cruiser role well, but it doesn't make any other cruiser (including the classic Sovereign) obsolete. The Excelsior retrofit is still as viable as a tactical cruiser...and a cheaper alternative as well. The Odyssey is still the most versatile cruiser of them all, capable of playing many different roles but filling the tanking and healing role the best. The Galaxy Dreadnaught remains a unique tactical cruiser with its cloak and Spinal Phaser Lance and its great alpha strike potential. The original classic Sovereign in my mind, remains the most balanced in attack and defensive abilities. So all these ships are still viable.

Last edited by studleydoo; 08-25-2012 at 06:34 PM.
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