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Career Officer
Join Date: Jun 2012
Posts: 574
# 51
08-22-2012, 07:25 AM
Quote:
Originally Posted by mattjohnsonva View Post
it's the best fun you can have with your clothes on
I hope nobody will start playing the game naked, lol.
Hear! Sons of Kahless
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
Lt. Commander
Join Date: Jun 2012
Posts: 102
# 52
08-22-2012, 07:50 AM
Well, that earlier post seems to have struck a nerve with some of the bug crowd, the truth hurts and all that. No need to be so defensive though, no one is going to take your bugs away. While the bug isn't an iWin button, things like leech, AMS, and even siphon drones aren't iWin buttons either. In the end it's a game so play it whatever way is fun for you and if that means hoping in a bug to play on easy mode, that's fine too.

Also, claiming that the fleet patrol escort can out tank the bug when your own stats show otherwise is just silly.
Commander
Join Date: Jun 2012
Posts: 374
# 53
08-22-2012, 07:58 AM
i have the JHAS and i have to say, its quite powerful (depending on your loadout) but it has one big problem. only once science console..
Captain
Join Date: Jul 2012
Posts: 2,192
# 54
08-22-2012, 08:30 AM
Quote:
Originally Posted by tebsu View Post
i have the JHAS and i have to say, its quite powerful (depending on your loadout) but it has one big problem. only once science console..
Dont give them ideas.
Career Officer
Join Date: Jun 2012
Posts: 100
# 55
08-22-2012, 08:36 AM
Less time ragging on the jemmy and more time grinding for your fleet ships.

Seriously sick of the constant whining about this ship. It is awesome. We know that. It's meant to be.

It still takes a decent pilot to be able to do really well in a bug. Saying its pure P2W is just insulting.
Dork - I.K.S. WeeBugger
Career Officer
Join Date: Jun 2012
Posts: 2,500
# 56
08-22-2012, 09:54 AM
Well when the Starbases are up to tier 4 I understand they will boost the Bug again, adding another sci console and another tac console slot to keep it ahead of the fleet Defiants et al

FLTCDR SRS FLEETS - S.R.S. - S.R.S. ACADEMY - SRS GUARDIANS - SRS KDF
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Finally the KDF get a real killer ship:[Combat (Self)] Your Enhanced Bio-Molecular Photon Torpedo - High Yield III deals 229218 (73803) Kinetic Damage(Critical) to Gateway.
Captain
Join Date: Jun 2012
Posts: 1,034
# 57
08-22-2012, 10:40 AM
Face it, the bug is grossely overpowered. It's become a crutch for some PvPers, boosting their effectiveness beyond what their skills would allow in any other ship (akin to those Armitage captains who feel they have to use Danubes).

It has the speed, turnrate (actually no, it has a better turnrate) and offensive capabilities of a fleet tactical escort and the tanking capabilities of a fleet patrol escort. It can both tank via it's speed like a fleet tactical escort AND tank via engineering powers like a fleet patrol escort at the same time.

It's super fast, super tanky and super damage dealing.

It is overpowered, end of.
Previously Alendiak
Daizen - Lvl 52 Engineer - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Career Officer
Join Date: Jun 2012
Posts: 2,500
# 58
08-22-2012, 10:52 AM
You know, the phrase "Over Powered" implies that it is wrong and should be nerfed. It is an extremely rare lockbox ship, for many the most desirable ship in the game and hence it's need to have that something extra. If it is indeed over powered then it is working as intended otherwise who'd want it except a few space faring entomologists!

FLTCDR SRS FLEETS - S.R.S. - S.R.S. ACADEMY - SRS GUARDIANS - SRS KDF
Join Us www.srs-fleet.net/html/join_srs.html
Finally the KDF get a real killer ship:[Combat (Self)] Your Enhanced Bio-Molecular Photon Torpedo - High Yield III deals 229218 (73803) Kinetic Damage(Critical) to Gateway.
Captain
Join Date: Jul 2012
Posts: 1,273
# 59
08-22-2012, 11:06 AM
Quote:
Originally Posted by mattjohnsonva View Post
who cares about balance when you can't stop laughing as you play, everything I point it at dies, the only time it's pushed hard is against another bug (assuming it's set up right) and those battles are epic.
I sometimes feel that way when flying my BoP, usually when I'm unleashed upon less-skilled/experienced feddies. I'm in a friggin ship that has only 3 tac consoles and is fragile in overall, and feddies are crumpling beneath my alpha-strike ambushes. It's glorious. It's too bad that it's quite difficult to do the same with players at your skill level, what with the BoP and raptors being outclassed.
Banned
Join Date: Jun 2012
Posts: 846
# 60
08-22-2012, 11:07 AM
Quote:
Originally Posted by mattjohnsonva View Post
You know, the phrase "Over Powered" implies that it is wrong and should be nerfed. It is an extremely rare lockbox ship, for many the most desirable ship in the game and hence it's need to have that something extra. If it is indeed over powered then it is working as intended otherwise who'd want it except a few space faring entomologists!
The Tholian ships would like a word with you.

They aren't better than the Fleet ships either, and yet people looove them some Orbweavers and Recluses. (Infact Recluse pets are some of the worst options overall)

The ship being unique but on par with fleet ships is good enough to make them desirable. Here's the thing, Fleet Ships are Ground for, weeks, if not months in the making to get them. A lockbox ship is something you can get on the first or second try in less than five minutes. Fleet ships also cost, on average 20 USD a pop.

So tell me, exactly why should the bug be >>>>>>>>>>>>>> a fleet ship again? "I spent hundreds to get mine!" And you made that choice. If you're dumb enough to shell out that kind of cash for something you can't even hold in your hand, you have issues you need to work through.
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