is it additionally intended that DOFFs you purchase from the DOFF rewards vendor (the lt on ESD) can not be donated? Because I was trying to use a green trader and it wouldn't let me use the one that I bought with Dil from there.
So, what pray tell is the point? Glad I haven't wasted any of my Fleet Credits on them. Now I have absolutely nothing to spend my Fleet Credits on until T5 (2-3 years from now). Thanks Cryptic!
Gonna make people afraid to buy DOFFs off the Exchange too... Good thinking...
I have to kind of agree... And with no way to tell which are bought this way on the Exchange you have developed a whole new way for players to rip other players off. No one needs a common DOFF for anything BESIDES the Fleet Projects. Truly a saad saaaad move. If you want to say that donating these guys does not generate "Fleet Credits" so as to attempt to prevent someone from making a somewhat endless turn around then FINE so be it but making them unusable is obnoxious.
Hmm - this is a REALLY REALLY bad idea, then. I'm willing accept that the availability of White level Doffs is intended to be a major gate-keeper on fleet star bases. I mean, I disagree with it, but I can accept that it is intended. But I cannot imagine a world in which it is a good idea to allow DOFFs that can't be used in fleet projects to be sold on the exchange with no label etc. Really, this is the kind of change that NEEDS to be documented clearly on the item in question - consider the frustration people already feel when they buy Klingon DOFFs and find that they can't use them on Fed assignments (Trust me, that STILL happens to people!).
Now imagine how frustrating it is when you buy a DOFF that you can't use for fleet projects, but there is no indication ANYWHERE as to why that's the case. You can't even use the active roster powers as a guide, since (I assume) DOFFs from the reinforcements packs still work, so you have no solid way of knowing if the power is from that or the fleet store. Unless the expectation is that we will memorize all the possible names for the fleet officers, there needs to be a great deal of UI work done to make it clear which DOFFs are and are not acceptable for Star bases before this change goes live.
I think the point of the 'working as intended' aspect is this: to prevent people from having an easy store of Doff's to contribute; bypassing the normal rate of developing a starbase, or to take out some of the work involved in building a starbase.
I think. I don't know the real reason.
Was named Trek17, but still an author.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh'. I have nothing against the game/devs, nor any particular wish to talk bad about either, or praise most decisions. Still, it's better to be positive than cynical.
i can understand removing the dilithium and recruitment xp as that is a very quick way to earn dilithium but not being able to add them to the huge number of base projects just seems harsh and too quite frankly too confusing.
this was a really helpful feature for small fleets, and its still not guaranteed as the doff is random. if anything it just created another sink which is fine. now i cant imagine i will ever buy white or green doffs from the vendors again. i could sell them on the exchange and that could make me EC while forcing down the prices but that leads to the whole confusion about what doffs are usable in starbase construction.
at worst there has to be some way to distinguish them from other doffs at quick glance especially as its been this way for a week. this kind of thing really should have been nailed down before they were added to the game.
if you are going to do this you might as well at least go the whole way and make them bound. it will solve any exchange confusions and then people can use them for doffing only as perhaps what you intended.
House of Cards - Lvl 46 Fed mission
Last edited by captainrevo1; 08-22-2012 at 11:48 AM.