Lt. Commander
Join Date: Jul 2012
Posts: 177
How should I arm it?

It currently has five beam arrays and one quantum torpedo launcher up front. I have EPtW 2 and 3 and EPtS1. HE1, TSS2, TracBeam Repulsor, GW3. Tac BOFFs are TT1, spread 2 and 3, bo1.

Not a bad build...I think more can be had.

Suggestions, comments, concerns are welcome for discussion.


Edit: Tac officer...particle generating skill can be 115-167....;D
Lt. Commander
Join Date: Jul 2012
Posts: 177
# 2
08-22-2012, 03:00 PM
Changed the load out to two DBBs up front + quantum torpedo with three turrets on the back.

Didn't seem any better or worse. Power levels did improve with more observations to follow.

Any ideas on how to increase firepower?
Join Date: Jun 2012
Posts: 502
# 3
08-22-2012, 03:41 PM
i have the tholian ship and i like it, primarily because it looks ultra cool, but i just can't seem to make it a killer. currently running with cannons, turrets and maco 12 set. i have just had to learn to be less aggressive and a little more cautious in this ship. i do have some nice science features and heals which helps contribute to the team in STFs.
Join Date: Jun 2012
Posts: 39
# 4
08-23-2012, 12:59 AM
Couple of ideas:
Maybe lose the a Torp Spread 3 and put in an Attack Pattern Beta 2.

Try Omega Set and see how survivability is; at least two pieces for the Tetryon Glider.

What energy type you using?

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