Career Officer
Join Date: Jun 2012
Posts: 6,416
# 11
08-22-2012, 11:16 PM
Quote:
Originally Posted by jumpingjs View Post
I am refering to space When I am facing Donatra I have many "Anti-cloak" and one "Detect" cloak abilitys. They are:
Metron Gas
Eject Warp plasma
Grappler
Tachyon Detection Field
Ionized Gas Sensor

THEY DO NOT WORK what so ever
Can anyone or even a Dev etc explain why they lose thier purpose, I bought these things and I expect them to work
Thanks for your Time
Like said above, the Scimitar's cloak is perfect, so it can't be decloaked.

HOWEVER, the effects still work. I know for a fact that the Tracking Torpedo does track the Scimitars while cloaked and you can use that to position yourself. And the various Vents (Plasma, Theta, Metreon) do remain on her while cloaked as well.


Also, there is a known trick that she does not cloak if nobody is within 5 kms of her.
Captain
Join Date: Jun 2012
Posts: 658
# 12
08-22-2012, 11:19 PM
Eject Warp Plasma and other farts also do seem to reduce her cloaking time significantly. Gravity wells on top of the fart also seem to stop her from moving much before uncloaking.
STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.

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Career Officer
Join Date: Jun 2012
Posts: 154
# 13
08-23-2012, 04:21 AM
Well, staying away so she doesn't cloak can be useful in low DPS groups. This way she doesn't regenerate and things won't take forever.

The only reliable ways to find her while cloaked are IMHO Tractor Beam Repulsors, snare here in place before she cloaks or your/others pets following here. Nowadays with the option to pin a target that would be my option of choice though. No need to do fancy stuff anymore.
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decker999
Join Date: Aug 2010
Republic Veteran
Join Date: Jun 2012
Posts: 2,782
# 14
08-23-2012, 06:37 AM
Biggest problem i've seen is everyone being close to each other sometimes. when she de-cloaks and gets the "bugged tholaron blast" in which it fires pretty much as soon as she de-cloaks and wipes the group... now that's something to rage about, not getting too close and having her cloak.
Joined Sept 09.

Curse you Archived Post.... you stole all my Ideas.
Commander
Join Date: Jul 2012
Posts: 426
# 15
08-23-2012, 06:53 AM
Quote:
Originally Posted by carmenara View Post
One other thing, what if the team were using fighter carriers or ships that can't get out of the way in time? What do people want to do, rage at them for not 'getting the heck away from Donatra'?
That's a good point with the carriers and other "slow" ships. If she flies toward them, they don't have the maneuverability to get away from her. And of course, the fighter pets don't care about the "5km" rule. Wouldn't expect them to have enough threat to draw aggro, but you never know with this game...


Quote:
Originally Posted by tenkari View Post
Biggest problem i've seen is everyone being close to each other sometimes. when she de-cloaks and gets the "bugged tholaron blast" in which it fires pretty much as soon as she de-cloaks and wipes the group... now that's something to rage about, not getting too close and having her cloak.
Haven't had this happen yet, but I don't run it very often. She's fired the blast, but we had the green lines as a warning (which some people ignored and they got blasted).
Demons run when a good man goes to war.

Last edited by velktra; 08-23-2012 at 06:56 AM.
Lt. Commander
Join Date: Jul 2012
Posts: 198
# 16
08-23-2012, 07:21 AM
Quote:
Originally Posted by trek21 View Post
Because that is a Nemesis Schmitar design... a ship with lots of weapons, thalaron generator, and a perfect cloak.
this

and this might come as a surprise to some . . .


she's borg

'nuff said
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,391
# 17
08-23-2012, 08:10 AM
One more thing... the Point Defense Console seems to ignore cloaks since it works purely by proximity without target lock.
I haven't tested it in KA, but it SHOULD work against Donatra if she doesn't completely defy the game mechanics.

if it does, you should see a bunch of micro explosion moving around, which will be the hits on her hull. Doing some nice bit of damage at the same time.
Career Officer
Join Date: Jul 2012
Posts: 23
# 18
08-28-2012, 03:39 AM
the only reason why folks dont want here to cloak is that pesky cone atack she does when de cloaking aside from that i dont mind if she does cloack
have more problems with folks messing about when folks cast a grav wel to bring targets together and a single moron coasts thru th whole bunch firing his trac respulsers so a few multi shot barages and scater shot vollys are waisted
Starfleet Veteran
Join Date: Jun 2012
Posts: 887
# 19
08-29-2012, 07:46 AM
My biggest issue is that abilities that are supposed to PREVENT cloaking, such as tractor beam don't work at all to stop Donatra from cloaking in the first place.

I thought it was ridiculous the first time I saw it, she cloaked whiled being held in a tractor beam, and then just flew away. I don't care how good your cloak is, you still shouldn't be able to engage it while you are pinned down in a TB.
Lieutenant
Join Date: Jul 2012
Posts: 32
# 20
08-29-2012, 09:14 AM
5km ... lol

This is only an issue for Tac players,
A well skilled and equipped SCI has no Problems with cloaking Ships.
My Atrox-Sci Captain, was now able several times to stop Donatra from cloaking.
Even players or myself was much nearer then 5km.

Get the right Boffs or invite skilled SCI Cpatains*, then Donatra has no chance to cloak.
USE your skills and not only your Guns!


Debuffing rules, but a lot people in the STO community will never understand this

One more:
I was in CSE, 2 Cruiser, 1 Escort-Carrier, 2 Carriers.
2 TAC pilots, 1 Eng and 2 SCI Captains.
Only one ship died during that run and we was easily able to achieve the optional
and had over 3 minutes left...

What you need to stop Donatra from Cloaking is, Target AUX Subsystem, Sub-N Beam, the Boarding-Team (Eng-Boff skill). All the other external detection and debuff skills are not working. You have to disable cloak "internally"
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