Ensign
Join Date: Jun 2012
Posts: 2
# 1 Cardassian Galor Build
08-23-2012, 04:58 AM
I was lucky enough to open a Cardassian Galor cruiser a few months back, and have spent the time until today leveling up a Federation Engineer to use it with.

I've been shockingly surprised at how decent it tanks, turns, and hits. I was looking for some feedback on my build, and some suggestions on how to improve it. Presently My Skill planner and bridge officer abilities look like this:


http://www.stoacademy.com/tools/skil...rEngineer_2045

My Weapon Layout is as follows:


Fore
Spiral Wave Disruptor [Acc]x2 [Dmg]x2
Disruptor Cannon MK 12 [Acc] [CritH] [Borg]
Disruptor Cannon MK 11 [Acc] [CritH] [Borg]
Disruptor Cannon MK 11 [Acc] [CritH] [Borg]


Aft
Spiral Wave Disruptor [Acc]x2 [Dmg]x2
Spiral Wave Disruptor [Acc]x2 [Dmg]x2
Spiral Wave Disruptor [Acc]x2 [Dmg]x2
Quantum Torpedo MK 11 [CritD] [CritH] [Borg]


Deflector: Assimilated Deflector Array
Impulse: Omega Force Hyper-Impulse Engines MK 10
Shields: Assimilated Regenerative Shield Array

Engineering
RCS Accelerator MK 11 rare +35% turn
EPS Flow Regulator MK 11 rare +70% power transfer
Neutronium Alloy MK 11 rare +17.5% energy / kinetic resistance
Neutronium Alloy MK 11 common +16.2% energy / kinetic resistance

Science
Biofunction Monitor MK 11 rare +35% Crew Recovery
Shield Emitter Amplifier MK 10 rare +12.2% Shield Regeneration
Shield Emitter Amplifier MK 10 common +10.3% Shield Regeneration

Tactical
Disruptor Induction Coil MK 11 rare +26.2% Disruptor Damage
Disruptor Induction Coil MK 11 rare +26.2% Disruptor Damage
Disruptor Induction Coil MK 11 rare +26.2% Disruptor Damage




With this setup I'm pretty beefy and can hold my own in a fire fight. However, I find myself with a ship full of dead Cardassians most of the time (crew @ 200-300 instead of full 700). I thought Biofunction monitor would help but it doesn't seem to aid for much while in combat.

I'd like to get some feedback on this and ideas on how to improve it. For my skill planner linked above, I've still got about 21,000 points left to spend. Up until now I was following the Dragon Excelsior skill planner build, but I don't think buying into Starship Engine Performance or Starship Subsystem Repair will really make much of a difference from what I have - so I left them out.
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