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Thanks SO MUCH for all your support, and we'll see you in-game!
Also going to point out that hitting 20k CXP in 15m (or any sort of timely manner, or in only a day of assignments however many times one logs on) requires a large and diverse roster, making dofftwisting exceedingly difficult, annoying and inefficient because of the roster cap.
You just proved that you know nothing about the doff system. There is a commendation category you can easily farm without any effort with specific missions. But of course you don't know that, and don't even try to get this information from me. This isn't an how to, you're just proving you ignore many things about the doff system post after post.
Originally Posted by aestu
I find the best high-yield missions are to be found setting up listening posts in star clusters, doing military offensives, and getting high-yield resolve/telekinesis/gamma commodity assignments from the engineering and tactical officers.
No. This is extremely inefficient. But again I can't prove my point since I don't want to tell which assignments you can take for this. And farming them really take 15 minutes and some cheap purple doffs. You might have to invest a few millions in it but the CXP returns are definitely worth it.
Originally Posted by phyrexianhero
The mistake with the OP is to assume that this scales with player base. Each starbase that's Tier 2 has generated similar amounts of Fleet Credits. It doesn't matter if its split between 1 player or 500. Many players are *not* going to use them on duty officers -- either they'd rather have 200,000 fleet credit ships, skill boosts, fleet mark boosts, or ultra rare Mk XII items.
No. Special projects can be used as an unlimited fleet credits generator, if you slot the colonists one. Colonists are really cheap and it will allow you to throw 600FC in it.
...But again I can't prove my point since I don't want to tell which assignments you can take for this. And farming them really take 15 minutes and some cheap purple doffs. You might have to invest a few millions in it but the CXP returns are definitely worth it.
Not sure I understand why you won't tell him if it proves your point...?
Letting him in on the big DOFF secret doesn't make the missions suddenly become unavailable to you.
Of course, the likely reason you won't tell him is because you don't know what you are talking about. After your epic math fail on the OP, I'm not really shocked by that.
Variation on "screenshots or it didn't happen" - "Explain how you farm 10k CXP in 15 minutes or it didn't happen"
I know exactly which you are referring to. Recruitment. I've personally farmed the better part of 100k CXP that way. And it is arrogant and foolish of you as someone proven so thoroughly wrong to insult another poster by claiming they "know nothing about" the doff system.
Farming Recruitment through doffbreaking is very time consuming given the roster and XC cap, which is also why it is EC-positive: because it's so time consuming that players are willing to pay other players to do it for them.
You are again changing your premise, from doing FAs for FMs, to farming CXP via doff assignments for FMs, to farming CXP via doffbreaking for FMs. You're grasping at every straw trying to justify the fiction that is your claims. And I can think of only one reason why.
I'm not into guessing games. You made the claim, now substantiate it with proof.
If you had a legitimate interest in keeping your supposed doff farm secret, you would not have made the point nor even this thread. Suppose I had guessed correctly (as I believe I already have)? Would you have said, "You got me"? That would seem to defeat your claim. So I think it's most sensible, and consistent with what we have already seen, to believe that you have no sekrit perpetual doff machine.