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Jolan tru Captain!
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***Resolved Issues***
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I'm not into guessing games. You made the claim, now substantiate it with proof.
He won't. He can't.
Anything like that would have been beaten to death with a nerf bat as soon as the devs noticed some crazy-strange numbers in one or two doff xp catagories.
And now its a moot point anyway, since the devs have fixed the problem without completely invalidating the existence of the fleet doff vendor.
August 28th Tribble patch notes...
Duty Officers:
Dilithium rewards granted for dismissing any Duty Officer have been reduced.
New rewards are as follows:
White: 1
Green: 10
Blue: 25
Purple: 50
Amount of Recruitment CXP has not been altered.
All Duty Officers obtained from the Fleet Exchange can once more be contributed to Fleet Projects.
This change is retroactive, and will allow all existing versions of these items to be contributed, as well as any obtained in the future.
Last edited by boglejam73; 08-28-2012 at 01:41 PM.
...There is a commendation category you can easily farm without any effort with specific missions...
Boy, I really hate to say this, but screenshot or I call bull. You have just lost your own argument. You provide no proof, evidence, or repeatable steps to back your claim up. You might have just said, "It is because I believe so."
Face it, you have backed yourself into a corner and hopefully you realize what you were believing is a fallacy. If you don't I have a nice bridge in Brooklyn for sale.
I didn't bother writing the correct numbers, so they off by 2 - 5% here and there. I assume that doffs from the fleet packs when opened will still have the same distribution.
But the bottom line is, it really amuses me what folks consider *fair* in this game:
Epicly grinding limited content for 250k fleet xp is considered fair for some reason, but any kind of loophole in the system that allows you to ease that grind is considered an *exploit*. I don't really know what to say.
It is also surprising to find players in forums *advocating* the current system as they somehow subscribed to the epic grind for life. Common logic provides only one explanation of such behaviour - cryptic payroll.
I didn't bother writing the correct numbers, so they off by 2 - 5% here and there. I assume that doffs from the fleet packs when opened will still have the same distribution.
Since this thread flew off the rails a long time ago anyway, did you break it down by profession at all? Specifically, common sensor doff?
I have bought 1200 fleet doffs and gotten zero sensor doffs. I find the doff upgrind/downgrind to be tedious, but if it works, I may have to switch over to using it.
Since this thread flew off the rails a long time ago anyway, did you break it down by profession at all? Specifically, common sensor doff?
I have bought 1200 fleet doffs and gotten zero sensor doffs. I find the doff upgrind/downgrind to be tedious, but if it works, I may have to switch over to using it.
No, I did not. The Fleet I am in doesn't do any missions (save the Transwarp Hubs) that require specific specializations, only ones that take specific divisions. As such, that level of detail was not something I, myself, needed. In addition, sensor DOFFs are really the only ones I have heard of being needed specifically (again, aside from Astrometrics) so it seems a great deal of that information would be a waste as most specializations I would think few, if any, were interested in. I will say, just from what I have seen (no actual data on numbers though), sensor DOFFs are by far the rarest I know of.
No, I did not. The Fleet I am in doesn't do any missions (save the Transwarp Hubs) that require specific specializations, only ones that take specific divisions. As such, that level of detail was not something I, myself, needed. In addition, sensor DOFFs are really the only ones I have heard of being needed specifically (again, aside from Astrometrics) so it seems a great deal of that information would be a waste as most specializations I would think few, if any, were interested in. I will say, just from what I have seen (no actual data on numbers though), sensor DOFFs are by far the rarest I know of.
Yeah, somewhere on the level of real-life-leprechaun rare.
Strictly speaking, it is not random, as there is a definite pattern which precludes it being entirely random. In addition, we are talking about a computer program, meaning, by default it has to follow a set of rules and equations which may simulate the appearance of randomness (or a reasonable facsimile thereof) but it can not be truly random. So the question becomes "how reasonable a facsimile is it?" and if you can fins definite patterns I'd say it isn't a very good one, for instance, for every stack of 25 "White Science Fleet DOFFs" I have opened I get 6 Medical DOFFs (this has held true for all 10 stacks of 25 I have opened, a sample size of 250 DOFFs) and the % listings I posted earlier seem to hold fairly true (slight deviations, but I haven't decompiled enough DOFFs for a Sample size large enough to nail down the exact %, assuming that would even be possible)