Captain
Join Date: Jun 2012
Posts: 1,028
# 11
08-27-2012, 08:50 PM
Quote:
Originally Posted by majesticmsfc View Post
I never thought I'd say this, but I am considering buying the Bortasqu' pack. Is it worth it?


Hell no. If it were 500 zen points each, defiitely. "Worth it"? Frak no! Far overpriced for a big, slow, lumbering, useless, dumptruck of a ship. I stopped using it and went back to my FREE Vor'Cha retrofit. That turned out to be vastly more capable than the $25 ship I paid for. Worst purchase I made in this game.
Empire Veteran
Join Date: Aug 2012
Posts: 198
# 12
08-27-2012, 08:55 PM
Quote:
Originally Posted by warmaker001b View Post

In the lineup of KDF cruisers, not counting the carriers, Klingon Cruisers have good turn rates. Then you have the Bortasqu that turns slower than molasses in the middle of winter in Antartica. Where with the Feds and the Odyssey, they're a bit more used to mild turning Cruisers. But even then, there's enough of them to make it known that alot dislike the Odyssey's turn rate. But it's worse with the KDF.
I think you hit the nail right on the head. As KDF you kinda are spoilt (shocking, I know!) with good turn rates on most of the ships and then comes the Qo'nos-whale which kinda stumps you a bit. Takes some time getting used to. But once you get the handle of things you do quite well with it.
Empire Veteran
Join Date: Jun 2012
Posts: 1,251
# 13
08-27-2012, 10:45 PM
Thank you everyone for your responses I have found them very informed and helpful.

I have decided to give the ships a shot on Tribble and see how I go. But in the grand scheme of things I am seriously considering sticking with my Mirror Vorcha for my engineer and just beef her up with the Honour Guard shield once I do some more STF's with her. The turn rate is a factor but in all honestly the bugged and weak consoles are the biggest factor for me here. Just to decrease the cool down on one good console I need to sacrifice two console slots for two not so good ones seems more than a waste. Plus if the Auto-cannon was on the Science version I would probably jump at that and just buy the single ship, but it's not.

I'll do some testing and see, at the very worse I'll just save up my Stipends for it.

Thanks again everyone I appreciate the help.
Quote:
Originally Posted by macronius View Post
Cryptic is sloppy. Breaking News at 11. This is what happens when there is no outline or plan and you just make up **** as you go along.
Quote:
Originally Posted by shredder75 View Post
We can tell our great grandchildren, "In my day, our cloaks were so sensitive that even dialogue broke them and we couldn't change our clothes!"
Lt. Commander
Join Date: Jun 2012
Posts: 115
# 14
08-28-2012, 12:06 AM
Sadly yeah, Just like the Oddy, thers one good console and its NOT on the ship you want to fly.lol
Luckily for me I wanted the Tac Bortas so it worked out.

I always loved being a tank, and in this ship, I have yet to have an Escort pull the threat away from me. I always have it.

I'm using the LTC as a Tac. With Damage Control Doffs working like they do, I'm using 1 Blue, 2 Greens and with 1 EPTS and 1 EPTW I have 100% uptime and have yet to die from taking too much damage.
Always running Fire at Will, APB when its up, etc.

My setup

Fore and Aft: 3 Beam arrays, 1 Torp

Tac Team 1, Fire at Will II, BO 3
Tac Team 1, APB
TSS
EPTW 1, RSP, EPTS III, Aux to Structure III
Polarize Hull 1, Hazard II

Borg Def, KHG Engine and Shield.

Consoles:
Eng: 2 X Nuetronium, Borg Uni, Disruptor Auto Uni
Sci: Field Gen
Tac: 5X Disruptor

Loving this ship. I just pop an evasive Manuvers when Disruptor Auto is up.
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