Career Officer
Join Date: Jun 2012
Posts: 567
# 21
08-28-2012, 04:40 PM
Quote:
Originally Posted by shookyang View Post
They don't get a shield mod upgrade, but they do get a hull upgrade.

In the interest of balance (and variety), they aren't going to give the Fleet Tactical Escort Retrofit a universal BOFF slot when it already has a 5th tactical console, more hull, highest turn rate for a Fed ship, and can cloak.

As much as I love my Tactical Escort Retrofit, even I think that would be too much.
That better not be correct, because I am sitting here reading the description for the fleet defiant and it says that it DOES get a shield mod.

"The Fleet Tactical Escrot Retrofit has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. It can be equipped with a Cloaking Device if you have one."

It should be a 10% increase like all the other Fleet ships.

The shield modifier should be 10% like all other fleet ships.. it says so right in the description. (i.e. .9 to .99 is 10%)
Member since January 2010. I AM NOT A PWE FAN!!!!

Last edited by tfomega; 08-28-2012 at 04:49 PM.
Captain
Join Date: Jun 2012
Posts: 1,118
# 22
08-29-2012, 12:53 AM
Quote:
Originally Posted by tfomega View Post
That better not be correct, because I am sitting here reading the description for the fleet defiant and it says that it DOES get a shield mod.

"The Fleet Tactical Escrot Retrofit has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. It can be equipped with a Cloaking Device if you have one."

It should be a 10% increase like all the other Fleet ships.

The shield modifier should be 10% like all other fleet ships.. it says so right in the description. (i.e. .9 to .99 is 10%)
According to daisyberkowitz1:
Quote:
Originally Posted by daisyberkowitz1 View Post
Then the Shipyard ship statistics need changing, when I picked up my Fleet Defiant it stated it had a 0.99 shield modifier rather than the basic 0.9 it actually has. It wouldn't be so bad but the Fleet Sabre I have on my Engineer has the 0.99 shield modifier but states it should be a 0.77 shield modifier.
Awhile back, I read that the ship was supposed to have 3 device slots. The wiki page still says it has 2. If it does come with 3, you can put in a shield battery and boost your shield resistances.
Career Officer
Join Date: Jun 2012
Posts: 119
# 23
08-29-2012, 02:41 AM
Quote:
Originally Posted by tfomega View Post
That better not be correct, because I am sitting here reading the description for the fleet defiant and it says that it DOES get a shield mod.

"The Fleet Tactical Escrot Retrofit has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot. It can be equipped with a Cloaking Device if you have one."

It should be a 10% increase like all the other Fleet ships.

The shield modifier should be 10% like all other fleet ships.. it says so right in the description. (i.e. .9 to .99 is 10%)
The Fleet Refits are all over the place. So far only my RSV seems to be correct, the Sabre has the wrong shield modifier (too high), as does the Nova on my Science character (also too high).

However I just checked and the Shipyard does state the Defiant has a 0.9 Shield Modifier, the text states it gets an increase but the actual ship details state 0.9 so it doesn't.
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Lieutenant
Join Date: Jun 2012
Posts: 60
# 24
08-29-2012, 09:36 AM
It seems that there is some ambiguity about what this ship actually gets. I heard that there is no shield mod. I started this thread with PVE in mind as a universal BOff would be good for a power used for dusting oneself off and getting back in the fight after taking a beating from a borg boss. I am not too experienced in PVP but it seems that it wouldn't be a great advantage. Considering EPtS has a 45 sec ability cooldown and a 30 global, they can't be 'chained' leaving a 15 second downtime. I doubt anyone is going to wait 15 seconds so that your BOff power can recover before they commence firing. In any case, it doesn't seem right that an unobtainable enemy faction should be better than any Fed ship. My goal was to provide a simple solution. Hopefully the idea will be considered.
Starfleet Veteran
Join Date: Jun 2012
Posts: 891
# 25
08-29-2012, 10:03 AM
can someone not jump in their tier 5 defiant, look at the shield numbers, and then jump into thier fleet defiant and see what modifier is being applied? (or, more likely, not being applied?)
Lieutenant
Join Date: Jun 2012
Posts: 31
# 26
08-29-2012, 10:06 AM
Quote:
Originally Posted by captainf00k View Post
It seems that there is some ambiguity about what this ship actually gets. I heard that there is no shield mod. I started this thread with PVE in mind as a universal BOff would be good for a power used for dusting oneself off and getting back in the fight after taking a beating from a borg boss. I am not too experienced in PVP but it seems that it wouldn't be a great advantage. Considering EPtS has a 45 sec ability cooldown and a 30 global, they can't be 'chained' leaving a 15 second downtime. I doubt anyone is going to wait 15 seconds so that your BOff power can recover before they commence firing. In any case, it doesn't seem right that an unobtainable enemy faction should be better than any Fed ship. My goal was to provide a simple solution. Hopefully the idea will be considered.
EPtS can be chained for 100% up time by running two copies. The cool down on one copy is 45 seconds with a 30 second shared cool down and a 15 second system cool down so you can actually run 4 EPtS with 100% uptime with no problems as long as there's no more than two copies of each version (so no more than 2x EPtS or 2x EPtW but 2 of each is fine).


Quote:
Originally Posted by shookyang
According to daisyberkowitz1:
Evidently I can't read. MWGacy above is correct, the shipyard actually states a 0.9 modifier; despite the text saying there's a shield increase there doesn't appear to be an increase to the shield mod but there is to the hull.
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Last edited by daisyberkowitz1; 08-29-2012 at 10:16 AM.
Ensign
Join Date: Aug 2012
Posts: 8
# 27 derp
08-29-2012, 10:47 AM
The advanced escort fleet is unquestionably the best escort you can fly. Has 3 sci consoles for massive shield boost, and you can run TSS 3, TSS 2, EPTS 1, EPTS 2, 2 tact teams...your shields never go down. Then you get the 5 tact consoles to boot...its a no brainer.
Career Officer
Join Date: Jun 2012
Posts: 567
# 28
08-30-2012, 05:44 PM
Devs.. is it just a typo for the shield modifier on the fleet defiant? Description says it gets one, but it has the same shield modifier as the regular defiant retrofit of .9 instead of .99.

UPDATE: PWE ticket #120831-000260
Member since January 2010. I AM NOT A PWE FAN!!!!

Last edited by tfomega; 08-31-2012 at 09:23 AM.
Captain
Join Date: Jun 2012
Posts: 1,360
# 29
09-20-2012, 06:48 AM
Sounds like I might be the odd man out on this, but I like the ensign tactical slot on the Defiant Retrofit. That way, I can have the alpha strike I want, the crowd control strike I want, and still run tactical team plus an extra torpedo attack for good measure.

Alpha Strike: Cannon Rapid Fire III, Beam Overload III, Torpedo High Yield III

Crowd Control: Cannon Scatter Volley II, Beam Fire at Will I, Torpedo Spread II

And then I can maybe cook off Torpedo Spread I from my aft launcher if I time it right. But I can have all of that, plus Tactical Team I.



Then again, I'll probably use the fifth tactical console slot in the Fleet Defiant for a universal console.
Lt. Commander
Join Date: Sep 2012
Posts: 170
# 30
09-20-2012, 08:06 AM
Also note: The cloak does not come with the ship. You have to buy an actual defiant to get the cloak then transfer the console. Same for the MVAE. Which is why i'm actually happier on the hull numbers. As my fleet approaches T3 this is the ship i want cloak or no cloak
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