Power siphons are broken in that they do not take into account resists and they continually drain power, instead of a set amount. With the right set of DOffs, you can be spitting them out every 9 seconds. A rate that is impossible to keep up with and still be an effective ship for combat.
Anyone claiming to be a skilled player by spamming siphons, leech and aceton assimilators and calling it a proper drain build is a joke.
Join Date: Sep 2009
[23:35] Horta deals 1738411 (1538303) Toxic Damage to Centurion Engineer with Corrosive Acid.
Dear Fed comrades, we are doomed! The evil Klinguns are a little favored...enormous carriers, powerful cruisers, P2W toy consoles, Tac and Sci Bop targ packs, Bortasqu with 5 tac consoles, battle cloak anywhere, more turn rates, more DHC...even beautiful women like Orion females!
This is a real Starfleet Cruiser, the awesome Adm. Marcus Vengeance! Stol Fed Cruisers suck!
Yeah a pure drain boats can suck. As can having no crew and being attacked by more than one opponent. Someone was also using Phasers on you as well as Target Subsystem attacks against you. I even saw a single Leech on you.
The AAs need some fixing, thats for sure. Drain needs some tweaking, something they already know.
How many of your attackers where running drain boats? Did anybody bring DPV/DPS?
I don't see the problem. Power drain builds are no more exploitive than all-cannon escorts. There are ways to deal with both, but it is tough, obviously.
Funny thing is, the same people who complain about power drain builds being "OP" also claim that sci/sci ships are not worth it... contradiction much.
When the only viable option, is viable because it is BROKEN. Then yes sci ships are a joke Sophie.
Carriers yes they are sci ships... sure. When people say sci ships are not working as they should be, I doubt they are thinking carriers... never the less carriers are also pretty much useless... unless you go massive spam x multiple carriers... or are willing to run stuff that is obviously broken.