Yesterday (after the patch) I've noticed that certain space instances do not display background textures properly. This is mostly the case with nebulas, and from what I've noticed it's not random.
First time I noticed this was during the mission S'harien's Swords (Romulan Front), which I've completed several days ago on a different toon, and didn't experience anything similar. This time, the background nebula textures were flickering and displaying "blocky" textures during camera move. Reported this as a bug in-game.
The reason I say this must be instance related, or specific texture related, is that I didn't notice anything similar during any other mission I've played (i.e. all space STFs, Sol, Sector Blocks, Eta Eridani Dailys etc. are fine). Yet I'm sure this is related to the 05.01.12 patch, because, as I've said, I did those missions several times before and didn't experience anything similar.
No DX11 is involved (my system does not support it). No video configurations were changed and my graphic card (GeForce GTX 460) drivers are up to date.
Anyone else experienced anything like that? Any solutions, perhaps?
Just to be sure, I've made an additional trip to DS9, as I recalled similar nebulas around, but all's fine there. Then I went back to Deferi Sector and got the same mission as before. Background nebulas flickered again - http://img97.imageshack.us/img97/566...2010619433.jpg
This seems to be the case with nebula edges, or places where they transit to normal space.
same with me was just going to start a similar thread,blocky flickering in space since last nights patch
Good to know. I tend to be a little bit paranoid when it comes to hardware, and since a friend didn't seem to have this issue I was afraid that maybe my GPU was acting up or something...
I can't add anything for the moment aside from the fact that these graphical glitches always occur in the same instances. This Deferi Patrol mission with orange nebulas, where you start with scanning a freighter is a great example.
I think the game it self only use's DX 9 it does not fully support the DX 11 and i dont see the need for dx 11 there is not that much of a change.Just turn off DX 11 while playing sto.DX 11 is farely new and still has plenty of bugs.And i still don't see much of a change with DX 11 if any thing it makes the game look even worse there are only a few games made that support DX11.STO is not one of them.