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Lieutenant
Join Date: Aug 2012
Posts: 44
# 21
08-31-2012, 11:51 AM
Quote:
Originally Posted by bluegeek View Post
I assumed that thrusting a squealing tribble into the hands of a warrior would be bad for my health.
harharhar (klingon laugh)

Fair enough, this makes it up for me.
Community Moderator
Join Date: Jun 2012
Posts: 4,346
# 22
08-31-2012, 12:20 PM
Quote:
Originally Posted by thesnyndicate View Post
If u give all stuff into one side then the other side will suffer meaning that the game will suffer also
I agree... it shouldn't be one-sided.

Quote:
Originally Posted by palpha2clearance View Post
i have always been of the opinion what is good for the goose is good for the gander......
I respectfully submit that if this were true, the Feds would have to wait their turn for new toys so that everybody gets a little something special.

I've always felt that the factions should be distinct in both style and gameplay. Obviously, you can't take that too far... some gameplay elements need to be universal. That "bang for the buck" principle again.

I don't think it's too much to expect that some things should be reserved for one faction or the other. I wish both factions had more unique distinctives, but the KDF needs it more. They're not Starfleet in funny uniforms. (We have enough of those in Starfleet.)

I haven't bought the console myself, so I'm not familiar with it at all. Nor am I familiar with high-end STF gear. I'd appreciate people in the know educating people like me about what combinations of gear/powers could cause problems (and how) so I can help focus feedback.

I believe the Devs like pointed feedback. 20 page tirades about how Cryptic sucks, not so much. Hard to find specific information in a sea of text.

This being Labor Day weekend and some of the Devs going to PAX, I wouldn't expect much feedback from them before next week... assuming they respond to this at all.
Volunteer Community Moderator for the Star Trek Online forums -- My views may not represent those of Cryptic Studios or Perfect World Entertainment. If you wish to speak to someone on the community team, file a "forums and website" support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
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Lieutenant
Join Date: Aug 2012
Posts: 44
# 23
08-31-2012, 12:30 PM
Quote:
Originally Posted by bluegeek View Post
I agree... it shouldn't be one-sided.

Even if its not one sided its like giving a nuclear missile for a paintball gun.

When this nuclear missile is the last unique thing KDF arsenal still got left and without it balance at pvp/pve might collapse and KDF players will loose its interest and new players wont be playing KDF also leaving the faction to die over time.

Because atm i do pvp everyday all day i got big experience in it and from what i see federation already got big advantage with the free tractor pets i can tell that for sure.

Also fed where not ever weaker than KDF just some new players rushed in cause of f2p and the result was some crappy builds and lots of moaning.

Feds are fine and i am shy to tell this but its the truth and experienced hadar ship or a fleet escort or an non fleet escort carrier can and will kill my fleet scourge destroyer equiped with purple xii stuff.

This is not fair already

Imagine that they get plasma leeches along with their already unique and very powerful MACO shields.

This will be even worst and it will be gameover for KDF i am sorry but its the truth.

Thats why i must know what are the intensions of the company.

Last edited by thesnyndicate; 08-31-2012 at 12:35 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 24
08-31-2012, 01:13 PM
Since KDF consoles are much in talk these days, here is an episode that deals with them,
GoS 27 The Arms race
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Captain
Join Date: Jun 2012
Posts: 1,483
# 25
08-31-2012, 01:24 PM
Quote:
Originally Posted by bluegeek View Post
I agree... it shouldn't be one-sided.



I respectfully submit that if this were true, the Feds would have to wait their turn for new toys so that everybody gets a little something special.

I've always felt that the factions should be distinct in both style and gameplay. Obviously, you can't take that too far... some gameplay elements need to be universal. That "bang for the buck" principle again.

I don't think it's too much to expect that some things should be reserved for one faction or the other. I wish both factions had more unique distinctives, but the KDF needs it more. They're not Starfleet in funny uniforms. (We have enough of those in Starfleet.)

I haven't bought the console myself, so I'm not familiar with it at all. Nor am I familiar with high-end STF gear. I'd appreciate people in the know educating people like me about what combinations of gear/powers could cause problems (and how) so I can help focus feedback.

I believe the Devs like pointed feedback. 20 page tirades about how Cryptic sucks, not so much. Hard to find specific information in a sea of text.

This being Labor Day weekend and some of the Devs going to PAX, I wouldn't expect much feedback from them before next week... assuming they respond to this at all.
As a KDF player, the console has always been OP as have a lot of things. The basic problem has been the poorly designed power creep in this game as well as just bad balance of basic things like weapons proc. The Raiders/Escorts are way behind by in large. This console evens things out to a degree and I'm just speaking of the gain not the minimal drain.

Sticking to this console it's not hard to get 20+ power to all subsystems w/it w/it's flow cap boosts. Now think of how many Engineering Skill Points are needed to achieve that. Now think of where you can spend your skill points since you don't need nearly as much Engineering Skill Point investment.

Also think of what +20 to shields, weapon energy pool, engine speed/turnrate, and aux repairs does. More regen to shields, more resists. More weapon energy pool after the 1st volley. More speed and better turnrate. Better repairs, not to mention occassional Sci powers.

This isn't isolated to Plas Leech and is a general issue w/how easy it is to spike power levels across the board. Everyone starts off w/200 power (50/system). Lets add 20/system for plas leech that, 280 power. Now, lets add 25/sysem for the occassional warp core eng proc. That's 380 power. Now lets add a ships +20 for the new fleets and you have 400 power. Enough for 100 power to each system. There are also batteries, team batteries, red matter cap, Energy Siphon, MACO for Feds, w/e Eng Skills you feel like using to top something off if any, EPTx system abilities, etc.

In short the skill of needing to manage power has greatly deminished. This console is part of the problem. But, on the KDF at least is sovles another issue.

Currently this game rewards high spike DPS ships which jem lotto aside feds have much better options. You'd be pushing the hit and run KDF playsytle further down the drain, leaving KDF cruiser and carriers circling the wagons Fed style play.

The problem w/these things turning into a Cryptic rant is Cryptic Mgt has never cared and continues to claim to kick the PvP can down the road since Season 4.

They've been dishonest in regards to their mirco transaction store not being better, they even acknowledged this the following summer when a Dev admitted they had always been intended to be better by design.

Lately, they reward gambling by their OP lotto box designs.

So yeah, Cryptic has earned their contempt and lack of trust in my book.
Captain
Join Date: Jun 2012
Posts: 598
# 26
08-31-2012, 01:38 PM
I agree, check out the Gates of Stovokor's most recent episode; it deals with this issue in their characteristically humorous and Klingon manner.

http://www.gatesofstovokor.com/

@gradstudent1
PvP Boot Camp Project Leader Emeritus
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 27
08-31-2012, 04:28 PM
There is another issue. If I want to get a subspae jump console, I can buy one for 500k EC on the exchange. If I want it for my KDF chars, it's 1000 zen. That's a lot more, and Fed chars can get the best KDF equipment for a ridiculous price, while the KDF players have to pay for this. If we could get at least the choice between the two consoles, the pill wouldn't be so bitter.

And if it has to be done, since Cryptic is willing to cust the cost for obvious reasons, getting good Fed consoles in return for the KDF would mean some respect for both factions. While I'm enjoying a lot my fed subspace jump on my tholian carrier, the point defense system isn't even worth opening a box, it's pure and absolute junk. Nothing you may use on any ship in any situation, although the subspace jump is usefull on many ships.

Come on, something dealing less damage than a pet every 2 minutes isn't worth a jump giving you the best angle to fire your cannons if you have some. The subspace jump is a promise for raw dps, especially if you use a tractor beam right after the jump; the point defense system is just a colored toy making some light...

Some examples of good Fed consoles the KDF could get in return for the plasmonic leech:
- Ablative generator
- Metreon Gas Canisters Console Mod
- Nadeon Detonator, to some extent, although it would be something equivalent to a barrier field instead since it's a bit inferior to the previous consoles.

Any other console for the plasmonic leech would be a joke. I don't mind if both faction trade good equipment for some other good equipment, but I feel that my fed chars get the most shiny stuff while my kdf ones get the junk.

Edit: I think we need to make a list of consoles the KDF really doesn't need, since 95% if its consoles are good and usefull and since several fed ones aren't... If it can help the devs so that they don't give our kdf chars crap in the next boxes.

- Ionized Gas Sensor: it's an anti cloaked ship consoles. The KDF has no cloaked enemy. This wouldn't be serious.
- Point defense system: who need that crap? It deals almost zero dps and takes a console slot for very limited results. If it's supposed to get rid off borg torpedoes, I think a smart player can just focus the torpedo himself and fire. Unfortunately, it was already tossed in the lockboxes.
- Tachyon Detection Field: anti cloaked ship. Uneeded.
- Transwarp Computer: this is a poor console, since the power levels it could increase are so limited it's not even worth using it. +20 in warp core efficiency would mean +2 or so in every power level if I made no mistake in my maths. Not meaningfull at all.

Some 'could be usefull but not worth the great KDF consoles you can use on any ship':
- Enhanced Plasma Manifold: it will make KDF scis happy, but that's it. All other KDF consoles are usefull for any class.
- Grappler: I would think to it as a joke, it's just a tractor beam. If I really want one I think we all have science bridge officers.

I hope this will be usefull to someone.

Last edited by diogene0; 08-31-2012 at 05:09 PM.
Lieutenant
Join Date: Jun 2012
Posts: 52
# 28
08-31-2012, 04:41 PM
If we get any of the Fed consoles then they will start whining that we are stealing their uniqueness.
Empire Veteran
Join Date: Jun 2012
Posts: 1,251
# 29
08-31-2012, 04:48 PM
Just quit with the cross console stuff, easy and solves all the issues. If you want a particular console go play that faction. Both factions need to be more unique but also on equal footing. Come on Cryptic you're customers have spoken, have you no respect of those who pay your wages and keep you employed?
Quote:
Originally Posted by macronius View Post
Cryptic is sloppy. Breaking News at 11. This is what happens when there is no outline or plan and you just make up **** as you go along.
Quote:
Originally Posted by shredder75 View Post
We can tell our great grandchildren, "In my day, our cloaks were so sensitive that even dialogue broke them and we couldn't change our clothes!"
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,018
# 30
08-31-2012, 05:25 PM
Quote:
Originally Posted by majesticmsfc View Post
Just quit with the cross console stuff, easy and solves all the issues. If you want a particular console go play that faction. Both factions need to be more unique but also on equal footing. Come on Cryptic you're customers have spoken, have you no respect of those who pay your wages and keep you employed?
unfortunately , for every perfectly rational statement theres a dozen
' omg we need cloaking carriers of doom that can have 5 tac stations .. etc etc etc ' threads

on that note , a cloaking escort carrier would be perfect for the kdf , so long as its done right

much as a lot of poeple despise the lockbox console situation , i cant see it going away anytime soon
12th Fleet
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
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