Career Officer
Join Date: Jun 2012
Posts: 807
# 31
09-06-2012, 03:59 PM
Quote:
Originally Posted by baelogventure View Post
I think a nerf is in order.
Science's role is to tank Armek.

It takes a combination of the other two careers to get you through the mobs and other challenges so you can even face Armek.

Working as intended.

MAYBE you just saw a really skilled player who's been playing this particular mission oh, I don't know.....FOREVER.... and has gotten really skilled at it.

He/she may have even been thrown a heal or two from a teammate, we have only your observation, in one particular incident.

You know, the sad thing is, a while ago, people were complaining because Armek was too tough. So he got nerfed.

Now here we are again, discussing more nerfs.
Why is the answer to everything a nerf?

In all the time the revamped STFs have been live, I have never. until now, heard that SUPER Science was dominating anything.

You want more of a challenge? Keep pugging, you'll get all the challenge you can handle I guarantee it.
Quote:
Originally Posted by Ryan Schissler/Online Multiplayer Gaming View Post
(In regards to STO Delta Rising): "Where a fun casual game once sat proudly, a horrible grind fest now stands. All this expansion has made me want to do, is log in less."
Lieutenant
Join Date: Jun 2012
Posts: 61
# 32
09-06-2012, 04:33 PM
posting in a nerf sci thread.
Lieutenant
Join Date: Jun 2012
Posts: 85
# 33
09-06-2012, 09:39 PM
Quote:
Originally Posted by baelogventure View Post
I just saw a Sci Officer solo Armek on Elite.

Now come on, why are the Sci Kits so overpowered that a single person can solo an endgame ground boss by spamming their healing?

I think a nerf is in order.
That word is the reason that most space science skills work as poorly as they do now. One after another they were nerfed, broken and we still are waiting for them to be fixed.
SS that is only good for one shot when it is supposed to last what ten seconds. GW that a NPC Cargo ship can just ignore. Even VM seems to do little now.

Sir, please do not use that evil word.
Lieutenant
Join Date: Jun 2012
Posts: 36
# 34
09-06-2012, 11:44 PM
What is with nerfing SCI? Sci has been nerfed to death in space and now you are gunning for ground as well? wth is wrong with you??
Career Officer
Join Date: Jun 2012
Posts: 1,256
# 35
09-07-2012, 12:02 AM
Loser has been silenced

Last edited by oldkirkfan; 09-22-2012 at 10:22 AM.
Career Officer
Join Date: Jun 2012
Posts: 238
# 36
09-13-2012, 04:12 AM
No. No and No. What have you been smoking Seriously? Science has been nerfed to death. We don't need to be nerfed. Some of those abilities need to be buffed.

STO Member since August 2008
Career Officer
Join Date: Jun 2012
Posts: 460
# 37
09-13-2012, 04:26 AM
Quote:
Originally Posted by trekkiemelissa View Post
No. No and No. What have you been smoking Seriously? Science has been nerfed to death. We don't need to be nerfed. Some of those abilities need to be buffed.
Agree!, I did a 1v1 PvP "ground then space" yesterday just random out of the blue player was screaming "challenge me!" so I battle his TAC 2-1 for me before he says "I want to try my Engineer" anyways I let him, PvP is fun. his engineer wiped the floor with my sci toon, he was able to spam so much crap that I felt that my Sci toon was useless, placing all of his turrets, support drones and whatever else he was using. THEN he was hiding behind two cover shields and placing mines. if anything Engineers need a little reducing!
"joke buuut serious in a way"

"Edit" : I'm not against Engineers at all.
Career Officer
Join Date: Jul 2012
Posts: 33
# 38
09-13-2012, 09:13 AM
I've seen so many many many many horrible-stupid-failfitt-brainless-"i took red because in the series command is red" captains so, do you think i could ask Cryptic to buff up tactical because of them ?

This was a sarcastic rethorical question, don't bother answering ...
Captain
Join Date: Jul 2012
Posts: 3,283
# 39
09-13-2012, 02:45 PM
Quote:
Originally Posted by rachelj88 View Post
if anything Engineers need a little reducing
if it's ok I'd rather not have my main character reduced... they barely stay on their feet in a ground STF, I don't want my science nerfed either, I don't want a redshirt holding my hand because i've been nerfed to uselessness and hey... we all know what redshirts are good for (cannon fodder for those who don't know)

Science needs ANYONE to help them in space because they have been nerfed too much which combined with their inherent low DPS and messed up NPC stats makes them near useless and Cruisers in space are weak as it is and just think what will happen when science has nothing left to nerf... oh wait there's what little cruisers have left in their favour and when that's gone the game will be unplayable...

in my honest opinion the devs need to do one thing to find the problems in this game and it will come as a shock to them... they need only PLAY THEIR OWN GAME, in something other than an oddy/regent/escort... but that will never happen... so have fun watching anyone who isn't a redshirt get nerfed and any ship that isn't an escort become unplayable... when this finally happens I'll go back to final fantasy 7
Captain
Join Date: Jun 2012
Posts: 11,104
# 40
09-13-2012, 03:08 PM
Quote:
Originally Posted by baelogventure View Post
I think a nerf is in order.
No. ........
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:46 PM.