Major licensing issues. Not just the big increase in license costs, either.
Crossover licenses can be very hard to negotiate because one side may put severe stipulations on what kind of match ups they can be in. For example: DC has done crossovers with Marvel and other comic universes, and there's always stipulations. For example, Superman is usually prohibited from losing a fight to a non-DC character. Think of it like car makers who won't let their cars be used in racing games that model collision damage.
Most of the time, crossovers just never happen because of disputes like that. Capcom's tried to get all kinds of franchises to sign on for Capcom vs. X fighting games, and only a few of them agreed. And they must be pretty persuasive even for all that failure - they're one of only a couple crossovers that were allowed to de-power Superman and make it possible for him to lose.
Anyway, if you go by top-level canon depictions on both sides, it would be a turkey shoot. Aside FTL speeds (hyperspace is faster than warp, but has some stricter limitations attached), Star Trek has the technology edge. The small fleet in The Die is Cast predicted a matter of hours to destroy a planet and annihilated most of its surface in seconds. The entire Imperial Fleet (much larger with much larger ships) couldn't manage the same level of destruction until the Death Star was built. And to answer the Death Star, Star Trek has the trilithium torpedo that can destroy a star and can be carried on a shuttle. More to the point, Star Trek has the magical deflector dish. Both Death Stars were taken out by the barest hint of technobabble. A particularly bad episode of Voyager could implode their entire universe.
Things might even up on the ground, a Jedi could turn the balance against superior technology and personal shields, and Star Wars is certainly not short on heavy ground weaponry like Trek. But without transporters, would they ever land?
Check out sfdebris.com . The guy is awesome and has authored a well written series called Unity that I must say, is the best Star Trek or Star Wars books I have ever read. His Star Trek reviews are hilarious alos.
It wouldn't be a fair fight. Wars can't beat Trek's technological superiority, but Wars' numerical superiority plus faster ships make it like trying to kill every last gnat on Earth with a baseball bat.
Talk about a grind...
Join Date: Sept 2008
"Holographic tissue paper for the holographic runny nose. Don't give them to patients." - The Doctor
lol... by canon numbers SW, while not as sleek and fancy, has the advantage by orders of magnitude (baring the deus ex machina which is the bread and butter of Trek)... but that argument is debatable and can go on forever because of the sheer lack of actual Trek canon on figures and how often they contradict themselves and the ridiculousness of some of the canon SW ones
but at the end of the day none of it matters because the SINGLE most important factor in winning a war is logistics... and in that ST can't even compare... a federation of a few hundred worlds spanning 8000 lightyears verse an empire/republic of millions of worlds spanning 2/3rds of an entire 120,000 light year in diameter galaxy... even if losses were 100 to 1 SW the federation would lose before they could dent the SW reserve...
you can have the best most technologically advanced weapons ever created but if the enemy outnumbers you trillions to one you are still gonna lose
not to mention neither IP would ever agree to their side losing and even if they did no matter who won there would be a LOT of pissed off fans... nerd riots in the streets lol
Last edited by liquidacid29; 08-30-2012 at 03:38 PM.