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Captain
Join Date: Jun 2012
Posts: 1,063
Long story short - see title. Although I am aware of the subjective nature of the "best," I'd like opinions on the best tactical cruiser in this group.

Note that the Odyssey has a few possible configurations in terms of the base ship - all consoles or not, and Science Odyssey or Tactical Odyssey as the hull. Although according to several experiments I did on the science Ody, it was a lot more lackluster than one would imagine for all the buzz about Sensor Analysis.

In any case, I'd appreciate your thoughts, as I am trying to decide among these for my "flagship" - although I own all three (including the Ody set), so I'd like opinions since I'd rather focus on one at the moment.

For those who may wonder I my main toon is a tactical officer, I use primarily beam arrays with torpedoes, and appreciate a good turn rate, although I've come to live with the Odyssey's turn rate, at least with the console bonus (I can coax it up to around 9-10 deg/sec without any BOff powers).

Other factors:

* The Odyssey is going to have saucer sep even if no other set consoles.
* I'm equipping whatever I use (of ANY ship) with the wide-angle qtorp launcher.
* I'm a fairly big fan of the Assault Cruisers.
* I'm somewhat disinclined from the Excelsior-R due to the age, but it's pretty nice to command with its turn rate.
* The shields on the Ody blow the others away - it's really shocking, with two field emitters equipped and the MACO shield, it's 12307 for the Ody per facing versus 10702 for the Regent.

In any case, thanks for your input!
Lt. Commander
Join Date: Jun 2012
Posts: 161
# 2
09-02-2012, 11:07 PM
My shields are 13,242 on the Oddy with Maco and 2 Field Gens. lol

Yeah the Oddy is versitale. If your like me and you want to play with many Ideas and Configurations the Oddy lets you do that.

I've tried not to like it, but it;'s a great ship. But, if your gonna run the 180 Torp, you don't need turn rate.

Seriously Iv'e TRIED to hate the oddy and bought all the others, and Fleet ships, but the Oddy wins in the cruiser race right now for Broadsiding gameplay.
Lt. Commander
Join Date: Jul 2012
Posts: 176
# 3
09-02-2012, 11:39 PM
Sensor analysis is good but VERY overrated, It's great for long heart felt talks with your nearest and dearest enemy but not the OMG!! power people made it out to be.

If you're going to be PVEing and hopping targets like mad trying to maximize damage go Tac Ody. If you're going to be going PVP and healing everyone in site while trying to do damage, go Tac Ody. If you just want to focus on pounding one tough bastard into the floor at a time or have the best heals possible PVP or PVE, go Sci Ody.

So for a person that already has the full set, is running Saucer separation and finds Sensor analysis disappointing, you'd probably be happiest with the Tac Ody. Personally I'd rather have sensor analysis for boosting the torpedo damage and long drawn out fights but Tac will be the most reliable performance.

P.S. Before it comes up can we all agree that the bonus power to shields and weapons the Ody variants give is pretty meaningless? Both values will be capped/near capped from EPTW and EPTS cycling and MACO shield energy bonuses. I imagine that the final energy levels always come out looking about the same ship to ship.
Empire Veteran
Join Date: Jul 2012
Posts: 5,260
# 4
09-03-2012, 01:16 AM
I've always loved the Excelsior-R, always. First C-store ship I ever bought, even now I still pull it outta mothballs to fly.

Having the Ensign Engineer is very very annoying, true, I generally put an engineering team there. You have to give up some stuff, but you gain some stuff as well in the fact that you can turn to quite effectively use the wide-angle quantum much more easily, especially with single-cannon turret build.

The real issue for me is the engineering BOFF slots, not so much the ship itself.

Captain
Join Date: Jun 2012
Posts: 1,063
# 5
09-03-2012, 01:24 AM
Quote:
Originally Posted by razellis View Post
Sensor analysis is good but VERY overrated, It's great for long heart felt talks with your nearest and dearest enemy but not the OMG!! power people made it out to be.

If you're going to be PVEing and hopping targets like mad trying to maximize damage go Tac Ody. If you're going to be going PVP and healing everyone in site while trying to do damage, go Tac Ody. If you just want to focus on pounding one tough bastard into the floor at a time or have the best heals possible PVP or PVE, go Sci Ody.

So for a person that already has the full set, is running Saucer separation and finds Sensor analysis disappointing, you'd probably be happiest with the Tac Ody. Personally I'd rather have sensor analysis for boosting the torpedo damage and long drawn out fights but Tac will be the most reliable performance.

P.S. Before it comes up can we all agree that the bonus power to shields and weapons the Ody variants give is pretty meaningless? Both values will be capped/near capped from EPTW and EPTS cycling and MACO shield energy bonuses. I imagine that the final energy levels always come out looking about the same ship to ship.
According to another thread I started (and ended up with me gathering a lot of data about the Science versus the Tac Odyssey that people asked for but never bothered to comment on ), the extra energy, at least for weapons, CAN act as a buffer. So let's say that you pump the weapons up to 134 with EPtW. It'll only hit with 125, but it will keep the drain from being so bad during the volley. Note that I have NEVER tried to measure this myself, so I can't say for certain how this works out from my own experience.

As per the Science Odyssey, it does have one advantage - less painful choices in terms of what to sacrifice console-wise for the Borg console. That's a tough one on me, believe me. I either end up dumping an armor console, a field gen console, or a set console. Bad no matter what way you cut it.

However, although I rarely PvP, SA showed it's weakness the last time I did it, as my opponent kept giving me the slip (not sure what ability he used, but the lock ALWAYS auto-switched to something else). That lost me a LOT of faith in any usability for SA in PvP, and drove me more than a little crazy.
Empire Veteran
Join Date: Jun 2012
Posts: 38
# 6
09-03-2012, 03:42 AM
the science analysis ability only shines in long fights against a single target. So it is great in STFs versus gates and tac cubes.

the ever changing nature of battlefield in PVP means that you will get more bang for your buck with the extra tac consoles of the tactical oddy.

just my 2 cents.
<-- Subscribed February 2010
The user formerly known as athenaX
current Tyrant of the 222nd Corsairs
Career Officer
Join Date: Jun 2012
Posts: 2,104
# 7
09-03-2012, 04:00 AM
The Regent is hands down a better ship than the Tac Oddy. Turns better, hits harder and imo looks better. Comes with a useful 180 arc quantum and the fun metreon gas which can do a reasonable amount of damage over time if you spec up a bit for it and add a console. I would challenge any other TAC Oddy out there in my Regent and probably beat it. I know how to build ships and i tried with the TAC Oddy and failed dismally, the Regent is everything the TAC Oddy should have been.
Captain
Join Date: Jun 2012
Posts: 2,907
# 8
09-03-2012, 04:07 AM
Quote:
Originally Posted by mattjohnsonva View Post
The Regent is hands down a better ship than the Tac Oddy. Turns better, hits harder and imo looks better. Comes with a useful 180 arc quantum and the fun metreon gas which can do a reasonable amount of damage over time if you spec up a bit for it and add a console. I would challenge any other TAC Oddy out there in my Regent and probably beat it. I know how to build ships and i tried with the TAC Oddy and failed dismally, the Regent is everything the TAC Oddy should have been.
the only thing true ist that it looks better. same consoles (no wait oddy has one sci more)...same weapon power (10/5/5)

+1 turnrate (if you use the oddy set consoles that advantage fades too)

less crew than oddy, less base shield modifier, less hull

if you like it better, thats ok...but it is not "hands down a better ship" not even remotely.

there is also no sense in a challenge, because it would probably result in a stalemate, if both have reasonable good builds and skill.
Go pro or go home

Last edited by baudl; 09-03-2012 at 04:09 AM.
Career Officer
Join Date: Jun 2012
Posts: 2,104
# 9
09-03-2012, 04:31 AM
Quote:
Originally Posted by baudl View Post
the only thing true ist that it looks better. same consoles (no wait oddy has one sci more)...same weapon power (10/5/5)

+1 turnrate (if you use the oddy set consoles that advantage fades too)

less crew than oddy, less base shield modifier, less hull

if you like it better, thats ok...but it is not "hands down a better ship" not even remotely.

there is also no sense in a challenge, because it would probably result in a stalemate, if both have reasonable good builds and skill.
Wrong, you forgot your skills settings, the base rate is higher to start with so any additional bonus is a percentage of a higher base. My standard Regent turns at 11.9 deg/sec with no RCS consoles, with aux to dampers that goes up to 17.6 deg/sec. Just because you don't know how to set up a ship doesn't mean I don't. Don't come on here stating that what i have said is not true, I take offence at being called a liar and if you want to do a 1v1 pvp in your tac oddy against my regent we can soon settle this. Go pro or go home, how about put up or shut up! LOL
Captain
Join Date: Jun 2012
Posts: 568
# 10
09-03-2012, 04:37 AM
Quote:
Originally Posted by red01999 View Post
Long story short - see title. Although I am aware of the subjective nature of the "best," I'd like opinions on the best tactical cruiser in this group.

Note that the Odyssey has a few possible configurations in terms of the base ship - all consoles or not, and Science Odyssey or Tactical Odyssey as the hull. Although according to several experiments I did on the science Ody, it was a lot more lackluster than one would imagine for all the buzz about Sensor Analysis.

In any case, I'd appreciate your thoughts, as I am trying to decide among these for my "flagship" - although I own all three (including the Ody set), so I'd like opinions since I'd rather focus on one at the moment.

For those who may wonder I my main toon is a tactical officer, I use primarily beam arrays with torpedoes, and appreciate a good turn rate, although I've come to live with the Odyssey's turn rate, at least with the console bonus (I can coax it up to around 9-10 deg/sec without any BOff powers).

Other factors:

* The Odyssey is going to have saucer sep even if no other set consoles.
* I'm equipping whatever I use (of ANY ship) with the wide-angle qtorp launcher.
* I'm a fairly big fan of the Assault Cruisers.
* I'm somewhat disinclined from the Excelsior-R due to the age, but it's pretty nice to command with its turn rate.
* The shields on the Ody blow the others away - it's really shocking, with two field emitters equipped and the MACO shield, it's 12307 for the Ody per facing versus 10702 for the Regent.

In any case, thanks for your input!
The Excelsior has basically been rendered obsolete by the Assault Refit, and a comparison in DPS capabilities between the Assault Refit and an Odyssey (with identical Equipment) really comes down to a difference in Tactical BOFF ability Slots:

A Tac Ody can work with an example setup of:
Lt Tac: TT1, FAW2
Lt Sci: HE1, TSS2
Com Engineer: EPTS1, Aux2Damp1 or RSP1 or ES1, EPTS3, Aux2SIF3
LtCom Universal: (Tac) TT1, TS2, APB2
Ensign Universal: (Tac) FAW1


or (for a Sci Ody, or if you want to push a Tac's weapons power above 125):

Lt Tac: TT1, FAW2
Lt Sci: HE1, TSS2
Com Engineer: EPTW1, EPTS2, EPTS3, Aux2SIF3
LtCom Universal: (Tac) TT1, TS2, APB2
Ensign Universal: (Eng) EPTW1

In contrast, the Assault Refit really needs to use its LT Universal Slot for a Sci BOFF, so compared to an Ody it'll lose out on at the very least a LT Tac ability.

Concerning the two Ody variants: Sensor Analysis is better damage if you're spending longer than 30 seconds on a target. If you're not, the 3rd Tactical Console from the Tac Ody is better.

[ <<<--- @Maelwys --->>> ]
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