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Starfleet Veteran
Join Date: Jun 2012
Posts: 1,594
# 11
09-03-2012, 12:03 PM
The Fleet Hoh'Sus has all universal Boffs...there is really a lot of fun here...evil Klinguns!
And the Fleet Vorcha and Fleet Negvhar are good, very good...too good...evil Klinguns!
K D F - Killing Disadvantaged Feds
K D F - The evul way to play Sto

Adm. Marcus orders: Punish the evul Klinguns! Punish the evul HOBOs! And nuclearize Qo'nos once and for all!
Banned
Join Date: Jun 2012
Posts: 846
# 12
09-03-2012, 12:05 PM
Quote:
Originally Posted by drkfrontiers View Post
But not all KDF enjoy cruiser-play...
If you think the Vorcha R, or Fleet Vorcha (especially this one) is a cruiser, I really need to take you pvping with me again. How does 500k+ damage at the end of an Average arena sound to you? All of it Burst Damage, slows and bleedthrough?

The Fleet Torkaht (Fleet Vorcha) is more like a slower JHAS than anything else KDF side. The damage potential is obscene, on paper, and in practical live pvp. It's so awesome that it can even score top #s with CrtDX2 Dmg APs upfront, and actually gets quite abit of potency for doing so courtesy of warp plas3 which in itself is pretty scary when tac buffed up.

Then there's the HY2 CrtDX2 Dmg Quantum I have. On average when it crits it hits for 15k+ at least once in a salvo if it hits hull. It's friggin ridiculous. And I Love it. Best Tac Cruiser, hands down. It's so good it's more comparable to Escorts in Output, with the speed it can throw it down with.

Last edited by ghostyandfrosty; 09-03-2012 at 12:11 PM.
Captain
Join Date: Jun 2012
Posts: 2,256
# 13
09-03-2012, 12:09 PM
Quote:
Originally Posted by ghostyandfrosty View Post
If you think the Vorcha R, or Fleet Vorcha (especially this one) is a cruiser, I really need to take you pvping with me again. How does 500k+ damage at the end of an Average arena sound to you? All of it Burst Damage, slows and bleedthrough?
I would really appreciate it!

Let's hook-up this weekend then? I need to be taught a thing or two it seems
Captain
Join Date: Jun 2012
Posts: 2,256
# 14
09-03-2012, 12:10 PM
Quote:
Originally Posted by starwrathforever View Post
The Fleet Hoh'Sus has all universal Boffs...there is really a lot of fun here...evil Klinguns!
And the Fleet Vorcha and Fleet Negvhar are good, very good...too good...evil Klinguns!
Starwrathy! My magic muse! (Folks I humbly apologize for hijacking this thread!)
Banned
Join Date: Jun 2012
Posts: 846
# 15
09-03-2012, 12:12 PM
Quote:
Originally Posted by drkfrontiers View Post
I would really appreciate it!

Let's hook-up this weekend then? I need to be taught a thing or two it seems
After my workout, I'll be game to do some pvp with you. I need more video footage of my new monster anyway, and it's always a pleasure flying with you
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,594
# 16
09-03-2012, 12:15 PM
Quote:
Originally Posted by drkfrontiers View Post
Starwrathy! My magic muse! (Folks I humbly apologize for hijacking this thread!)
In reality I'm Ozzie...Ozzie Osbourne, to be precise!
K D F - Killing Disadvantaged Feds
K D F - The evul way to play Sto

Adm. Marcus orders: Punish the evul Klinguns! Punish the evul HOBOs! And nuclearize Qo'nos once and for all!
Empire Veteran
Join Date: Jun 2012
Posts: 6,994
# 17
09-03-2012, 12:38 PM
Quote:
Originally Posted by drkfrontiers View Post
But not all KDF enjoy cruiser-play...

I have yet to see how a Fleet Vor'cha cannon build fairs. If there are any that have one; that wouldn't mind showing me, I would really appreciate it alot.

Thanks mates. Dang, where's Mav when you need the wunderkind!
oh theres at least 2 of us here that can do magical things with the fleet vorcha, builds of which are posted in the cruiser thread. flown like an escort is the correct way to use it, it acts like an escort that cant be pressured to ever withdraw no mater how much you try to shake him. its an escort that can use things like EWP3, DEM3, EPtS3, ET3, A2S3. 20+ turn rate with 2 turn consoles is plenty viable for DHC, even when fighting escorts. 90% of my pugs end up with me having tied with best healing, most damage by at least a factor of 2, most kills and least deaths, usually 0. its by far the funnest ship to fly in game. bug users might disagree, but i'll never consider using that thing
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 1,354
# 18
09-03-2012, 02:58 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
oh theres at least 2 of us here that can do magical things with the fleet vorcha, builds of which are posted in the cruiser thread. flown like an escort is the correct way to use it, it acts like an escort that cant be pressured to ever withdraw no mater how much you try to shake him. its an escort that can use things like EWP3, DEM3, EPtS3, ET3, A2S3. 20+ turn rate with 2 turn consoles is plenty viable for DHC, even when fighting escorts. 90% of my pugs end up with me having tied with best healing, most damage by at least a factor of 2, most kills and least deaths, usually 0. its by far the funnest ship to fly in game. bug users might disagree, but i'll never consider using that thing
You've not had me or MT in that match ;P

On a serious note, i wouldn't know much about klinks cos i only have 2 toons that side.

Back to topic - all tac ships have to be compared to the bug because that IS the bechmark - fed or klink.
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 19
09-03-2012, 05:21 PM
Quote:
Originally Posted by naz4 View Post
Back to topic - all tac ships have to be compared to the bug because that IS the bechmark - fed or klink.
I can agree that the Bug is the Escort benchmark, but if the Defiant needs a buffing to make in competitive with the Bug then the Qin needs a full overhaul and blueprinting to be made competitive with the Defiant.

I want get into how bad the BoP will need to be assesed if it is to remain ingame as a viable raider strike craft versus the Bug.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Lt. Commander
Join Date: Jun 2012
Posts: 160
# 20
09-03-2012, 11:50 PM
I'm mad that I dont have a bug but when I look back on my poor financial decisions (buying freighters and a personal fleet with 8 bank repositories) I dont really have room to be butthurt over it. Also I made a few bugs sweat in a fleet patrol escort in the last few weeks. Still got killed but it was a marked improvement :-)
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