Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Reply
 
Thread Tools Display Modes
Rihannsu
Join Date: Jun 2012
Posts: 1,662
# 21
09-04-2012, 12:36 AM
Quote:
Originally Posted by bitemepwe View Post
I can agree that the Bug is the Escort benchmark, but if the Defiant needs a buffing to make in competitive with the Bug then the Qin needs a full overhaul and blueprinting to be made competitive with the Defiant.

I want get into how bad the BoP will need to be assesed if it is to remain ingame as a viable raider strike craft versus the Bug.
So much this^^
sry Naz, but before I can sign up to buffing any fed scort, the KDF Raptors and BoPs need to get pimped a lot.
Joined 06.10
PvP 2010-2011
PvP 2012-2013
Empire Veteran
Join Date: Jun 2012
Posts: 370
# 22
09-04-2012, 12:57 AM
Fixing the Raptor turn axis would suffice


Join Date: December 2009 - Alliance Central Command - boq botlhra'ghom
Career Officer
Join Date: Jun 2012
Posts: 735
# 23
09-04-2012, 02:27 AM
Quote:
Originally Posted by naz4 View Post
Based on how overpowered the Bug is, for most of the "not rich" pvpers out there, to make the defiant "close" in capability to the bug, it should have an ensign universal slot.
I agree, and submit that the fleet raptor(s) should get the same uni slot! And a 5th tac console!

also...
Other ships that need extreme balancing (if STOwiki stats can be trusted):
- Fleet Escort Retrofit
- Fleet Aquarius Destroyer
- Fleet Somraw Raptor
- Fleet Qin Raptor
- Fleet Hosus BoP
- Fleet Norgh
- Fleet Heavy Cruiser Retrofit
Empire Veteran
Join Date: Jun 2012
Posts: 195
# 24
09-05-2012, 03:54 PM
Quote:
Originally Posted by ghostyandfrosty View Post
If you think the Vorcha R, or Fleet Vorcha (especially this one) is a cruiser, I really need to take you pvping with me again. How does 500k+ damage at the end of an Average arena sound to you? All of it Burst Damage, slows and bleedthrough?

The Fleet Torkaht (Fleet Vorcha) is more like a slower JHAS than anything else KDF side. The damage potential is obscene, on paper, and in practical live pvp. It's so awesome that it can even score top #s with CrtDX2 Dmg APs upfront, and actually gets quite abit of potency for doing so courtesy of warp plas3 which in itself is pretty scary when tac buffed up.

Then there's the HY2 CrtDX2 Dmg Quantum I have. On average when it crits it hits for 15k+ at least once in a salvo if it hits hull. It's friggin ridiculous. And I Love it. Best Tac Cruiser, hands down. It's so good it's more comparable to Escorts in Output, with the speed it can throw it down with.
Dress it up all you please, but the Fleet Vor'cha is still a cruiser, a high octane one to be sure, but it's still a cruiser.....

Pit a good Vor'cha against a good Raptor or Fleet Scourge or Goomba and the Vor'cha will be hard pressed to win and you know it to be the case and that's to say nothing about going against good Federation Escorts. The true dps ships of the KDF have always been weaker than their Fed counterparts, but it rarely seems that way in the average arena or C&H because the quality of the average Fed puglet is incredibly low next to the average KDF player.

Fact of the matter is that the Klingons have the weakest dps boat (Qin Raptor), our other non-starbase option is pound for pound comparable to some Federation counterparts (goomba). Our raiders (BoPs) for all their flexibility have never been stand in fighters against ships that have extremely high survivability. On top of it all, we have no parallel or counter at all to the MVAE or the Akira and if you think it's the BoP then read the previous sentence.

Bottom line: Buff the Raptors and fix their damn turn axis, period.

Support a KDF equivalent to the Vesta Here

Last edited by therealsivar; 09-05-2012 at 04:03 PM.
Captain
Join Date: Jun 2012
Posts: 1,294
# 25
09-06-2012, 04:05 AM
Dont know how this thread went from being about a fed fleet defiant to a klingon ship....

However, i do agree that the Klinks need something comparable to the bug as well.
Rihannsu
Join Date: Jun 2012
Posts: 1,662
# 26
09-06-2012, 04:08 AM
because buffing Fed ships even further will create an even greater imbalance for FvK. until the KDF raptor options have been brought in line with FED options, I, and apprently a few others, just can't agree to any buff to Fed scorts. Bug be damned!
Joined 06.10
PvP 2010-2011
PvP 2012-2013
Captain
Join Date: Jun 2012
Posts: 3,005
# 27
09-06-2012, 04:41 AM
while i do think more fleet ships should have universal ensigns...i can understand why the fleet defiant does not.

the design idea (atleast i think) is, that the ship is a harder hitter than the other escorts...but at the expense of losing any form of versatility.
If you want a more versatile escort...take the fleet patrol escort. I regularely switch boffs in it to either have a second EPtS1 or EPtW1...or even have the possibility to use a prepulsor beam, without losing HE1 and TSS1. That kind of variation shouldn't be possible with any other escort, obviously thats the opinion of the developers.

as i said before, that is only what i observed..i still personally think fleet ships should have a universal ensign all through the ranks.

and yes...klingon fleet ships are in desperate shape and should never have been implemented as they are now for the most part.
Go pro or go home
Lt. Commander
Join Date: Sep 2012
Posts: 136
# 28
09-06-2012, 05:00 AM
I would settle for the following change to the Fleet Defiant:

Change the Cloaking Device from a console to a device (still only usable on the defiant/galX)

Add one Device slot to the Tactical Escort Refit, Fleet Tactical Escort Refit, and Dread.


In listening to comparisons between the Fleet Defiant and Attack Ship, the consensus is that the cloak gives the Fleet Defiant enough of a benefit to close some of the gap between the ships based on the Attack Ship's better turn rate, increased hull, increased shield modifier, and better BOFF layout.

However, all those features of the Attack Ship are passive, where the Defiant requires the use of a console slot to make the benefit work. Already playing from behind in comparison, having a full console less than the Attack Ship does not help. While the Defiant has the better console layout, that benefit is negated by the fact that you can't use it to advantage if you want to utilize the cloak.

Just my two cents.
Captain
Join Date: Jun 2012
Posts: 3,005
# 29
09-06-2012, 05:16 AM
Quote:
Originally Posted by voxlagind View Post
I would settle for the following change to the Fleet Defiant:

Change the Cloaking Device from a console to a device (still only usable on the defiant/galX)

i really like that device idea for cloaks...
maybe it could be expanded to all build in abilities that make other ships impossible to add as a fleet version.

the lance and siege mode as a device, transwarp destinations of the excelsior as a device.
Go pro or go home
Career Officer
Join Date: Jun 2012
Posts: 514
# 30
09-06-2012, 09:09 AM
Quote:
Originally Posted by naz4 View Post
Based on how overpowered the Bug is, for most of the "not rich" pvpers out there, to make the defiant "close" in capability to the bug, it should have an ensign universal slot.
Ive already said it many times and made many posts about it, every ship should simply have a Ensign universal and we can all be happy and no more whining and bull**** with RP builds with Torps, Beams, Cannon mix for the awesome 3 Tac station defiant.

We shuld all get a escort with 4 Commander tacticals, that way you have the most powerful escort in game u can simply have ALL OF THE BEST TACTICAL ABILITIES.


Oh wait, i was almost thinking in Cryptic terms.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:12 AM.