Rihannsu
Join Date: Jun 2012
Posts: 3,400
# 11
09-04-2012, 02:41 AM
Well, let us abolish all-cannon escorts then. They are just as broken.

And yes, many sci abilities don't work, but energy drain actually does work. So why not use what the game offers in working sci builds, instead of complaining that they do work?
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Captain
Join Date: Jun 2012
Posts: 668
# 12
09-04-2012, 02:49 AM
Sophie you are so STO illiterate. lol

Cannon Escorts... and any other form of escort work just fine....

Ask yourself what is the intended counter to DMG..l (yes cannons are designed to be the highest dmg creating weapon so.... lets just say cannons)

Emergency power to shields... Working as intended. (an likely way to good)
Transfer Shield Strength... Working as intended.
Tactical Team.... Working as intended... (again way to good)
Sci Fleet... working as intended....
Armour Resistance Consoles... working as intended....
Polarized Hull... Working as intended....
Hazard Emitters... Working as intended...
Reverse Shield Polarity... Working as intended....
Rotate Shield Freq... Working as intended....
Defense Values... Working as intended....
Evasive Manuvers.... Working as intended...
Jam Sensors... Working as intended....
Sub Nuke.... Working as intended...
Target Weapons... Working as intended...
Aceton Beam... Working as intended...
VM... Working as intended...
Oh of course I almost forgot the obnoxious Extend Shields.


Now ask yourself .... do the passives in the skill tree work against power drains... Well ya some of them... but for some reason, not all. Do you really believe that is intended Sophie?

We get it you don't like people that fly mean escorts, sorry my friend suck it up... there is nothing broken about cannons or escorts in general.... healing in this game is 2x better then dmg potential... The power drain mechanic, works in theory but its not applied to all drains properly... that is the issue sophie.

Last edited by husanakx; 09-04-2012 at 02:59 AM.
Rihannsu
Join Date: Jun 2012
Posts: 3,400
# 13
09-04-2012, 03:02 AM
Quote:
Originally Posted by husanakx View Post
[...]
Cannon Escorts... and any other form of escort work just fine....
Energy drain builds also work just fine. They are the one offensive sci ability that actually works. Why nerf it?

And stop calling me that. Really.
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
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Captain
Join Date: Jun 2012
Posts: 668
# 14
09-04-2012, 03:21 AM
Quote:
Originally Posted by sophlogimo View Post
Energy drain builds also work just fine. They are the one offensive sci ability that actually works. Why nerf it?

And stop calling me that. Really.
No one said Nerf Sophie....

Nerf implies the drains should change. There fine... its the fact that the counter 100% does NOT work AT ALL. lol
Rihannsu
Join Date: Jun 2012
Posts: 3,400
# 15
09-04-2012, 03:29 AM
You want to have stronger resists vs energy drains. With the end result being that energy drain builds will not be a viable option any more. That is called a nerf.

I'd rather propose to reduce the effects of resistances vs other powers accordingly.

Also, again, stop calling me that.
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
https://www.youtube.com/watch?featur...lM_skuv4#t=584
Captain
Join Date: Jun 2012
Posts: 668
# 16
09-04-2012, 03:41 AM
Quote:
Originally Posted by sophlogimo View Post
You want to have stronger resists vs energy drains. With the end result being that energy drain builds will not be a viable option any more. That is called a nerf.

I'd rather propose to reduce the effects of resistances vs other powers accordingly.

Also, again, stop calling me that.
Sophie... it wouldn't matter if they Tripled the effect of the resist vs siphen drones... cause

3 x 0 = ZERO.
Captain
Join Date: Jul 2012
Posts: 2,192
# 17
09-04-2012, 03:45 AM
I actually think the resistances work, but since some power drain abilities "tick" it just takes more time to reach the maximum effect. The cummulative effect is just too strong. Power siphons are prime example.

SO imho resistances should cut the duration of tick based drains, instead the magnitude, or some sort of combination of both.
Rihannsu
Join Date: Jun 2012
Posts: 3,400
# 18
09-04-2012, 03:47 AM
Quote:
Originally Posted by husanakx View Post
[...] it wouldn't matter if they Tripled the effect of the resist vs siphen drones... cause

3 x 0 = ZERO.
We are not talking about the drones alone, but also about the boff ability energy drain. Resistances do seem to influence that, though not much, and I must say that that is actually the best approach: Even a fully-resistance-specced sci ship with 4 or 5 resistance consoles should not be immune against any offensive sci power, much like a fullly armor- and shield specced ship is not immune vs an all-cannon escort. You want defense against sci powers, make it by using boff abilities.

That is a simple solution for the overall problem sci captains have right now.

And stop calling me that.
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
https://www.youtube.com/watch?featur...lM_skuv4#t=584
Rihannsu
Join Date: Jun 2012
Posts: 3,400
# 19
09-04-2012, 03:50 AM
Quote:
Originally Posted by dalnar83 View Post
[...]
SO imho resistances should cut the duration of tick based drains, instead the magnitude, or some sort of combination of both.
Sounds good. What would be a good minimum duration, though?
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
https://www.youtube.com/watch?featur...lM_skuv4#t=584
Career Officer
Join Date: Jun 2012
Posts: 735
# 20
09-04-2012, 05:42 AM
Quote:
Originally Posted by sophlogimo View Post
I don't see the problem. Power drain builds are no more exploitive than all-cannon escorts. There are ways to deal with both, but it is tough, obviously.

Funny thing is, the same people who complain about power drain builds being "OP" also claim that sci/sci ships are not worth it... contradiction much.
Drains are borked.

but a more pressing issue just appeared, what is the counter to you?
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