Just finished my first foundry mission, entitled "All Things...".
The mission opens with you finally receiving some leave on Risa, only to have your vacation cut short by an unknown adversary. In the initial confrontation, a crew member ends up in a dire situation and your journey to help this valued member of your crew begins.
Addressed potentially mission breaking navigational issue.
Adjusted enemy spawn locations for "It's a trap"
Added respawn marker to "House of Tre'gok"
Numerous tweaks, rewrites and additions to add a bit more overall polish to the mission.
Last edited by xapocalypseponyx; 09-20-2012 at 12:44 PM.