Lt. Commander
Join Date: Jun 2012
Posts: 249
# 11
09-05-2012, 02:40 AM
I don't like the proposal. As the name implies the siege mode is to increase firepower vs. stationary targets. If you need to turn, just drop the siege mode and you've got an escort with superior boff layout compared to a raptor.
But I agree the Guramba needs a slight buff. I propose to make the siege mode a toggle, meaning not automatically dropping out of siege by fiering the Javelin.
Empire Veteran
Join Date: Jun 2012
Posts: 1,251
# 12
09-05-2012, 03:05 AM
Quote:
Originally Posted by aurigas7 View Post
But I agree the Guramba needs a slight buff. I propose to make the siege mode a toggle, meaning not automatically dropping out of siege by fiering the Javelin.
I agree it's a real pain and leaves you vulnerable, not a huge problem in PvE but I can see it being a death sentence in PvP against a good Team/Captain.
Quote:
Originally Posted by macronius View Post
Cryptic is sloppy. Breaking News at 11. This is what happens when there is no outline or plan and you just make up **** as you go along.
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We can tell our great grandchildren, "In my day, our cloaks were so sensitive that even dialogue broke them and we couldn't change our clothes!"
Captain
Join Date: Jun 2012
Posts: 2,228
# 13
09-06-2012, 12:20 PM
Quote:
Originally Posted by hjorlwulf View Post
I am not in any way "dumbing down" any aspect of play in this game. I am merely pointing out the obvious - there are many ways of fighting an enemy, and weapons are designed for a purpose. This ship in particular was NOT designed for what you want her to do - I suggest you use a ship that WAS designed for that - like a Raptor, Kar'fi or other first line warship. I would rather see the ships made the way they are supposed to be (Qin incorrect pivot point) than force ships to do that which they were not designed to do.

Siege ships are designed to conduct sieges - hospital ships to heal - transports to move cargo/troops. Each has a purpose - and that is not necessarily to be in an open battle.
Playing devil's advocate here bud, but honestly, you are talking to one of the most competent players (aka. marctraiderz) in the game. Not making a show, just need to mention this.

Reading your responses seems a bit odd, like listening to someone explaining to a world class athlete how to run.

Last edited by drkfrontiers; 09-06-2012 at 12:23 PM.
Career Officer
Join Date: Oct 2012
Posts: 6
# 14
10-04-2012, 08:04 AM
Quote:
I don't like the proposal. As the name implies the siege mode is to increase firepower vs. stationary targets. If you need to turn, just drop the siege mode and you've got an escort with superior boff layout compared to a raptor.
aye!

My first KDF toon: a Nausicaan tac. I had some c-points burning a hole in my account pocket the day the 'rumba came out, and so I decided a big ugly Naussie Pirate should fly a little ugly Naussie ship.

And haven't looked back since!

I'll admit I was infactuated with the disruptor javelin/lance (death ray, Beam Overload 1- 2.5, whatever it's called) for awhile, but that soon faded.

I'm still not sure the damage gained from a javelin shot is equal or greater to the dps I coulda chucked out with the CRF's/CSV's that would have been rolling in the same time it takes to switch modes.

But that's not the point. Point is, this ship shines because of the BO layout.

Now, I realize a lot of things are determined by an individual's playstyle, but for me (and I'll bet for a lot of other people as well) the ensign engineering slot makes this ship far more survivable.

Just have 2 sets of BO's ready to go and can swap from PvE/PvP easily. I do miss the cloak in PvP tho.

Which makes me very happy they are supposed to fix the Mirror Qin today. Picked one up two days ago, and love the idea of flying the rap w/ Garumba BO slots :O
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 15
10-04-2012, 08:24 AM
Quote:
Originally Posted by marctraiderz View Post
Hello,

Since most lockbox ships and fleet ships are all buffed klingon ships, and since Gurumba is A cstore ship, I find that buffing this ship a bit would be appropriate.

What if it just simply had its turn rate restriction in siege mode reduced or removed?

I love flying it in seastar (siege mode) but the turnrate is a too big of a penalty.

Just a suggestion,

Discuss.
If they bump the Cruisers, battle Cruisers turnrates then I can see the Gurumba getting one as well for its "cruiser mode".
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Republic Veteran
Join Date: Jun 2012
Posts: 2,882
# 16
10-04-2012, 03:41 PM
Would be nice if not to see a 10th console to at least see the hull and shields bumped up a bit to be in line with fleet ships if it will never see a fleet version.

On that not I don't see why they don't put something in game where only the ones who actually own the c store version could buy the fleet version.
Career Officer
Join Date: Aug 2012
Posts: 32
# 17
10-04-2012, 04:48 PM
its a klink ship it will never get a buff the the fed fan boys would scream and cry and we all know they are they only ones the devs listen 2. they do not care about kdf as far as they are concerned kdf should die. why u might ask cuz PWE SUCKS and so do the devs. wat this game needs is to crash and die and get rebooted by a company that actually cares and hopefully without any of these crap devs.
Empire Veteran
Join Date: Jul 2012
Posts: 5,333
# 18
10-04-2012, 10:48 PM
Quote:
Originally Posted by lianthelia View Post

On that not I don't see why they don't put something in game where only the ones who actually own the c store version could buy the fleet version.
I had pretty much that same idea a couple weeks ago, about a lot of ships, not just the ole Siege Destroyer here.

Republic Veteran
Join Date: Jun 2012
Posts: 2,882
# 19
10-05-2012, 03:30 AM
I don't really care about if it looks good with the fleet skins, I can live without the skins I just would love to see some of the t5 ships in the fleet store.
Republic Veteran
Join Date: Jun 2012
Posts: 2,882
# 20
10-05-2012, 07:02 PM
About the maneuverability in siege mode and all...I know it won't be much but maybe just get rid of the -10 engine power mod? It won't do much but would give a very very slight better turn and survival rating.
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