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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Yes, it's decent. But Fire at will 1 is useless and I would put tac. team 1 instead, so you will have 2 tac. teams.
Torpedo spread can be changed to high yield if you put tricobalt device to your fore weapons. (2 beams, tricobalt device, torp)
Add Subspace modulator to devices.
Found this build and was wondering if any of you have some suggestions, what i would like to know is is this a good build for end game?
Many thanks in advance...
Tac and Science BOFF Skills are OK, but the Engineers certainly aren't optimised (2x Engineering Team... really?)
Skilltree isn't too bad for space skills, but has taken the "rule of 3/6/9 points" to extremes, meaning it's not focussing properly on any particular role.
Ground skill setup certainly isn't optimised for Tac skills.
Short Answer: No, it's flyable, but it's not a particularly "good" build for endgame.
Try this instead, assuming that you want a Beam Array/Torpedo Hybrid setup with 6-7 Beam Arrays and 1-2 Quantum Launchers. [You'll want a few Conn Officer DOFFs to reduce the Tac Team recharge (you can shave a maximum of ~13 seconds off it) and I'd probably throw in a few Projectile Weapons DOFFs too for additional sustained Damage from the (Quantum) Torpedos.]
It might be worth checking out the Assault Cruiser Refit though. It's pretty much the same ship except with a bit more offensive BOFF layout, and the Wide Angle Quantum Torpedo it comes with works very well for 'Broadsiding' Cruisers.
the engineering team 2 is kind of a waste...since it is your 3rd team ability. maybe an EPtW2 or EPtAUX or aux to dampeners if you want to turn faster.
maybe switch torpedo spread 2 with FAW...i think the overall dmg increase is higher.
to skill sensors is kind of a waste in my opinion...it only increases stealth detection...and thats useless in most circumstances. It doesn't buff fire on my mark or any other sensor debuff abilities...it only increases stealth detection.
and sometimes it is enough to just put 7 or 8 into one skill...not the full 9
as this link clearly shows
Thanks all i must admit had my doubts about it as well (it's not mine by the way) but i am only level 5 so still time to get the hang of things and think about what i want to do in the latter part of the game!