i had a problem too, when i first installed it in the wrapper. i reinstalled it for about 5x, and then it turned out, i had to change smth in the screen options. but i had a black screen in the start. launcher worked for me. not sure if this helps you... hm... i have always a backup of STO on a hard drive. one that workes. just copied the hole thing. and if smth breaks, then i us that one and update from there... sorry, im not really much of a help.
I don't think DX11 is technically out of beta on May 21. We have reprocessed all of the ship models, which should fix the 'black texture' issue at least. (note, the "black texture" issue isn't actually a texture issue, it was a model error.)
Which should you play in? Whichever you want. If you find you get a better framerate in DX11 (as many with better cards should) go for it. If you find something in DX11 you don't like, or can't live with, then don't (and please let us know what it is.)
OpenGL isn't on the radar to my knowledge.
^This basically means there isn't going to be a native Mac Client Version of STO for another few years is my estimate. Good luck screwing around in Wine, I think I'll stick to Bootcamp. lol
in spite, that they announced they would start working on it in may this year (so... now?)... maybe they dont have enough ppl or dont have the money to pay them... i mean, its a global financial crisis... isnt it?