Ensign
Join Date: Sep 2012
Posts: 7
So I am putting the finishing touched on episode 2 of The Walking Red.

http://youtu.be/oLUZuhkkXig

I have run into a slight design flaw however, I'm trying to have the player or players suck out some NPC's through the cargo bay by activating a console that deacivates the force field. However, I have NO IDEA how to pull this off. At this moment, my run-around is to have the player leave the hall and activate a console, and remove all the NPC's by the time the player gets back to the area. I would love to be able to actually show this however. Does anyone have a inkling on how this could be pulled off? Thanks in advance!
Career Officer
Join Date: Jun 2012
Posts: 1,512
# 2
09-21-2012, 06:51 PM
You can't have them move horizontally but you could drop the floor...
Captain
Join Date: Jun 2012
Posts: 3,054
# 3
09-21-2012, 08:08 PM
Quote:
Originally Posted by hcross83 View Post
So I am putting the finishing touched on episode 2 of The Walking Red.

http://youtu.be/oLUZuhkkXig

I have run into a slight design flaw however, I'm trying to have the player or players suck out some NPC's through the cargo bay by activating a console that deacivates the force field. However, I have NO IDEA how to pull this off. At this moment, my run-around is to have the player leave the hall and activate a console, and remove all the NPC's by the time the player gets back to the area. I would love to be able to actually show this however. Does anyone have a inkling on how this could be pulled off? Thanks in advance!
The only way to remove the npcs is for the floor (high up in the air) to disappear.
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