Ensign
Join Date: Sep 2012
Posts: 17
# 1 I need a cruiser.
09-14-2012, 12:14 PM
Hello,

Im new to STO and im still stuck with a light cruiser. I want a regular cruiser soon because im finding that I barely have the firepower to take an orion cruiser. Also the shields seem to disappear half way through a battle, I cant do the mission "hide and seek". Any tips on how to get a cruiser fast, or how to make mine better.

Thanks

Last edited by sneakysniper13; 09-14-2012 at 12:21 PM.
Career Officer
Join Date: Jun 2012
Posts: 1,162
# 2
09-14-2012, 12:31 PM
You get a new ship at level 10. I believe a Constitution is one of the choices.
Commander
Join Date: Jun 2012
Posts: 423
# 3
09-14-2012, 12:47 PM
Quote:
Originally Posted by sneakysniper13 View Post
Hello,

Im new to STO and im still stuck with a light cruiser. I want a regular cruiser soon because im finding that I barely have the firepower to take an orion cruiser. Also the shields seem to disappear half way through a battle, I cant do the mission "hide and seek". Any tips on how to get a cruiser fast, or how to make mine better.

Thanks
On the offense, use high weapon power setting. On defense, use high shield and aux power setting or even high engine and shield as to withdraw.

Time torpedo weapons to hit the hull whenever possiable. Also, focus you weapons on a single shield facing as much as possiable. Learn to do these things well, and the game will be much easier for you later.

EDIT: So what I am saying is, a new ship wont really help you. Learn the fundamentals first!
Ensign
Join Date: Sep 2012
Posts: 17
# 4
09-14-2012, 01:12 PM
Thanks for the advice. Ill try to use more tactics when engaging the big ships.
Career Officer
Join Date: Jun 2012
Posts: 1,192
# 5
09-14-2012, 01:43 PM
I think you basically need to level up and get new toys.

Higher level = more/stronger skills, more abilities, better ships, stronger equipment.
Better ships = more/better bridge officer skills.

It can make a huge difference.

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk
Captain
Join Date: Jun 2012
Posts: 3,026
# 6
09-14-2012, 01:45 PM
Use your two beam arrays to broadside to strip shields, then swing around to fire torpedoes at the exposed hull. For your Miranda's officer skills, probably High Yield Torpedo 1, Emergency Power To Shields 1, and Hazard Emitters 1 (its a good hull heal and debuff clearer). When you upgrade to a medium cruiser, carry two Emergency To Shields 1 and make sure one of them is always on. Broadsiding and cycling Emergency To Shields is Cruiser Combat 101.
Republic Veteran
Join Date: Jun 2012
Posts: 239
# 7
09-14-2012, 01:47 PM
On top of power settings BOFF skills matter too. I recommend the following setup for levels 1-10:

If the enemy is barely tickling your shields, here is an offensive setup:
100 power to weapons
Tac: Beam Fire at Will 1
Eng: Emergency Power to Weapons 1
Sci: Transfer Shield Strength

If the enemy is taking you down fast, here is a defensive setup:
100 power to weapons
Tac: Beam Fire at Will 1
Eng: Emergency Power to Shields 1
Sci: Hazard Emitters 1

I go with the first setup, but it may just be that I'm using all Uncommon Mk II gear.

Note: you don't have to buy new BOFFs to get these abilities.
Captain
Join Date: Jul 2012
Posts: 2,912
# 8
09-14-2012, 04:20 PM
The funny thing about the first few missions of the game (any before grade 10) are stupidly hard to lose in terms of space combat so just play with different setups and strategies and find out what works for you. Of the games free cruisers the light cruiser has by far the best turn rate so if you are planning to go down the cruiser route don't get used to it however for science and escorts do get used to it
Career Officer
Join Date: Jun 2012
Posts: 1,162
# 9
09-14-2012, 04:35 PM
Remember to get up grade your Tactical Phaser Relay console, to up your phaser power.
Captain
Join Date: Jun 2012
Posts: 854
# 10
09-15-2012, 01:16 PM
Quote:
Originally Posted by sneakysniper13 View Post
Hello,

Im new to STO and im still stuck with a light cruiser. I want a regular cruiser soon because im finding that I barely have the firepower to take an orion cruiser. Also the shields seem to disappear half way through a battle, I cant do the mission "hide and seek". Any tips on how to get a cruiser fast, or how to make mine better.

Thanks
Stick two dual heavy cannons and a turret onto the light cruiser, that'll make short work of pretty much anything at that level (take it as a taster of what escorts are like when it comes to firepower). Just put your weapons on autofire, point your ship at the enemy and a second or so later it'll be dead.

Also make sure you've got weapon power set to 100 and have a engineer bridge officer with emergency power to shields.
Previously Alendiak
Daizen - Lvl 50 Engineer - Fleet Avenger
Selia - Lvl 50 Tactical - Fleet Avenger
Toval - Lvl 50 Tactical - Fleet Mogai
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