Career Officer
Join Date: Jun 2012
Posts: 22
# 1 Fleet Weapons
09-16-2012, 05:32 PM
Right now I'm rocking Mk XI purples with [Acc]x2[CrtD] mods. I was wondering for PvP purpose if i should stick with these, or try out the new fleet weapons [Dmg]x3[Acc]

I'm sure I'll know what y'all will say, just wondering if anyone has tried the fleet weapons and found they are really effective.
Starfleet Veteran
Join Date: Jun 2012
Posts: 172
# 2
09-17-2012, 07:03 AM
Just keep what your using.
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Future Capt Gecko II Hitlers take on PvP
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 3
09-17-2012, 07:05 AM
Agreed. The ACC mods are more useful than the DMGx3 mods.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Captain
Join Date: Jun 2012
Posts: 3,078
# 4
09-17-2012, 07:10 AM
in your case i would actually say to get the advanced fleet weapons, but if you had MK XII accx2 it would not be worth it.

if they were mk XI accx3 i wouldn't be sure either if it was worth to change it, but since you only lose 1 ACC for atleast 5 times dmg.

i had my turrets changed into advanced fleet turrets since i only had the MK XII borg versions and the fleet versions are definately better for that weapon slot.
I also changed my quantum torpedos, for the same reason.
But i kept my DHC MK XII ACCx2 CritH since those are allready very powerfull weapons.
Go pro or go home

Last edited by baudl; 09-17-2012 at 07:16 AM.
Lt. Commander
Join Date: Jul 2012
Posts: 197
# 5
09-17-2012, 07:18 AM
Quote:
Originally Posted by akiranc View Post
Right now I'm rocking Mk XI purples with [Acc]x2[CrtD] mods. I was wondering for PvP purpose if i should stick with these, or try out the new fleet weapons [Dmg]x3[Acc]

I'm sure I'll know what y'all will say, just wondering if anyone has tried the fleet weapons and found they are really effective.
I all ask the n00b question... where do folks get the purple weapons with [Acc]x2 mods besides the exchange???

I should have access to Advanced Fleet Weapons tonight! I, however, have already maxed out my ships with MK XII Borg weapons from STF's.

From my point of view, the Fleet Weapons is just another method to obtain MK XII gear.

Thanks for your input!
Banned
Join Date: Jun 2012
Posts: 846
# 6
09-17-2012, 07:30 AM
Farming Kerrat and hoping you get lucky in STFs.

Personally I'd stick with what you have.

DMG is a terrible modifier. And anything with 3 of it is going to be Terribad.
Lt. Commander
Join Date: Jul 2012
Posts: 197
# 7
09-17-2012, 07:42 AM
Quote:
Originally Posted by ghostyandfrosty View Post
Farming Kerrat and hoping you get lucky in STFs.

Personally I'd stick with what you have.

DMG is a terrible modifier. And anything with 3 of it is going to be Terribad.
Ok, got it, thanks

I have a Disruptor Beam Boat ....having a hard time getting Mk XII Beam arrays for it, so I may use the Fleet Weapons to fill it out (see what the prices are).

Thx
Captain
Join Date: Jun 2012
Posts: 757
# 8
09-17-2012, 08:15 AM
Quote:
Originally Posted by ghostyandfrosty View Post
Farming Kerrat and hoping you get lucky in STFs.

Personally I'd stick with what you have.

DMG is a terrible modifier. And anything with 3 of it is going to be Terribad.
Other than those nifty [Acc]x3 Tranphasics I have
Career Officer
Join Date: Jun 2012
Posts: 22
# 9
09-17-2012, 08:20 AM
Thx guys. I got enough purple juice and fleet credits so I might pick up a par of the fleet weapons anyways. Just hadn't seen anyone talk about them, so I asked.
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