Empire Veteran
Join Date: Jun 2012
Posts: 7,165
# 191
09-27-2012, 12:58 PM
Quote:
Originally Posted by jnohd View Post
I was basing my selection off the OP.

That said, where is the pivot point on the Fed cruisers? I've captained mostly escorts and science on that side. It doesn't impact this discussion much, merely curious how it compares to the pivot point on the Battlecruisers based on separate discussions over in the KDF Fleetyards. I suspect the teams developing ships for UFP and KDF are completely separate, and completely independent paths and models are in use, making for oddball balance issues like this one and the Raptor one.
basically all other ships have a fine pivot point, except the MVAM escort when its separated. the parts of the ship have the same pivot point as the whole of the ship, on the saucer its pretty wonky. the pivot point is a non issue on ships that can only use high fireing arc weapons any way, only low arc weapons users are effected by bad pivot points. luckily the somraw retrofit is available for free, and has none of the qin's pivot and turning problems, and has a better ens station, better turn rate, better size, and has a .8 shield mod compared to the qin's .83, its not actually down by much despite the store description. the fleet version has a .93 shield mod
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 1,351
# 192
09-27-2012, 01:08 PM
Quote:
Originally Posted by jnohd View Post
I was basing my selection off the OP.

That said, where is the pivot point on the Fed cruisers? I've captained mostly escorts and science on that side. It doesn't impact this discussion much, merely curious how it compares to the pivot point on the Battlecruisers based on separate discussions over in the KDF Fleetyards. I suspect the teams developing ships for UFP and KDF are completely separate, and completely independent paths and models are in use, making for oddball balance issues like this one and the Raptor one.
As far as I can tell, the pivot point is dead center, if not a little bit in front of dead center.
Captain
Join Date: Jul 2012
Posts: 3,205
# 193
09-27-2012, 01:35 PM
Quote:
Originally Posted by whamhammer1 View Post
As far as the additional power, there are four areas for power (Weapons, Shields, Engines and Aux) so its still a net of +20 to all of those ships, just put in different places before you adjust them.

The crew number differences are definitely imbalanced there.

Why are there less Klingon players? Most Klingon players got lost in their ships when they confused the cloaking device with the coffee machine ;p

But honestly, most T5(+) Klink' ships I see are B.O.P., Garumba or various carrier designs, the cruisers haven't really been a selling points as far as I can tell.
THERE ARE NO BIRDS OF PREY at TIER FIVE!!! (the Zoids refugee Hoh'sus is an ESCORT-and you've actually SEEN ONE in play? where? when???)
Career Officer
Join Date: Jun 2012
Posts: 571
# 194
09-27-2012, 04:04 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
basically all other ships have a fine pivot point, except the MVAM escort when its separated. the parts of the ship have the same pivot point as the whole of the ship, on the saucer its pretty wonky. the pivot point is a non issue on ships that can only use high fireing arc weapons any way, only low arc weapons users are effected by bad pivot points. luckily the somraw retrofit is available for free, and has none of the qin's pivot and turning problems, and has a better ens station, better turn rate, better size, and has a .8 shield mod compared to the qin's .83, its not actually down by much despite the store description. the fleet version has a .93 shield mod
Currently driving the Fleet Qin, which aside from it's pivot is a fine ship... fairly big aside that.

The Battlec Cruisers all seem to have more rearward pivots to me, but it has been a while since I've been in anything but a Qin or Bortas. on KDF side (Bugship Fedside). If thats the case it might play a role in how these were intended to be balanced, but as you point out, using wide-angle weapons eliminates the drawbacks of a rear pivot point

Maybe I need to just load up my Qin with beams...
Wampaq@Jnoh, Fleet Leader: ..Bloodbath and Beyond 'Iw HaH je Hoch!
Starbase 5-5-4-4 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3
A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome.
Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.
Captain
Join Date: Aug 2012
Posts: 3,590
# 195
09-27-2012, 06:43 PM
Quote:
Originally Posted by yreodred View Post
Another Kick in the b**ls for cruiser captains:

The Latest patch notes:

The devs really must have some weird kind of humor. Would it have hurt anyone if cruisers would have got a little more turnrate? Just 2 or 3 degrees more wouldn't make them OP or something.

I think there's a reason why the first thing we see when starting STO, is our character standing on the bridge of a Escort...
Didn't you know? Escorts rule the roost. For now.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
Captain
Join Date: Aug 2012
Posts: 2,835
# 196
09-27-2012, 07:40 PM
Quote:
Originally Posted by hereticknight085 View Post
Didn't you know? Escorts rule the roost. For now.
Yeah, but i wouldn't have thought that the devs are going to buff them even more, it's not even funny anymore, it's just insulting.


Thank you for reading.

-> -> -> STO players unite and say NO to ARC <- <- <-
T6 Guardian Class design / A 25th century Ambassador refit
Captain
Join Date: Aug 2012
Posts: 3,590
# 197
09-27-2012, 07:51 PM
Quote:
Originally Posted by yreodred View Post
Yeah, but i wouldn't have thought that the devs are going to buff them even more, it's not even funny anymore, it's just insulting.
Well I just posted up something in the fed shipyards about it... I'm kinda sick if it too. I was also just talkin to one of my friends who's a tac escort pilot and even he said that it was just plain stupid...
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
Captain
Join Date: Jul 2012
Posts: 3,270
# 198
09-28-2012, 05:24 AM
Quote:
Originally Posted by hereticknight085 View Post
I was also just talkin to one of my friends who's a tac escort pilot and even he said that it was just plain stupid...
I fly all three careers in their respective ship classes and frankly my science does more damage than my better built cruiser, all be it marginally and due to the lower number of weapons operating at the same power level, but I once took my tac out in a fleet escort running high spec polaron weapons and full Jem set and took down a KASE gate from 40% in a matter of seconds SOLO. My first thoughts were "Holy ^&%?! Did I really just do that?" I asked someone with a DPS meter running and he said I peaked at 20K DPS, frankly I find that figure to be absolutely stupid, and in another STF someone said (While I was doing about the same damage) that it was nothing and that I shouldn't bother trying elites.

If 20K DPS is "nothing" then there really is something wrong. but yes, Escorts do do stupidly unrealistic amounts of damage EVEN for "cannons on a warp-core" (quote from star trek producers)
Captain
Join Date: Jun 2012
Posts: 1,351
# 199
09-28-2012, 10:30 AM
Quote:
Originally Posted by patrickngo View Post
THERE ARE NO BIRDS OF PREY at TIER FIVE!!! (the Zoids refugee Hoh'sus is an ESCORT-and you've actually SEEN ONE in play? where? when???)
What is the B'Rel retrofit? What is the Hegh'ta? They are both Tier 5 B.O.P.s . They are listed as raiders, which are B.O.P.'s, Raptors are the escorts for the KDF.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 200
09-28-2012, 10:51 AM
Quote:
Originally Posted by whamhammer1 View Post
What is the B'Rel retrofit? What is the Hegh'ta? They are both Tier 5 B.O.P.s . They are listed as raiders, which are B.O.P.'s, Raptors are the escorts for the KDF.
Actually the Hegh'ta is a T4, I think.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 06:03 AM.