we actually won, i saw the last guy explode wile i was trying to outrun cannon fire and torpedoes chasing after me. they should have hit sooner, or it already calculated that they would hit when they got close enough, but in that gap of time someone else got blown up first. thats why it happened i think.
I find the kills that don't even get recorded as the most annoying. We take 2 whole min to kill an escort that's being cross-healed to ****, and then "XYZ - has died." yet the kill doesen't get recorded! Are we supposed to kill him twice?
I remember at some point I was hit very hard, I had to evasive out as a last resort, while speeding out I hit he, then my hull dropped all way to 0, I got ready to hit respawn, but it went up. Lol. I think those are some ui glitches, and regarding to the 16 kills and 15-15, may be also some comm lag between ui (client) and server.
Hear! Sons of Kahless
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
I've had 2 ties myself, this is the only 1 I got a screenshot of
Time played in game. as of 9/12/12 (on my mains) Total 2907 hours.K'zoontite has been on active duty for 34 days, 3 hours, Bot Fly has been on active duty for 55 days, 4 hours, Poppa Capp has been on active duty for 4 days, 12 hours, B'zooka has been on active duty for 12 days, 22 hours,Tater(fed) has been on active duty for 14 days, 10 hours,