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Lt. Commander
Join Date: Jul 2012
Posts: 105
# 11
09-21-2012, 05:16 AM
Quote:
Originally Posted by grouchyotaku View Post
If you're talking about the 'unique' weapons that come with a D'Kora (the missile swarm launcher, and that field jamming thing) they are 'built into the ship' (e.g. no console or weapon device) and cannot be transferred.

Now the Ferengi Set from the Lobi Store can be used on any ship. Using a Armitrage with the Ferengi Concentrated Tachyon Mine in the back, plus the Quantum Turret (from the Regent class Sov Refit) in the front, with 2 Dispersal Pattern Beta's and 2 Torpedo Spread to back them up, is truly a sight to behold in a Starbase Fleet Alert...
I unpacked the Galor for my science captain and yes the spiral wave disruptor works on my other ships.They give you 4 with the ship! Also since i have most of the ships from the zen store for their consoles i will try that setup for my Armitrage escort.I just need a few more lobi's for the ferengi mines.I also want the missles they sell for 200 lobi's but that will take awhile to buildup. I was wondering what you meant by TWO pattern betas and TWO torpedo spreads? Can't you use just one and have to wait for a cool down? I do have the transwarp computer but it doesn't seem to work like it says on reducing cool down on either weapons or transwarp cool down by 50%. or at least it didnt on the tuffli freighter i have. Still had to wait 10 minutes to use transwarp again on it.Musta misread something.I also have the red matter capasitor thingy so i didnt get that one ship with the manifold thing as i think i read its about the same thing.thanks.
Lt. Commander
Join Date: Jul 2012
Posts: 105
# 12
09-21-2012, 05:53 AM
i just realized my science captain with the Atrox is the one with all the lobi crystals. My tac captain with the Armitrage has none.And since the mines, missles and 62 console are character bound on pickup, i cant send them if purchased to the other character. I guess i'll have to claim another Armitrage escort from c- store for my science captain to use that setup mentioned with the ferengi tachyon mines from lobi store.

Last edited by possumlips; 10-11-2012 at 08:29 AM.
Career Officer
Join Date: Jun 2012
Posts: 2,201
# 13
09-21-2012, 07:46 AM
Quote:
Originally Posted by possumlips View Post
... I was wondering what you meant by TWO pattern betas and TWO torpedo spreads? Can't you use just one and have to wait for a cool down? ...
Having duplicate BO skills at different levels (e.g. Dispersal Pattern Beta 2 & 3, Torpedo Spread 1 & 2) only share a partial cool-down. So by having two, you have a significantly higher rate of use of the BO skills then by having one and waiting for the full cool-down.

(However, there is no additional advantage in having 3 copies of a BO Skill, as the rate of use remains the same as having just 2 copies...)
Captain
Join Date: Jun 2012
Posts: 623
# 14
10-01-2012, 01:07 PM
are they better than the Borg Mk 12 beams or just as good?
Ensign
Join Date: Jun 2012
Posts: 28
# 15
10-02-2012, 09:48 AM
at all Wave disrupters "Count" as Disrupters with [acc]x2 and [dmg]x2 as well as both (disrupter debuff + Phaser disable subsystem) procs.

So yes, generally speaking they are better than Borg weapons, which only have 3 modifiers, one of them [Borg], and only one proc.

But against Borg, the borg weapons should still be better, in all other cases, especially PvP, the wave disrupter is the weapon of choice.
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