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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
dont warp out, your wasting people's time and preventing everyone from getting thier dil in a timely manner. just get killed in the most timely manner possible and don't sweat it. also, try to get better, your getting stomped because you are below the stomper's skill level. nothings stopping you from banding together in your own group as well. if you go puging, assume your going to get rolled, there is nothing stronger or more op in game then teamwork. cryptic cant nerf the people that know how to play.
i like going against premades some times, they tend to get complacent and i can get a kill off them every once and a wile. then the chase is on they don't take kindly to that most of the time
Getting instapawned is not, and will never be a learning experience. Read the forums, post questions, yes. But pretending that a newb would be learning from roflstomps is a myth, we all know it.
Getting instapawned is not, and will never be a learning experience. Read the forums, post questions, yes. But pretending that a newb would be learning from roflstomps is a myth, we all know it.
im not trying to pretend it is. its just dickish to warp out. this is the prevailing position on the subject, as you can see.
Quote:
Originally Posted by hurleybird
Go jump in a fire.
its a waist of time for everyone that waited for the que to pop, which can take a wile by its self. roll or get rolled, at least you get ec and credit for the dil daily if you stay.
Even just going in to get stomped can be hard-the PUGs aren't showing up either-other night took three and a half hours' waiting before I gave up on the que and went off to Kerrat-because going to Kerrat as a Klingon means you WILL get in a fight-usually against somebody whos' not only better geared, but has friends.
There is no problem with premades.
there is a problemwith bad premades.
As I am in a fleet whose members don't like PvP usually PUG alone if i want to do a PvP.
I have no problem running in a Premade that kills of the team 15-0 in 4-5 minutes. Easy earned Dil at least.
The Problem is when you (as klingon) run into a Fed premade which is good enough to avoid getting killed (due to good teamwork) but simply to weak to do real damage.
Yesterday I was on PvP in a secondary toon (KDF eng, Mirror Vorcha, STf-build with Borg weapons and DHC! - usually completly useless in PvP but more than enough to stomp Fed Pugs with KDF Pugs ^^) and teamed with the worst possible combination (2 carriers, 2 other cruiser, no Escort!). Against a premade. The conbination alone told me that this should be quick.
I was wrong.
It took them over 20 min to get the 15 kills, I even managed to score 2 kills against them.
so please: no problem getting stomped. But please do it right!
I'd rather a PvP match lasting 15/20mins, even if the opposing team is winning by a huge margine. I don't mind getting rolled, just dislike getting rolled by the same team 2 or 3 times in a row? plus similar to STFs some players don't bother to look at their team chat, so sometimes my "Target : suchandsuch" doesn't get noticed
There's really no solution to the problem as long as Cryptic ignores PVP. The solution is to have enough population that you can create different ques for pugs v. premades. When I'm pugging and see a premade start to stomp us I just warp out. No point getting mad about it.
I can think of a lot of sto players who, grouped together and not even on voice comms, who would be capable of dishing out twice the stomping of certain 'premades'. What's your excuse then? They might not be a premade, or on comms, or maybe even mot calling targets but still stomp the average pug. Still warp out?
You aren't warping vs a premade, you warp when it looks likyou might lose, same fleet tag is just a convenient excuse.
- I log on, planning to spend an hour or two pvping
- I que up
- I meet a premade, 5 minutes later the match is over, 0-15
- I que up again
- I meet a premade, 5 minutes later the match is over, 0-15
- I log off.
They need to sticky this thread. That way we don't have to keep giving the same old tired responses to the same old tired line.
Premades don't ruin PvP. PUGs, that don't ignore their own ego long enough to realize that they are doing it wrong, ruin PvP.
I can't really agree here, premades DO ruin PVP, if there was a separate queue for people in groups of more then two it wouldn't be a problem. If you want to play with your friends thats not a problem, playing with friends is good, but you know how they play, you know what they use and what ship they pilot, and in most cases you're all or some at least on TS or Vent so there are so many advantages over potential PUGs. There needs to be a queue for groups any bigger then 2 so they can at least fight other groups on equal terms.
If it's just you and one other friend then join the normal ones where newer players would join alone, that way if there's 5 of you then there's a good chance you'd see at lest 2/5 of your premade on the other side and assuming your of a similar ability, the match will be balanced and a balanced match where you couldn't pick the winning side because it's so equal is always the best of PVP.
I call for two PVP Arena queues, regardless of mixing factions or not, for singles & pairs plus one for any groups numbering 3 or more. Problem solved.
Quote:
Originally Posted by lordcorrino
There's really no solution to the problem as long as Cryptic ignores PVP. The solution is to have enough population that you can create different ques for pugs v. premades. When I'm pugging and see a premade start to stomp us I just warp out. No point getting mad about it.
The solution isn't warping out, that doesn't fix any problems, it just makes matters worse. Man up and take it on the chin like everyone else. I used to warp when it was pointless to continue, then when it started happening to groups I was in I got really annoyed about it. You can't have it both ways.
Quote:
Originally Posted by naldoran
We routinely ask for other pre-mades to fight in OPVP so that pug-stomping can be avoided. The problem occurs when five-man teams would rather enter the queues and smash pugs than get into a match against another pre-made. No one wants to fight the Pandas anymore; I've even seen other fleets stop queuing when I encountered them in a pug and said I'd be back with friends.
I haven't done any pvp in over a week; the no-win scenario offers a better challenge than most pvp matches. :/
That problem would go away if there were more PVPers in the community, sadly anyone who starts getting good then gets poached into the best PVP fleets and thats that. You and others can say "Oh well we never really play anymore, nobody wants to fight us, despite how small we are!" I see Critz & Pandas all over the queues day after day, other fleets can't make meaningful premades if we don't have enough actual PVPers to do it.
OP is right. If someone who never played PvP or played it for short time without meeting a premade and meets premade of any sort (so true premade or simply 3-5 players from same PvP fleet) he most likely will never return. Or just return as AFKer to get their dillithium.
And no, they will never learn from such fights. It's like putting a 10 years old kid who wants to learn some martial art against a master. And asking master to roflstomp the kid. Yeah, great learning method.
Ok, I get that premades want their fun. I also get that they want to play with friends. And I even get that today, in the sad state PvP is it is hard to find another premade (and one that is willing to fight). But premades (as in more then 3 players from one PvP fleet in a team) are killing PvP as much Cryptic is. Cause only an idiot will get into the fight he KNOWS he will loose.
Loosing against someone in training or challenge is one thing - you accepted it. Loosing against premade when you expected some randomly grouped team is another.