Captain
Join Date: Jun 2012
Posts: 1,337
# 11
09-26-2012, 08:31 AM
The whole Gal-X saucer sep' doesn't make much sense to me, which part of the ship gets the lance? It looks like the saucer would, not the "star drive" section, which negates the whole point of the purpose of the separation ability. It seems to me that they more or less welded the Gal-X primary and secondary together when they refitted it.
Lt. Commander
Join Date: Aug 2012
Posts: 116
# 12
09-26-2012, 08:38 AM
That's what it says in the description, yes. There was talk based on some faked screenshot someone photoshopped awhile back about a "shotgun" mode for sawing off the saucer, but that was just photoshop. People, however, have taken to believing that this was somehow real. It isn't. The evidence is quite clear on this, you can clearly tell it is photoshopped, as the fake images are depicting an event that can't actually happen. PHOTOSHOP IS NOT REAL. Don't fall for obvious shoops.
Ensign
Join Date: Sep 2012
Posts: 17
# 13
10-21-2012, 03:05 PM
Quote:
Originally Posted by caio492 View Post
Hello all

After some time after the latest Ask Cryptic , I'm still waiting the Galaxy X Dreadnought Saucer Sep. They said that it was going to be released in an update soon but its going to take long? because I want so much to play with this ship but without the saucer sep. it makes impossible.

Is there any release date +-? or at least this month??


Thx
it not possable unless you whnt to brak you spineal phaser it linked to you deflector
Career Officer
Join Date: Jun 2012
Posts: 271
# 14
10-21-2012, 03:47 PM
I really was going to let this one to and not post, but the ignorance and misinformation is just to much.

Fact: the Galaxy X phaser lance has a shot gun mode right now on holodeck. You can see it yourself by bringing up the power window in space and reading the description. The picture of it was a tweet from long ago.

It has been stated that when separated this shotgun mode works on he star drive as an AOE cone. The saucer will fire a beam overload like ability.

For all those galaxy r whiners: wake up! That ship is already dead. It's been killed for a long time.

Last edited by ocp001; 10-21-2012 at 03:49 PM.
Career Officer
Join Date: Aug 2012
Posts: 63
# 15
10-22-2012, 12:38 PM
Quote:
Originally Posted by jkname View Post
That's what it says in the description, yes. There was talk based on some faked screenshot someone photoshopped awhile back about a "shotgun" mode for sawing off the saucer, but that was just photoshop. People, however, have taken to believing that this was somehow real. It isn't. The evidence is quite clear on this, you can clearly tell it is photoshopped, as the fake images are depicting an event that can't actually happen. PHOTOSHOP IS NOT REAL. Don't fall for obvious shoops.

It wasn't all photoshop by a player which led to the speculation. It was information passed onto the community by someone at PWE.
Also, the Spinal Phaser Lance weapon ingame states two firing modes, the second for saucer sep. Its not all random speculation based on a photoshop.
And CAPSLOCK MAKES YOU LOOK DUMB!!!1


The graphical bug in question, iirc, is the fact that the Dread's Spinal Phaser isn't lined up correctly. When you look directly at the front of the ship, the weapon isn't straight.
Captain
Join Date: Jun 2012
Posts: 1,063
# 16
10-22-2012, 11:50 PM
Quote:
Originally Posted by whamhammer1 View Post
The whole Gal-X saucer sep' doesn't make much sense to me, which part of the ship gets the lance? It looks like the saucer would, not the "star drive" section, which negates the whole point of the purpose of the separation ability. It seems to me that they more or less welded the Gal-X primary and secondary together when they refitted it.
There are two things on this.

1) First off, if the phaser is going to be a "spinal phaser shotgun," then it's going to act like a sawed-off shotgun, and the origin point of the weapon (which is almost certainly in the neck of the ship) is going to have to stay with it. This implies that the rest of the weapon is designed to refine the beam into a precise, pin-point strike. The phaser shotgun remark indicates that it releases the energy in a diffuse short-range manner without it, acting in accordance with rifling principles. This may not be the most realistic for an energy weapon of course, but it makes sense from a "gut level" or storytelling perspective with people used to ballistic firearms, in other words, us.

2) The saucer's energy sources are pathetic. It has a little bit of antimatter, primarily for very short duration micro-injections into the impulse engines for emergency thrust and fueling the very few photon torpedoes it carries (which don't even launch in STO), two good impulse engines, and a few auxiliary generators. While this is plenty to keep an impulse ship running and do some light defense, it isn't anywhere near enough to power a weapon like a phaser lance. That needs a direct line to a warp core. It's also been fan-speculated that the Galaxy-X has MULTIPLE warp cores, or at least a much larger one than standard.

So while the saucer may carry off some gear for the lance, the lance's core systems and power source will remain firmly with the stardrive section.
Captain
Join Date: Jun 2012
Posts: 1,063
# 17
10-22-2012, 11:54 PM
Putting saucer separation on the Galaxy-X is the one thing that would make me consider buying this ship, especially with it's Assault Cruiser classic layout.
Captain
Join Date: Jul 2012
Posts: 2,192
# 18
10-29-2012, 11:43 PM
As long as the saucer sep is on 5min cooldown, it's not much of help tbh.
Republic Veteran
Join Date: Jun 2012
Posts: 3,232
# 19
10-30-2012, 02:23 AM
Quote:
Originally Posted by dalnar83 View Post
As long as the saucer sep is on 5min cooldown, it's not much of help tbh.
Means you can equip dual cannons..might not be to much use in PVP...but in PVE you can leave you saucer dead and as long as you don't die can use the cannons effectively.

They should just allow the dread to use the sep already...who cares about the 3 pack.
Career Officer
Join Date: Jun 2012
Posts: 1,090
# 20
11-13-2012, 05:57 AM
...*waking up*...

..."any news?!"...

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