Captain
Join Date: Jun 2012
Posts: 597
# 1 Lockbox Monster
09-22-2012, 11:54 AM
When are the Devs going to Balance out the powers of the Lockbox ships? The Jem'Hadar ship take the cake when it come to power. It should be on par with the Difiant class but they gave it way more power so it is able to out sustain other ships in firepower, shield power, and in engine power. With the borg, console setup with MACO shield, the Jem'bug is vertually indestructable. If you have players running around in PVP Indestructable then the game is broken because what is the point of playing against somebody you cant destroy. These player know that they cant be killed because they can out run everybody and come back and destroy everyon before he has to run again, so now you have created game bully's who harras everybody who can't destroy him, even in War Zone.

Last edited by alexindcobra; 09-22-2012 at 07:42 PM.
Banned
Join Date: Jun 2012
Posts: 846
# 2
09-22-2012, 11:56 AM
Quote:
Originally Posted by alexindcobra View Post
When are the Devs going to Balance out the powers of the Lockbox ships? The Jem'Hadar ship take the cake when it come to power. It should be on par with the Difiant class but they gave it way more power so it is able to out sustain other ships in firepower, shield power, and in engine power. With the borg, console setup with MACO shield, the Jem'bug is vertually indestructable. If you have players running around in PVP Indestructable then the game is broken because what is the point of playing against somebody you cant destroy. These player know that they cant be killed because they can out run everybody and come back and destroy everyon before he has to run again, so now you have created game bully's who harras everybody who can't destroy him, even in War Zone.
Best way to kill a bug. Sub Nuke is ass 2 times. once to wipe his alpha and primary defenses. and a second after his RSP, and Escape buttons. Then hit him with VM, Tractor and wipe the floor with him. That is one thing I will say about the bug. It's surprisingly vulnerable to Sci ****.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,060
# 3
09-22-2012, 12:21 PM
I know a guy who has spent so much money to get the Bug...if it were not OP now he would be really pissed off and instead he is happy as a child eating ice cream!
K D F - Killing Disadvantaged Feds
K D F - The evul way to play Sto

I salute Adm. Marcus, a real Starfleet hero! Thanks to his courage we Tac Feds now have an awesome Cruiser, the USS Avenger!
Lieutenant
Join Date: Jun 2012
Posts: 95
# 4
09-22-2012, 12:22 PM
The bug ship only has a small hull and shield buff compared to the fleet ships.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,060
# 5
09-22-2012, 12:27 PM
Five tac consoles and two universal Boffs are nothing!
The Fleet Escorts don't have both!
Only 5 tac consoles or a useless univ ensign...
K D F - Killing Disadvantaged Feds
K D F - The evul way to play Sto

I salute Adm. Marcus, a real Starfleet hero! Thanks to his courage we Tac Feds now have an awesome Cruiser, the USS Avenger!

Last edited by starwrathforever; 09-22-2012 at 12:43 PM.
Banned
Join Date: Jun 2012
Posts: 846
# 6
09-22-2012, 12:42 PM
Quote:
Originally Posted by starwrathforever View Post
Five tac consoles and two universal Boffs are nothing!
Of course it is. After all by and large the people with bugs are only merely Adequate in the face of their betters that don't have the bug. The obviously need more crutches
Captain
Join Date: Jun 2012
Posts: 677
# 7
09-22-2012, 12:59 PM
Quote:
Originally Posted by starwrathforever View Post
Five tac consoles and two universal Boffs are nothing!
And those 2 universal stations make a bug better per se? No.

In fact the standard old fleet escort (Now patrol i think) setup is still the most viable. So i wouldnt call this aspect of the ship OP.

Sure more functionality and combinations, but no, not OP.
Lieutenant
Join Date: Jul 2012
Posts: 59
# 8
09-22-2012, 01:11 PM
Quote:
Originally Posted by darkfader1988 View Post
And those 2 universal stations make a bug better per se? No.

In fact the standard old fleet escort (Now patrol i think) setup is still the most viable. So i wouldnt call this aspect of the ship OP.

Sure more functionality and combinations, but no, not OP.
More shield, more hull, higher turn rate than any other (fed) escort, 5 tac consoles and a viable boff layout do not make them OP? What else would a ship need to be OP?

In my eyes its the most unfair ship in the game, breaking the balance in PVP because of its rareness.
Empire Veteran
Join Date: Jun 2012
Posts: 5,964
# 9
09-22-2012, 01:32 PM
Quote:
Originally Posted by ghostyandfrosty View Post
Best way to kill a bug. Sub Nuke is ass 2 times. once to wipe his alpha and primary defenses. and a second after his RSP, and Escape buttons. Then hit him with VM, Tractor and wipe the floor with him. That is one thing I will say about the bug. It's surprisingly vulnerable to Sci ****.
its more like that will kill everything, even the bug. it seems like the bug is week vs sci because its so NOT weak against everything else.
______________________________________
Quote:
Originally Posted by lordlalo View Post
I just wanted to say, I've never seen a more disturbing avatar
the pvp build and help thread
gateway links(should actually work now) -->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Lieutenant
Join Date: Jun 2012
Posts: 95
# 10
09-22-2012, 01:57 PM
Everyone that asked for a challenge i gave it to then switched ships and still killed them, i am not gloating they are just many bad pvper in this game and sometimes they assume the ship is o so powerfull
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