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Career Officer
Join Date: Jun 2012
Posts: 3,390
# 31
09-27-2012, 10:14 AM
Quote:
Originally Posted by bitemepwe View Post
I thought cloaking was irelevant on a ship that can control time, so why is it now relevant to instill a handicap?
Well, then I guess the Fed ship's ability to control time would need to be stronger to then make the cloak functionally irrelevant.

It's only irrelevant if it's mechanically present in the powers.

Do you really want the Wells or Mobius to have an ability that can make cloaks functionally irrelevant?




Quote:
Originally Posted by bitemepwe View Post
I merely think the KDF TS's need cloaking as the technology is one the KDF has used for a very long time and it seems odd to not have it now.
It's not now, it's on a ship 300 years from 2409's now.


I think it's equally as odd that players feel a ship should be given an innate cloak with no equality to the opposing faction ship - either with a reduction of shields and hull for the KDF version or an additional benefit added to the Fed version to compensate.


There aren't, to my knowledge, any examples of there even being a KDF in the Temporal Cold War story line.

Maybe they're from an alternate universe, maybe they no longer use cloaks, maybe the KDF is radically different from what it is now - regardless there is no "precedent" for 29h century and beyond Klingons or Klingon ships, much less Klingons with Cloaked ships.



What strikes me the most is that when two sets of ships are given to both factions and the ships in their respective categories are pound for pound dead equal - that this is not enough and people still feel the KDF isn't being given it's due.

At least that's the feeling I get from threads like this.


Quote:
Originally Posted by bitemepwe
Let the Devs give whatever they give normally as a handicap for the use of cloaking.
Do that, and I'm confident in saying we'd see even more "KDF unfairness" threads that just ignore the now innate cloak.

Last edited by ussultimatum; 09-27-2012 at 10:16 AM.
Captain
Join Date: Jul 2012
Posts: 2,389
# 32
09-27-2012, 11:53 AM
The now IRRELEVANT cloak, you mean? (meanwhile, problems going back to Launch still there? Check, but now they're 'Features' and not bugs, because as we all KNOW, ensign Flatulent farting on the bridge and decloaking the ship in the middle of a spawnswarm of enemy vessels is a FEATURE... or the Qin "Escort"'s Cruiser-turn-pivot is a 'Feature" too...)

Seriously, do the math-these ships have powers that have NO COUNTER..none. zip, nothing. "I trigger my Time Effect, you are frozen in place while I heal, drop TRic mines around you, and generally **** you up without the ability to answer".

Who needs a cloak at that point? it's an instant-win button...remember, available ONLY through Lock-Boxes!! which means it'll be about as rare as D'Koras, Bugships, Cardie Galors, etc. etc.

Last edited by patrickngo; 09-27-2012 at 11:57 AM.
Captain
Join Date: Jun 2012
Posts: 598
# 33
09-27-2012, 12:11 PM
Quote:
Originally Posted by ussultimatum View Post
The Korrath is a Science ship, why would it get dual cannons? Or a cloak for that matter?





And the players who spend the same on the Wells or Mobius should get a lesser ship for what reason?

What would you suggest they get in addition to keep the ships balanced vs. each other?

Or is it that you do not think they should be balanced, and that the KDF should get a version that is clearly superior?
In terms of the cannons question on a science ship, it will be interesting to see if the Vesta, which according to the books as I understand them, has cannons.

I understand the problem with cannons on a science ship, however. The potential for it to be OP is very real.

@gradstudent1
PvP Boot Camp Project Leader Emeritus
Empire Veteran
Join Date: Jun 2012
Posts: 6,293
# 34
09-27-2012, 01:03 PM
[quote]
Quote:
Originally Posted by ussultimatum View Post

What strikes me the most is that when two sets of ships are given to both factions and the ships in their respective categories are pound for pound dead equal - that this is not enough and people still feel the KDF isn't being given it's due.

At least that's the feeling I get from threads like this.

You mean this thread that started out asking for nothing KDF oriented and merely pushed the idea that possibly lockbox ships could become a Cstore perk for subscribers?

Or where it was derailed from that topic concerning the KDF ships lack of Cloaking?

As far as I can tell no one has bitched about anything.

I found it odd that the KDF ships didn't have a cloaking option (considering its a factional feature they've long had) and even submitted that I would have no issue with whatever the Devs do to offset such an advantage (especially since cloaking doesn't carry much of a handicap it seems)

Someone else asked about cannons and why they seem left off the KDF designs.

SO maybe your own bias is giving you the mpression this is a KDF ***** threads?

edit: Ok patrickngo has complained. Up until then this was a mild mannered thread.
He who laughs last thinks slowest.
Lieutenant
Join Date: Jun 2012
Posts: 99
# 35
09-27-2012, 02:58 PM
How about this: Along with the stipend of 500 zen, subscribers also get a stipend of 10million EC. That's not a lot of EC in the grand scheme of things, but it would make it easier for subscribers to save up and buy the ships they want directly from the exchange. Honestly, anyone subscribing to a F2P game should get a good bit more than what Cryptic is offering so far (all those bank and inventory slots sure are nice, though).
Empire Veteran
Join Date: Jun 2012
Posts: 1,251
# 36
09-27-2012, 09:42 PM
Quote:
Originally Posted by nephilim83 View Post
How about this: Along with the stipend of 500 zen, subscribers also get a stipend of 10million EC. That's not a lot of EC in the grand scheme of things, but it would make it easier for subscribers to save up and buy the ships they want directly from the exchange. Honestly, anyone subscribing to a F2P game should get a good bit more than what Cryptic is offering so far (all those bank and inventory slots sure are nice, though).
Nice idea, but 10 Million as you say is really nothing. Problem with providing EC is that it would alter the economy in the game, to a point that a lot of items would become inaccessible to F2P players.

Perhaps give players a requestion form every 3 months, to be able to get a Lock Box ship. A one off, character only ship. Is an account requestion forum but can only be used on a single character, once used no other character on the account can use it.

Perhaps they could add it to the Vet reward, where 100 Day, 300 day, 600 day and 900 day subscribers get the requestion form. Would certainly encourage more subscriptions I think.
Quote:
Originally Posted by macronius View Post
Cryptic is sloppy. Breaking News at 11. This is what happens when there is no outline or plan and you just make up **** as you go along.
Quote:
Originally Posted by shredder75 View Post
We can tell our great grandchildren, "In my day, our cloaks were so sensitive that even dialogue broke them and we couldn't change our clothes!"

Last edited by majesticmsfc; 09-27-2012 at 09:53 PM.
Captain
Join Date: Jun 2012
Posts: 1,175
# 37
09-27-2012, 09:56 PM
Hmmm, what would happen if they made it into a fleet project?

One where you dump in huge numbers of lockboxes plus a bunch of keys, giving you a couple of lockbox ship requisitions.

There might be some abuses with fleet leaders grabbing them first, so maybe a huge amount of fleet credits plus fleet ship modules would do the trick? Or, put in a system to randomly allocate them to fleet members who are able to afford it.
Career Officer
Join Date: Jun 2012
Posts: 145
# 38
09-27-2012, 10:13 PM
Quote:
Originally Posted by aveldra View Post
^^^this, but I don't completely blame Cryptic for all of this, I blame the people that keep buying the lockbox keys. They're the real problem.
If you think supporting the game is a problem, then guilty as charged. I went lifetime about two weeks after i got the game. The next week i made a second account and went lifetime from the start. That was nearly 2 years ago so unless we lifers actually buy zen we are no longer contributing revenue to the game. Thus i spend liberally on zen and once you have maxed out your account with every ship you want, every bank slot, every doff spot, etc... There really is not much else to spend zen on other than lock boxes. Since you can only fly one ship at a time i give away many of the ships i get - i can confirm they are rare drops. It is funny though, you can get 2-3 in 5 minutes sometimes and spend $600.00 and get nothing. The lessor rewards make good gifts and i drop them in the fleet bank or at a low price on the exchange. (I dont do this much as it seems some player will scoop them up cheep likely wanting to put them back on the exchange for a higher price)
The people that work on this game are like the rest of us, bills to pay and life to live; non paying players do not add money to the game, at least not directly. Thus, some of us that are able need to do more so that the rest can play for free or cheap...
Career Officer
Join Date: Jun 2012
Posts: 145
# 39
09-27-2012, 10:20 PM
Quote:
Originally Posted by bitemepwe View Post
Paying $200 to $250 for a virtual product that has absolutely no value outside of this game is fr2cking stupid.

Am i fr2cking stupid? Possibly, but it is in my mind an entertainment expense. If you go out to eat, drink, watch a film, enjoy smoking, visiting strip clubs, world travle etc... that is all money spent. I guess we all have our vices.
Empire Veteran
Join Date: Jun 2012
Posts: 1,251
# 40
09-27-2012, 11:56 PM
Quote:
Originally Posted by scurry5 View Post
Hmmm, what would happen if they made it into a fleet project?

One where you dump in huge numbers of lockboxes plus a bunch of keys, giving you a couple of lockbox ship requisitions.

There might be some abuses with fleet leaders grabbing them first, so maybe a huge amount of fleet credits plus fleet ship modules would do the trick? Or, put in a system to randomly allocate them to fleet members who are able to afford it.
The idea is to make subscriptions more worth while as well as helping to keep them rare. Hence why I altered my original idea with the vet reward requestion idea.

A fleet project, any tom, richard and harry could get them and then who would play the lock box lottery. At least combine them with the vet rewards, Cryptic might get more subscriptions and lifetime members.
Quote:
Originally Posted by macronius View Post
Cryptic is sloppy. Breaking News at 11. This is what happens when there is no outline or plan and you just make up **** as you go along.
Quote:
Originally Posted by shredder75 View Post
We can tell our great grandchildren, "In my day, our cloaks were so sensitive that even dialogue broke them and we couldn't change our clothes!"
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