Career Officer
Join Date: Jun 2012
Posts: 128
...or so it seems, if you're an NPC. Enemies, friendlies and bridge crew alike, all had a tendency to fall through the floor and go unconscious/dead.

Video here, once Youtube finishes the upload and processing:
Blatant self-promotion: Producer of the Delta Rising Tribble Timewarp, Foundry Frolics and more:
Join Date: Sep 2012
Posts: 1
# 2
09-20-2012, 03:01 PM
Yeah, I can confirm this Bug, I'm Stuck on the same Mission, your 4 away team members fall under the boat in the first second, when you go onto the stoney shore before the gates of Gre'thor nearly all the NPC's Glitch and they teleport under the boat where they die, the Gate operator Does not open the gates due to him stuck under the boat unconscious or something, It's rather dull
The Gates of Gre'thor is still broken. Please Fix the Map.
Join Date: Aug 2012
Posts: 3
# 3
09-20-2012, 08:31 PM
Confirming the same issue - everyone dies and if you try to reload, you respawn under with them and die ... and then pop up again with all NPCs still under the boat
Join Date: Jul 2012
Posts: 14
Same issue here, play in normal and can get injures, no respawn points save, and some parts dont have enemys, in some occasions beam down in another missions, NPC dead in boat or disappear elsewhere.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,512
# 5
09-20-2012, 10:51 PM
There are 4 of you so far. One more and you will have a full team to do the mission since it seems to effect npcs. A pre-made should have more success
Join Date: Jun 2012
Posts: 11
# 6
09-21-2012, 01:38 AM
We did this as a team of 4 (the NPC kept dying as above), and managed to get through it. The boss at the end, and many of the NPCs, also have a tendency to fall through the world making it even weirder.

I recommend holding him in place and tanking him without running around if you're doing it as a group (as much as possible, as you have to keep out of the fire).
Lt. Commander
Join Date: Jun 2012
Posts: 146
# 7
09-22-2012, 02:12 PM
Same problem here. I googled up a thread from 2010 stating problems. Unbelievable it is still not fixed.

There was once, when I quit the mission and respawned...the gate opener actually popped out. But I could not overcome the final boss. He killed me and when I respawned he disappeared.

Cryptic was talking about improving Klingon gameplay. Well here is serious place to start at.

Season 7 should be entirely dedicated to debug and I would even pay for it!
Join Date: Jun 2012
Posts: 97
# 8
09-22-2012, 10:01 PM
Also Gate opener wont spawn. End Area final fight Defeat 3 waves the Wave despawns before you can even get to them. Mission totaly borked! Bug reported Again and again.
Join Date: Aug 2012
Posts: 1
# 9
09-23-2012, 07:05 PM
Even today its the same way cant even the operator to open the damn gate cause he got ran over by the boat
Lt. Commander
Join Date: Aug 2012
Posts: 101
# 10
09-23-2012, 11:55 PM
I spent some time trying to finish this mission last night - it is possible to get to the final boss, although beating the various enemies because they fall through the floor and die is a big let down.

When I got to the final boss, it wouldn't take damage, and kept falling through the floor and respawning.

One small set of KDF exclusive episodes, at least try fix some of the glaringly obvious problems please.

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